def _initConnection(self, url): ''' Initializes connection with url (only with persistent connection) ''' if self.connection: self.connection.stop() debug(DEBUG + 1, '%s _initConnection: %s', self, url) self.connection = ClientFactory(url) self.connection.connect('connection-made', self._onConnectionMade) self.connection.connect('connection-lost', self._onConnectionLost) self.connection.connect('data-received', self._onDataReceived) self.connection.connect('data-receiving', self._onDataReceiving)
def _initConnection(self, url): ''' Initializes connection with url (only with persistent connection) ''' if self.connection: self.connection.stop() debug(DEBUG+1, '%s _initConnection: %s', self, url) self.connection = ClientFactory(url) self.connection.connect('connection-made', self._onConnectionMade) self.connection.connect('connection-lost', self._onConnectionLost) self.connection.connect('data-received', self._onDataReceived) self.connection.connect('data-receiving', self._onDataReceiving)
class TapasPlayer(object): def __init__(self, controller, parser, media_engine, log_sub_dir='', log_period=0.1, max_buffer_time=60, inactive_cycle=1, initial_level=1, use_persistent_connection=True, check_warning_buffering=True, stress_test=False): # player components self.controller = controller self.parser = parser self.media_engine = media_engine # log self.logger = None self.log_file = None self.log_dir='logs' self.log_sub_dir=log_sub_dir self.log_period = log_period self.log_prefix='' self.log_comment='' # self.max_buffer_time = max_buffer_time self.inactive_cycle = inactive_cycle #active control action after inactive_cycle+1 segments # self.use_persistent_connection = use_persistent_connection self.connection = None # self.cur_level = initial_level self.cur_index = 0 self.enable_stress_test = stress_test #flag to enable stress test, switch level every segment cyclically # self.check_warning_buffering = check_warning_buffering #flag to enable check for warning buffering self.rate_calc = RateCalc(period=3.0, alpha=0.0) self.remaining_data = 0 # self.bwe = 0 self.downloaded_bytes = 0 self.downloaded_segments = 0 self.last_fragment_size = 0 self.start_segment_request = -1.0 self.stop_segment_request = -1.0 self.last_downloaded_time = -1.0 self.t_paused = time.time() self.paused_time = 0.0 self.queuedBytes = 0 self.queuedTime = 0.0 # self.proc_stats = ProcessStats() #Initialize the parameters passed at the controller after the download of every segment self.feedback = dict(queued_bytes=0, queued_time=0.0, max_buffer_time=self.max_buffer_time, bwe=0.0, level=self.cur_level, max_level=-1, cur_rate=0.0, max_rate=0.0, min_rate=0.0, player_status=0, paused_time=0.0, last_fragment_size=0, last_download_time=0.0, downloaded_bytes=0, fragment_duration=0.0, rates=[] ) self.controller.setPlayerFeedback(self.feedback) def __repr__(self): return '<TapasPlayer-%d>' %id(self) def play(self): ''' Starts Parser, creates Logger, initializes MediaEngine, and fetches the first segment when the parser has finished ''' self.parser.loadPlaylist() def _on_done(res): playlists = self.parser.getPlaylists() levels = self.parser.getLevels() fragment_duration = self.parser.getFragmentDuration() caps = self.parser._getCapsDemuxer() self.controller.setIdleDuration(fragment_duration) #Default pause interval when isBuffering return False if self.getCurrentLevel() > self.getMaxLevel() or self.getCurrentLevel() == -1: self.setCurrentLevel(self.getMaxLevel()) #opts for Logger opts = [ ('enqueued_b', int, ''), #2 ('enqueued_t', float, 'visible=1,subplot=2'), #3 ('bwe', float, 'visible=1,subplot=1'), #4 ('cur', int, 'visible=1,subplot=1'), #5 ('level', int, 'visible=1,subplot=3'), #6 ('max_level', int, ''), #7 ('player_status', int, 'visible=1,subplot=3'), #8 ('paused_time', float, ''), #9 ('downloaded_bytes', int, ''), #10 ('cpu', float, 'visible=1,subplot=4'), #11 ('mem', float, 'visible=1,subplot=5'), #12 ('rss', float, ''), #13 ('vms', float, ''), #14 ('ts_start_req', float, ''), #15 ('ts_stop_req', float, ''), #16 ] for i in