def __init__(self, _logic, _layer = None, _id = None): self.images = utils.loadImages('data/gfx/skeleton/', alpha = True) for _state in ('walk', 'attack'): for _direction in ('ne', 'sw'): for _d in _direction: self.images[_state][_d] = self.images[_state][_direction] super(Skeleton.Sprite, self).__init__(_logic, _layer, _id)
def __init__(self, _logic, _layer=None, _id=None): self.images = utils.loadImages('data/gfx/troll/', alpha=True) for _state in ('walk', 'attack'): for _direction in ('ne', 'sw'): for _d in _direction: self.images[_state][_d] = self.images[_state][ _direction] super(Troll.Sprite, self).__init__(_logic, _layer, _id)
def __init__(self, _logic, _layer = None, _id = None): self.images = utils.loadImages('data/gfx/mage/', alpha = True) for _direction in ('ne', 'sw'): for _d in _direction: self.images['walk'][_d] = self.images['walk'][_direction] for _d in 'nswe': self.images['attack'][_d]['0'] = self.images['walk'][_d]['0'] super(Mage.Sprite, self).__init__(_logic, _layer, _id)
def __init__(self, _map, _layer, _id, _direction, _start, _modifier = 1): self.images = utils.loadImages('data/gfx/arrow/', alpha = True) super(Arrow, self).__init__(self.images[_direction]) self._modifier = _modifier # Modyfikator siły ataku self._map = _map self._layer = _layer self._id = _id self._vec = (_direction == 's' and (0, SPEED)) or (_direction == 'n' and (0, -SPEED)) or (_direction == 'e' and (SPEED, 0)) or (-SPEED, 0) # Wektor ruchu self._pos = _start[0] + self._vec[0] / SPEED * 17, _start[1] + self._vec[1] / SPEED * 17 # Aktualna pozycja self._start = _start
def __init__(self, _logic, _layer=None, _id=None): self.images = utils.loadImages('data/gfx/mage/', alpha=True) for _direction in ('ne', 'sw'): for _d in _direction: self.images['walk'][_d] = self.images['walk'][_direction] for _d in 'nswe': self.images['attack'][_d]['0'] = self.images['walk'][_d]['0'] super(Mage.Sprite, self).__init__(_logic, _layer, _id)
def _loadImage(self): """ 载入图片并根据屏幕窗口调整大小 """ # 跑步状态 self._runningImageDays = utils.loadImages(Settings.dinoRunningPath, 1, 2, -1, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenDinoRate) self._runningImageNights = utils.invertSurfaces(self._runningImageDays) # 俯冲状态 self._divingImageDays = utils.loadImages(Settings.dinoDivingPath, 1, 2, -1, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenDivingDinoRate) self._divingImageNights = utils.invertSurfaces(self._divingImageDays) # 跳跃状态 self._jumpingImageDay = utils.loadImage(Settings.dinoJumpingPath, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenDinoRate) self._jumpingImageNight = utils.invertSurface(self._jumpingImageDay) # 死亡状态 self._dyingImageDay = utils.loadImage(Settings.dinoDyingPath, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenDinoRate) self._dyingImageNight = utils.invertSurface(self._dyingImageDay)
def __init__(self, _map, _layer, _id, _pos, _modifier = 1): self.images = utils.loadImages('data/gfx/fire/', alpha = True) super(Fire, self).__init__(self.images['0']) self._map = _map self._layer = _layer self._id = _id self._pos = int(_pos[0] / 32) * 32 + 16, int(_pos[1] / 32) * 32 + 16 self.rect.center = self._pos self._modifier = _modifier self._frame = 0 self._counter = 0 self._last = 60 # Czas spalania
def __init__(self, _map, _layer, _id, _direction, _start, _modifier = 1): self.images = utils.loadImages('data/gfx/fireball/', alpha = True) super(Fireball, self).__init__(self.images['0']) self._sound = utils.loadSound('data/snd/explosion.wav') self._map = _map self._layer = _layer self._id = _id self._pos = _start self._start = _start self._modifier = _modifier self._vec = (_direction == 's' and (0, SPEED)) or (_direction == 'n' and (0, -SPEED)) or (_direction == 'e' and (SPEED, 0)) or (-SPEED, 0) self._pos = _start[0] + self._vec[0] / SPEED * 17, _start[1] + self._vec[1] / SPEED * 17 self._frame = 0 self._counter = 0
