def __init__(self):
    self.peer_list = []

    tracker_sock = create_socket()
    tracker_sock.bind(('', TRACKER_PORT))

    print("Tracker port:", TRACKER_PORT)
    tracker_sock.listen(1)

    reports_sock = create_socket()
    reports_sock.bind(('', REPORTS_SOCK_PORT))

    print("Reports port:", REPORTS_SOCK_PORT)
    reports_sock.listen(1)

    self.peer_socks = {}
    self.reports = {}

    self.tracker_sock = tracker_sock
    self.reports_sock = reports_sock

    self.tracking_thread = threading.Thread(target=self.start_tracking)
    self.tracking_thread.start()

    self.reports_thread = threading.Thread(target=self.listen_reports, args=[self])
    self.reports_thread.start()
Пример #2
0
 def __init__(self, host=localhost, port=default_port):
     self.server_socket  = create_socket((host, port))
     self.connections    = [self.server_socket]
     self.u              = Utils(self.connections, self.server_socket)
     self.usr_database   = self.u.load_usr_pass()
     self.login_count    = {}
     print "PyTalk server started at %s on port %s" % (localhost, str(port))
Пример #3
0
    def send_getblocks_handler(self, conexion):
        client_socket = utils.create_socket(conexion)

        command = self.metadata(GETBLOCKS_COMMAND)
        client_socket.send(command)
        self.__update_events(f'-> {GETBLOCKS_COMMAND.strip(".").upper()} height: {self.current_height}')

        client_socket.send(self.current_height.to_bytes(4, 'little'))

        # Receive command
        command_metadata = client_socket.recv(31)
        command = command_metadata[:12].decode('utf-8')
        if command != INV_COMMAND:
            # Did not receive inventory
            self.__update_events('Did not receive inventory')
            client_socket.close()
            return
        self.__update_events(f'<- {INV_COMMAND.strip(".").upper()}')

        # Receive inv metadata
        inv_metadata = client_socket.recv(8)
        heigth, number_blocks_hashes = utils.decode_inv_metadata(inv_metadata)
        self.__update_events(f'Blockchain out of sync. Node height {self.current_height} and received heigth {heigth}. Receiving {number_blocks_hashes} blocks')

        # Receive inv blocks hashes
        block_hashes = []
        for _ in range(number_blocks_hashes):
            block_hash = client_socket.recv(64).decode('utf-8')
            block_hashes.append(block_hash)
        client_socket.close()

        for block_hash in block_hashes:
            self.send_getdata_handler(conexion, block_hash)
Пример #4
0
 def send_tx_handler(self, conexion, tx):
     client_socket = utils.create_socket(conexion)
     # Send tx command
     command = self.metadata(TX_COMMAND)
     client_socket.send(command)
     self.__update_events(f'-> {TX_COMMAND.strip(".").upper()} {{ id: {tx.txID} }}')
     payload = tx.serialize()
     client_socket.send(payload)
     client_socket.close()
Пример #5
0
    def send(self, port, msg):
        sock = create_socket()
        sock.connect(('127.0.0.1', int(port)))

        msg = self.attach_headers(msg)
        msg_len = str(len(msg)).zfill(5)

        sock.send(msg_len.encode('utf-8'))

        sock.send(msg.encode('utf-8'))
Пример #6
0
    def __init__(self, port):
        self.port = port

        self.total = 0
        self.m_recv = {}
        self.n_recv = {}

        self.is_alive = True

        sock = create_socket()
        sock.connect(('127.0.0.1', TRACKER_PORT))

        num_peer_ports = int(sock.recv(5).decode("utf-8"))

        if num_peer_ports > 1:
            peer_ports_str = sock.recv(num_peer_ports).decode('utf-8')
            peer_ports = peer_ports_str.split(",")

            print("Received peer list", peer_ports)

