def doParse(self, inStream, length, parent): c = self._data scale = readFloat(inStream) c['scale'] = scale atlasesCount = readU8(inStream) c['atlasesCount'] = atlasesCount atlases = [] for i in range(0, atlasesCount): atlas = {} atlasId = readU32(inStream) atlas['atlasId'] = atlasId sources = readU8(inStream) atlas['atlasSourcesCount'] = sources atlas['atlasSources'] = [] for i in range(0, sources): atlasSource = {} fileName = readString(inStream) atlasSource['fileName'] = fileName csf = readFloat(inStream) atlasSource['CSF'] = csf atlas['atlasSources'].append(atlasSource) atlases.append(atlas) c['atlases'] = atlases elements = [] elementsCount = readU32(inStream) for i in range(0, elementsCount): element = {} element['pivot'] = readVec(inStream) element['origin'] = readVec(inStream) element['scale'] = readFloat(inStream) element['width'] = readFloat(inStream) element['height'] = readFloat(inStream) atlasIndex = readU32(inStream) if atlasIndex > 0: atlasIndex -= 1 element['atlasIndex'] = atlasIndex elementAtlasIndex = readU32(inStream) element['elementAtlasIndex'] = elementAtlasIndex if self.version() >= 4: hasScale9Grid = readU8(inStream) element['hasScale9Grid'] = hasScale9Grid if hasScale9Grid: # scale9GridRect element['scale9Grid'] = readRect(inStream) elements.append(element) c['elements'] = elements self._data = c
def readHeaderEndV4(self, inStream): h = self._context['header'] scaleValuesCount = readU32(inStream) h['scaleValuesCount'] = scaleValuesCount scaleValues = [] #print("scaleValuesCount = {0}".format(scaleValuesCount)) while scaleValuesCount != 0: scaleValues.append(readFloat(inStream)) scaleValuesCount -= 1 h['scaleValues'] = scaleValues CSFValuesCount = readU32(inStream) CSFValues = [] #print("CSFValuesCount = {0}".format(CSFValuesCount)) h['CSFValuesCount'] = CSFValuesCount while CSFValuesCount != 0: CSFValues.append(readFloat(inStream)) CSFValuesCount -= 1 h['CSFValues'] = CSFValues self._context['header'] = h
import argparse parser = argparse.ArgumentParser() parser.add_argument("--ddir", type=str, default=".") args = parser.parse_args() IFG_PATH = args.ddir + "/20150219_20150404.diff.orb_cor" COH_PATH = args.ddir + "/20150219_20150404.diff.orb_cor.filt.coh" SLC1_PATH = args.ddir + "/20150219.rslc" SLC2_PATH = args.ddir + "/20150404.rslc" WIDTH = 1000 if __name__ == "__main__": # Load binary interfergram data; ifg = readFloatComplex(IFG_PATH, WIDTH) coh_3vg = readFloat(COH_PATH, WIDTH) slc1 = readShortComplex(SLC1_PATH, WIDTH) slc2 = readShortComplex(SLC2_PATH, WIDTH) fig, ax = plt.subplots(2, 4, figsize=(14, 7)) # SLC1 ax[0, 0].imshow(np.angle(slc1), cmap='jet') ax[0, 0].set_title('phase slc1') ax[1, 0].imshow(np.abs(slc1)**0.3, cmap='gray') ax[1, 0].set_title('amp slc1') # SLC2 ax[0, 1].imshow(np.angle(slc2), cmap='jet') ax[0, 1].set_title('phase slc2') ax[1, 1].imshow(np.abs(slc2)**0.3, cmap='gray')
def extractState2(self, inStream): state = {} hasColorTransform = readU8(inStream) hasMasks = readU8(inStream) hasEffect = readU8(inStream) state['objectIdRef'] = readU32(inStream) state['zIndex'] = readS32(inStream) state['colorOffsets'] = {} state['colorMults'] = {'a' :readFloat(inStream)} state['affineTransform'] = readAffineTransform(inStream) if hasColorTransform: state['colorOffsets']['a'] = readFloat(inStream) state['colorMults']['r'] = readFloat(inStream) state['colorOffsets']['r'] = readFloat(inStream) state['colorMults']['g'] = readFloat(inStream) state['colorOffsets']['g'] = readFloat(inStream) state['colorMults']['b'] = readFloat(inStream) state['colorOffsets']['b'] = readFloat(inStream) else: state['colorOffsets']['a'] = 0 state['colorMults']['r'] = 1 state['colorOffsets']['r'] = 0 state['colorMults']['g'] = 1 state['colorOffsets']['g'] = 0 state['colorMults']['b'] = 1 state['colorOffsets']['b'] = 0 if hasEffect: state['effects'] = [] effects = readU8(inStream) for e in range(0, effects): filterType = readU32(inStream) filt = {'type' : 'none'} if filterType == self.GFT_Blur: filt['type'] = 'blur' filt['blurSize'] = readVec(inStream) elif filt == self.GFT_Glow: filt['type'] = 'glow' filt['color'] = readColor(inStream) filt['blurSize'] = readVec(inStream) filt['strength'] = readFloat(inStream) filt['innerGlow'] = bool(readU8(inStream)) filt['knockout'] = bool(readU8(inStream)) elif filt == self.GFT_DropShadow: filt['type'] = 'dropShadow' filt['color'] = readColor(inStream) filt['angle'] = readFloat(inStream) filt['distance'] = readFloat(inStream) filt['strength'] = readFloat(inStream) filt['innerShadow'] = readFloat(inStream) filt['knockout'] = readFloat(inStream) elif filt == self.GFT_ColorMatrix: filt['type'] = 'colorMatrix' matrix = [] for i in range(0, 4): for j in range(0, 4): matrix[j * 4 + i] = readFloat(inStream) matrix2[i] = readFloat(inStream) / 256 state['effects'].append(filt) if hasMasks: state['maskObjectIdRef'] = readU32(inStream) return state