def __init__(self, _map, _layer, _id, _direction, _pos, _modifier = 1): self.images = utils.loadImages('data/gfx/iceblast/', alpha = True) super(Iceblast, self).__init__(self.images[_direction]['0']) self._sound = utils.loadSound('data/snd/ice.wav') self._map = _map self._layer = _layer self._id = _id self._direction = _direction self._pos = int(_pos[0] / 32) * 32 + 16 + ((_direction == 'e' and 1) or (_direction == 'w' and -1) or 0) * 64, int(_pos[1] / 32) * 32 + 16 + ((_direction == 's' and 1) or (_direction == 'n' and -1) or 0) * 64 self.rect.center = self._pos self._modifier = _modifier self._frame = 0 self._counter = 0 self._last = 40 self._sound.play()
def __init__(self, _map, _layer, _id, _direction, _start, _modifier=1): self.images = utils.loadImages('data/gfx/arrow/', alpha=True) super(Arrow, self).__init__(self.images[_direction]) self._modifier = _modifier # Modyfikator siły ataku self._map = _map self._layer = _layer self._id = _id self._vec = (_direction == 's' and (0, SPEED)) or (_direction == 'n' and (0, -SPEED)) or (_direction == 'e' and (SPEED, 0)) or ( -SPEED, 0 ) # Wektor ruchu self._pos = _start[0] + self._vec[0] / SPEED * 17, _start[ 1] + self._vec[1] / SPEED * 17 # Aktualna pozycja self._start = _start
def __init__(self, _map, _layer, _id, _, _pos, _modifier = 1): self.images = utils.loadImages('data/gfx/heal/', alpha = True) super(Heal, self).__init__(self.images['0']) self._map = _map self._layer = _layer self._id = _id self._pos = _pos self.rect.center = self._pos self._frame = 1 self._counter = 0 self._last = 60 _field = self._map.getLayer('Fields').get(_pos) if _field: # uzdrawianie stwora na danym polu _mns = _field.getLogic().getOccupied() if _mns: _mns.heal(_modifier * 100)
def __init__(self, _map, _layer, _id, _, _pos, _modifier=1): self.images = utils.loadImages('data/gfx/heal/', alpha=True) super(Heal, self).__init__(self.images['0']) self._map = _map self._layer = _layer self._id = _id self._pos = _pos self.rect.center = self._pos self._frame = 1 self._counter = 0 self._last = 60 _field = self._map.getLayer('Fields').get(_pos) if _field: # uzdrawianie stwora na danym polu _mns = _field.getLogic().getOccupied() if _mns: _mns.heal(_modifier * 100)
def __init__(self, _engine, _map): super(Cursor, self).__init__() self.images = utils.loadImages('data/gfx/cursor/', alpha = True) self._engine = _engine self._map = _map self._resx, self._resy = _engine.getResolution() pygame.mouse.set_pos((self._resx / 2, self._resy / 2)) pygame.mouse.set_visible(False) self._cursor = None self._pos = pygame.mouse.get_pos() self._direction = map.DIRECTION_NONE self._updated = [] self.updateCursor() self.moveCursor()
def __init__(self, _engine, _map): super(Cursor, self).__init__() self.images = utils.loadImages('data/gfx/cursor/', alpha=True) self._engine = _engine self._map = _map self._resx, self._resy = _engine.getResolution() pygame.mouse.set_pos((self._resx / 2, self._resy / 2)) pygame.mouse.set_visible(False) self._cursor = None self._pos = pygame.mouse.get_pos() self._direction = map.DIRECTION_NONE self._updated = [] self.updateCursor() self.moveCursor()