            # for peer_port in peer_ports:
            #   if peer_port:
            #     self.connect_to(int(peer_port))

        server_sock = create_socket()
        print("Creating peer on port: ", port)
        server_sock.bind(('', port))
        server_sock.listen(1)

        self.server_sock = server_sock

        sock.send(str(port).encode("utf-8"))

        self.incoming_connection_thread = threading.Thread(
            target=self.handle_incoming_connection)
        self.incoming_connection_thread.start()
Пример #7
0
    def handle_incoming_connection(self):
        while True:
            try:
                incoming_peer_sock, incoming_peer_addr = self.server_sock.accept(
                )

                msg_len = incoming_peer_sock.recv(5).decode('utf-8')
                if msg_len == 'quitt':
                    print("Quitting.")
                    break
                msg_len = int(msg_len)

                msg = incoming_peer_sock.recv(msg_len).decode('utf-8')

                sender_port, msg = self.extract_msg(msg)

                print("Recevied:", msg, "from", sender_port)

                self.total += 1

                if sender_port in self.n_recv:
                    self.m_recv[sender_port] += self.is_malicious(msg)
                else:
                    self.m_recv[sender_port] = self.is_malicious(msg)

                if sender_port in self.n_recv:
                    self.n_recv[sender_port] += 1
                else:
                    self.n_recv[sender_port] = 1

                w1 = self.n_recv[sender_port] / self.total
                w2 = self.m_recv[sender_port] / self.n_recv[sender_port]

                belief = 0.3 * w1 + 0.7 * w2

                if belief >= 0.8:
                    print("Reporting", sender_port,
                          "to tracker for malicious activity.")
                    sock = create_socket()
                    sock.connect(('127.0.0.1', REPORTS_SOCK_PORT))

                    sock.send(str(sender_port).zfill(5).encode('utf-8'))

                incoming_peer_sock.close()
            except KeyboardInterrupt:
                break
        os._exit(1)
Пример #8
0
    def send_getdata_handler(self, conexion, block_hash):
        command = self.metadata(GETDATA_COMMAND)
        # Send getdata command
        client_socket = utils.create_socket(conexion)
        client_socket.send(command)
        self.__update_events(f'-> {GETDATA_COMMAND.strip(".").upper()} for block {block_hash}')
        payload = block_hash.encode('utf-8')
        client_socket.send(payload)

        # Check if Receive block command
        command_metadata = client_socket.recv(31)
        command = command_metadata[:12].decode('utf-8')
        if command != BLOCK_COMMAND:
            client_socket.close()
            return
        self.__update_events(f'<- {BLOCK_COMMAND.strip(".").upper()}')
        self.receive_block_handler(client_socket)
Пример #9
0
    def send_conexion_handler(self, conexion):
        client_socket = utils.create_socket(conexion)

        # Send version message
        self.send_version_handler(client_socket)

        # Receive verack
        command_metadata = client_socket.recv(31)
        command = command_metadata[:12].decode('utf-8')
        if command != VERACK_COMMAND:
            # Message Received is not verack
            self.__update_events('Did not receive verack')
            client_socket.close()
            return

        # If verack Received, add conexion to peers
        self.peers.append(conexion)
        self.__update_events(f'<- {VERACK_COMMAND.strip(".").upper()} node {conexion} added to peers')

        # Close client socket
        client_socket.close()
  def listen_reports(self, parent):
    reports = parent.reports
    while True:
      try:
        peer_sock, peer_addr = self.reports_sock.accept()
        reported_port = int(peer_sock.recv(5).decode('utf-8'))
        if reported_port in reports:
          reports[reported_port] += 1
        else:
          reports[reported_port] = 1
        
        if reports[reported_port] >= 2:
          self.peer_list.remove(reported_port)

          sock = create_socket()
          sock.connect(('127.0.0.1', reported_port))

          sock.send('quitt'.encode('utf-8'))

          print("Removed", reported_port, "from the network due to malicious detection.")
        
        peer_sock.close()
      except KeyboardInterrupt:
        break
Пример #11
0
 def connect_to(self, port):
     sock = create_socket()
     sock.connect(('127.0.0.1', port))
Пример #12
0
#!/usr/bin/env python

import os, sys, socket, select, time
from ping_thread import *
from utils import get_timer, create_socket, print_statistics

lock = threading.Lock()
        
if __name__ == '__main__':
    default_timer = get_timer()
    ping_socket = create_socket()
    if(ping_socket != None):
        threads = []
        for host in sys.argv[1:]:
            event = threading.Event()
            thread = PingThread(host, event, ping_socket, lock)
            threads.append((id(thread) & 0xFFFF, event, thread))
            thread.setDaemon(True)
            thread.start()
            
        while(any(thread[2].isAlive() == True for thread in threads)):
        
            ready = select.select([ping_socket], [], [], 1)
            if not ready[0]:
                continue
                
            try:
                with lock:
                    recPacket, addr = ping_socket.recvfrom(2048)
            except socket.error:
                print("Can't receive")
Пример #13
0
# implementing 3-tier structure: Hall --> Room --> Clients;
# 14-Jun-2013

import select, socket, sys, pdb
from utils import Hall, Room, Player
import utils