def __init__(self, _map, _layer, _id, _direction, _start, _modifier=1): self.images = utils.loadImages('data/gfx/fireball/', alpha=True) super(Fireball, self).__init__(self.images['0']) self._sound = utils.loadSound('data/snd/explosion.wav') self._map = _map self._layer = _layer self._id = _id self._pos = _start self._start = _start self._modifier = _modifier self._vec = (_direction == 's' and (0, SPEED)) or (_direction == 'n' and (0, -SPEED)) or (_direction == 'e' and (SPEED, 0)) or (-SPEED, 0) self._pos = _start[0] + self._vec[0] / SPEED * 17, _start[ 1] + self._vec[1] / SPEED * 17 self._frame = 0 self._counter = 0
def __init__(self, _map, _layer, _id, _direction, _pos, _modifier=1): self.images = utils.loadImages('data/gfx/iceblast/', alpha=True) super(Iceblast, self).__init__(self.images[_direction]['0']) self._sound = utils.loadSound('data/snd/ice.wav') self._map = _map self._layer = _layer self._id = _id self._direction = _direction self._pos = int(_pos[0] / 32) * 32 + 16 + ( (_direction == 'e' and 1) or (_direction == 'w' and -1) or 0) * 64, int(_pos[1] / 32) * 32 + 16 + ( (_direction == 's' and 1) or (_direction == 'n' and -1) or 0) * 64 self.rect.center = self._pos self._modifier = _modifier self._frame = 0 self._counter = 0 self._last = 40 self._sound.play()
return tf.estimator.EstimatorSpec(mode=mode, loss=loss, train_op=train_op) # Add evaluation metrics (for EVAL mode) eval_metric_ops = { "accuracy": tf.metrics.accuracy(labels=labels, predictions=predictions["classes"]) } return tf.estimator.EstimatorSpec(mode=mode, loss=loss, eval_metric_ops=eval_metric_ops) train_data, train_labels, train_classes = utils.loadImages( name="train", imformat=1, ) num_examples_train = train_labels.shape[0] test_data, test_labels, test_classes = utils.loadImages( name="test", imformat=1, ) num_examples_test = test_labels.shape[0] # Use 5, 10, 15,...,40 frames of data to train 8 svm predictor num_frames = 5 * np.arange(1, 9) # Init best kernel storage best_layers = np.zeros((8, 2), dtype=int) # Init highest train score storage high_score_train = np.zeros(num_frames.shape[0])
# construct the argument parse and parse the arguments ap = argparse.ArgumentParser() ap.add_argument("-i", "--input", required=True, help="path to input directory") ap.add_argument("-o", "--output", required=True, help="path to output directory") ap.add_argument("-r", "--resize", type=int, default=0, help="resize input images") args = vars(ap.parse_args()) # caculate execution time print("Processing....") start = timeit.default_timer() # load images list_images = utils.loadImages(args["input"], args["resize"]) # create panorama, default using ORB with nfeatures=3000, u can change to SIFT, SURF in features.py or add some argument panorama = stitch.multiStitching(list_images) # save cv2.imwrite(args["output"] + "\\panorama.jpg", panorama) stop = timeit.default_timer() print("Complete!") print("Execution time: ", stop - start)
def __init__(self): """ 初始化 """ self._coverImages = utils.loadImages(Settings.coverImagePath, 1, 2) self._textImage = utils.loadImage(Settings.coverTextPath)
def __init__(self, _logic, _layer = None, _id = None): self.images = utils.loadImages('data/gfx/hero/', alpha = True) self.images['attack'] = self.images['walk'] super(Hero.Sprite, self).__init__(_logic, _layer, _id)
def _loadImage(): """ 载入图片并根据屏幕窗口调整大小 """ if not Star.images: Star.images = utils.loadImages(Settings.starPath, 1, 2, -1, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenStarRate)
def _loadImage(): """ 载入图片并根据屏幕窗口调整大小 """ if not Cactus.surfArrays: images = utils.loadImages(Settings.cactusPath, 1, 3, -1, None, Settings.initialWindowSize[0] * Settings.screenCactusRate) Cactus.surfArrays = [pygame.surfarray.array3d(image) for image in images]
import matplotlib.pyplot as plt import time from datetime import datetime from sklearn import neighbors from sklearn.metrics import confusion_matrix import utils TODAY = datetime.today().strftime("%Y%m%d") result_path = "/media/linzhank/850EVO_1T/Works/Action_Recognition/Data/result{}".format( TODAY) # Load data train_data, train_labels, train_classes = utils.loadImages( name="train", imformat=0, # grayscale scale=0.25 # resize to 1/4 ) num_examples_train = train_labels.shape[0] test_data, test_labels, test_classes = utils.loadImages(name="test", imformat=0, scale=0.25) num_examples_test = test_labels.shape[0] # Use 5, 10, 15,...,40 frames of data to train 8 knn classifier num_frames = 5 * np.arange(1, 9) # Init best k storage best_k = np.zeros(num_frames.shape).astype(int) # Init best classifier storage best_classifier = [] # Init highest train score storage
from utils import loadImages from boostedcascade import BoostedCascade, HaarlikeFeature GenerateFeatures = False Database = 'x5large-2' ModelFile = 'data/' + Database + '/model-100/' + Database if __name__ == '__main__': # boostedCascade = BoostedCascade(0.03, 0.40, 0.99) # boostedCascade = BoostedCascade(0.04, 0.20, 0.985) # boostedCascade = BoostedCascade(0.07, 0.60, 0.97) if GenerateFeatures: boostedCascade = BoostedCascade(0.07, 0.60, 0.94) faceImages = loadImages('data/' + Database + '/train/faces') nonfaceImages = loadImages('data/' + Database + '/train/non-faces') boostedCascade.prepare(faceImages, nonfaceImages, shuffle=True, verbose=True) boostedCascade.savefeaturesdata('data/' + Database + '/train/features/' + Database) else: print('Loading model...') boostedCascade = BoostedCascade.loadModel(ModelFile) print(boostedCascade) print('Loading data...') boostedCascade.loadfeaturesdata('data/' + Database + '/train/features/' + Database) print('Training...') boostedCascade.train(is_continue=True, autosnap_filename=ModelFile, verbose=True) boostedCascade.saveModel(ModelFile)
filtered_rectangles.append(rect) filtered_weights.append(weight) return filtered_rectangles, filtered_weights def loadModel(self): svm_model = cv2.ml.SVM_load("./outputs/svm_model.temp") return svm_model def saveModel(self, model): model.save("./outputs/svm_model.temp") if __name__ == '__main__': positive_samples = np.array(loadImages('outputs/images/buildings.npy')) negative_samples = np.array( loadImages('outputs/images/non-buildings.npy')[:1700]) # positive_hog = computeHOG(positive_samples) # negative_hog = computeHOG(negative_samples) dataset = np.concatenate((positive_samples, negative_samples), axis=0) # Create the class labels, i.e. (+1) positive and (-1) negative. labels = [] [labels.append(+1) for _ in range(len(positive_samples))] [labels.append(-1) for _ in range(len(negative_samples))] X_train, X_test, y_train, y_test = train_test_split(dataset, labels, test_size=0.3,
def _loadImage(): """ 载入图片并根据屏幕窗口调整大小 """ if not Moon.images: Moon.images = utils.loadImages(Settings.moonPath, 1, 7, -1, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenMoonRate)
from boostedcascade import BoostedCascade, HaarlikeFeature, HaarlikeType RawPredict = False GenerateFeatures = False Database = 'x5large' ModelFile = 'models/model-100-l7/' + 'x5large-2' FPOutput = 'data/fp-noface' TNOutput = 'data/tn-noface' if __name__ == '__main__': boostedCascade = BoostedCascade.loadModel(ModelFile) print(boostedCascade) print(boostedCascade.architecture()) # faceImages = loadImages('data/' + Database + '/test/faces') faceImages = loadImages('data/all/faces') # nonfaceImages = loadImages('data/' + Database + '/test/non-faces') nonfaceImages = loadImages('data/all/non-faces-ex/', verbose=True) # nonfaceImages = loadImages('data/all/facebk-ex/', verbose=True) # faceImages = loadImages('data/' + 'large' + '/train/faces') # nonfaceImages = loadImages('data/' + 'large' + '/train/non-faces') # nonfaceImages = loadImages('data/all/non-faces', verbose=True) if RawPredict: if GenerateFeatures: boostedCascade.preparePredictRaw(faceImages, nonfaceImages, verbose=True) boostedCascade.savefeaturesdata('data/' + Database + '/test/features/' + Database)