READ_BUFFER = 4096

host = sys.argv[1] if len(sys.argv) >= 2 else '141.244.85.187 '
listen_sock = utils.create_socket((host, utils.PORT))

hall = Hall()
connection_list = []
connection_list.append(listen_sock)

while True:
    # Player.fileno()
    read_players, write_players, error_sockets = select.select(
        connection_list, [], [])
    for player in read_players:
        if player is listen_sock:  # new connection, player is a socket
            new_socket, add = player.accept()
            new_player = Player(new_socket)
            connection_list.append(new_player)
            hall.welcome_new(new_player)

        else:  # new message
            msg = player.socket.recv(READ_BUFFER)
            if msg:
                msg = msg.decode().lower()
Пример #14
0
 def new_block_handler(self, conexion, block_hash):
     # Create socket to send block to conexion
     client_socket = utils.create_socket(conexion)
     self.send_block_handler(client_socket, block_hash)
import socket

# We connect to a (host,port) tuple
import utils
import time
import binascii

ADDRESS_A = ("cc5312.xor.cl", 5312)
ADDRESS_B = ("cc5312.xor.cl", 5313)
sock_A_input, sock_A_output= utils.create_socket(ADDRESS_A)
sock_B_input, sock_B_output = utils.create_socket(ADDRESS_B)

sock_C_input, sock_C_output= utils.create_socket(ADDRESS_A)
sock_D_input, sock_D_output = utils.create_socket(ADDRESS_B)

def senAResendB(message):
    """
    Enía message a A, y respues de A la envía a B.
    Retorna Respuesta de B.
    """
    resp_A = utils.send_message(sock_A_input, sock_A_output, message)
    resp_B = utils.send_message(sock_B_input, sock_B_output, resp_A)
    # if not (resp_B == message):
    #     print(resp_B)
    return resp_B, len(resp_A)

def senAResendB2(message):
    """
    Enía message a A, y respues de A la envía a B.
    Retorna Respuesta de B.
    """
Пример #16
0
import socket

# We connect to a (host,port) tuple
import utils

CONNECTION_ADDR = ("cc5312.xor.cl", 5312)

if __name__ == "__main__":
    sock_input, sock_output = utils.create_socket(CONNECTION_ADDR)
    while True:
        try:
            # Read a message from standard input
            response = input("send a message: ")
            # You need to use encode() method to send a string as bytes.
            print("[Client] \"{}\"".format(response))
            resp = utils.send_message(sock_input, sock_output, response)
            print("[Server] \"{}\"".format(resp))
            # Wait for a response and disconnect.
        except Exception as e:
            print(e)
            print("Closing...")
            input.close()
            break
Пример #17
0
import select
import socket
import sys
import pdb
from utils import Hall, Room, Player
import utils


server = "localhost"
port = 5555

s = socket.socket(socket.AF_INET, socket.SOCK_STREAM)
s.setsockopt(socket.SOL_SOCKET, socket.SO_REUSEADDR, 1)

listen_sock = utils.create_socket((server, port))

try:
    s.bind((server, port))
except socket.error as e:
    str(e)

s.listen(2)
print("Waiting for a connection, Server Started")


hall = Hall()
connection_list = []
connection_list.append(listen_sock)


while True:
import socket
from pprint import pprint

# We connect to a (host,port) tuple
import utils
import time

ADDRESS_A = ("cc5312.xor.cl", 5312)
ADDRESS_B = ("cc5312.xor.cl", 5313)
sock_A = utils.create_socket(ADDRESS_A)
sock_B = utils.create_socket(ADDRESS_B)


def senAResendB(message):
    """
    Enía message a A, y respues de A la envía a B.
    Retorna Respuesta de B.
    """
    resp_A = utils.send_message(sock_A, message)
    resp_B = utils.send_message(sock_B, resp_A)
    # if not (resp_B == message):
    #     print(resp_B)
    return resp_B, len(resp_A)


def calcBlockSize():
    """
    Retorna el número en bytes del tamaño del bloque.
    Envía mensajes cada vez más largos al servidor (aumentados en 8 bits)
    Y cuenta cada cuantos mensajes enviados, la respuesta del servidor es más larga.
    Es decir, cuantos bytes tuve que agregar para que la respuesta fuera más larga.