def __init__(self, _logic, _layer=None, _id=None): self.images = utils.loadImages('data/gfx/spider/', alpha=True) for _d in 'nswe': self.images['attack'][_d]['0'] = self.images['walk'][_d]['0'] super(Spider.Sprite, self).__init__(_logic, _layer, _id)
def __init__(self, _logic, _layer = None, _id = None): self.images = utils.loadImages('data/gfx/spider/', alpha = True) for _d in 'nswe': self.images['attack'][_d]['0'] = self.images['walk'][_d]['0'] super(Spider.Sprite, self).__init__(_logic, _layer, _id)
def _loadImage(): """ 载入图片并根据屏幕窗口调整大小 """ if not Bird.imageDays: Bird.imageDays = utils.loadImages(Settings.birdPath, 1, 2, -1, Settings.defaultColorKey, Settings.initialWindowSize[0] * Settings.screenBirdRate) Bird.imageNights = utils.invertSurfaces(Bird.imageDays)
# construct the argument parse and parse the arguments ap = argparse.ArgumentParser() ap.add_argument("-i", "--input", required=True, help="path to input directory") ap.add_argument("-o", "--output", required=True, help="path to output directory") ap.add_argument("-r", "--resize", type=int, default=0, help="resize input images") args = vars(ap.parse_args()) #caculate execution time print('Processing....') start = timeit.default_timer() #load images list_images = utils.loadImages(args['input'], args['resize']) #create panorama, default using ORB with nfeatures=3000, u can change to SIFT, SURF in features.py or add some argument panorama = stitch.multiStitching(list_images) #save cv2.imwrite(args['output'] + '\\panorama.jpg', panorama) stop = timeit.default_timer() print('Complete!') print('Execution time: ', stop - start)
def __init__(self, _logic, _layer=None, _id=None): self.images = utils.loadImages('data/gfx/hero/', alpha=True) self.images['attack'] = self.images['walk'] super(Hero.Sprite, self).__init__(_logic, _layer, _id)
"""Test for DNNClassifier """ from __future__ import absolute_import from __future__ import division from __future__ import print_function import numpy as np import matplotlib.pyplot as plt import tensorflow as tf import utils img_te, lbl_te = utils.loadImages("test")
calibration_path = './camera_cal/' test_images_path = './test_images/*.jpg' video_frame_path = './frames/*_1000_*.jpg' debug = False test_pipeline = False test_pipeline_path = test_images_path #test_pipeline_path = video_frame_path image_paths = glob.glob(calibration_path + '*.jpg') camera = Camera() camera.calibrate(image_paths) if test_pipeline: images = utils.loadImages(test_pipeline_path, cv2.COLOR_BGR2RGB) hud = camera.pipeline(images[0], debug=debug, dump_partials=False) utils.showImage(hud) else: camera.processVideo('project_video.mp4', debug=debug, live=False) ''' test_images = list(map(lambda image_path:cv2.imread(image_path),test_images_paths)) test_images = list(map(lambda image:cv2.cvtColor(image,cv2.COLOR_BGR2RGB),test_images)) test_images_grid = list(map(lambda image:utils.drawGrid(image),test_images)) test_images_undist = list(map(lambda img: camera.unsidtort(img),test_images_grid)) interlaved = [] for i in range(len(test_images)): interlaved.append(test_images_grid[i]) interlaved.append(test_images_undist[i])