range(0,len(levels)): opts.append(('q%d' %i, int, 'visible=0')) if self.log_sub_dir: self.log_dir = self.log_dir + '/'+ self.log_sub_dir #Create Logger self.logger = Logger(opts, log_period=self.log_period, log_prefix=self.log_prefix, comment=self.log_comment, log_dir=self.log_dir) debug(DEBUG+1, 'levels: %s', levels) debug(DEBUG+1, 'playlists: %s', playlists) if self.enable_stress_test: self.inactive_cycle = 0 if self.check_warning_buffering: self.rate_calc.start() self.rate_calc.connect('update', self.checkBuffering) #Init media_engine self.media_engine.setVideoContainer(self.parser.getVideoContainer()) self.media_engine.connect('status-changed', self._onStatusChanged) self.media_engine.start() #start logger reactor.callLater(self.log_period, self.log) # self.fetchNextSegment() self.parser.deferred.addCallback(_on_done) def getMaxBufferTime(self): ''' Gets max buffer in seconds under which the playback is considered in Buffering by default ''' return self.max_buffer_time def getCurrentLevel(self): ''' Gets index of current level starting from 0 for the lowest video quality level ''' return self.cur_level def setCurrentLevel(self,level): ''' Sets index of current level starting from 0 for the lowest video quality level :param level: the level index ''' self.cur_level = level def getMaxLevel(self): ''' Gets index of maximum level starting from 0 for the lowest video quality level ''' return len(self.parser.getLevels())-1 def getCurrentSegmentIndex(self): ''' Gets index of the current segment of the sub-playlist ''' return self.cur_index def setCurrentSegmentIndex(self,index): ''' Sets index of the current segment of the sub-playlist :param index: segment index ''' self.cur_index = index def getCurrentRate(self): ''' Gets current video quality level rate in B/s ''' levels = self.parser.getLevels() cur_rate = float(levels[self.getCurrentLevel()]['rate']) return cur_rate def getMaxRate(self): ''' Gets maximum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return max(rates) def getMinRate(self): ''' Gets minimum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return min(rates) def getLevelRates(self): ''' Gets a list of video quality level rates in B/s ''' levels = self.parser.getLevels() _r= [float(i['rate']) for i in levels] rates = [] for i in range(0,len(_r)): rates.append(_r[i]) return rates def getLevelResolutions(self): ''' Gets a list of available video resolutions ''' levels = self.parser.getLevels() resolutions = [i['resolution'] for i in levels] return resolutions def getLastDownloadedTime(self): ''' Gets time spent to download the last segment ''' return self.last_downloaded_time def getStartSegmentRequest(self): ''' Gets timestamp when starts the download of the last segment ''' return self.start_segment_request def getStopSegmentRequest(self): ''' Gets timestamp when stops the download of the last segment ''' return self.stop_segment_request def getLastFragmentBytes(self): ''' Gets the last fragment size in B ''' return self.last_fragment_size def getDownloadedBytes(self): ''' Gets total downloaded bytes in B ''' return self.downloaded_bytes def getDownloadedSegments(self): ''' Gets total number of downloaded segments ''' return self.downloaded_segments def getBandwidth(self): ''' Gets last estimated available bandwidth in B/s ''' return self.bwe def getPausedTime(self): ''' Gets time spent on pause ''' return self.paused_time def getInactiveCycles(self): ''' Gets the number of inactive cycles before activate the control action ''' return self.inactive_cycle def getLogFileName(self): ''' Gets log file name ''' return self.log_file def fetchNextSegment(self): ''' Schedules the download of the next segment at current level ''' playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG+1, '%s fetchNextSegment level: %d cur_index: %d', self, self.getCurrentLevel(), self.getCurrentSegmentIndex()) # if self.getCurrentSegmentIndex() < playlist['start_index']: self.setCurrentSegmentIndex(playlist['start_index']) if self.getCurrentSegmentIndex() > playlist['end_index']: # else live video (ONLY HLS!!) if playlist['is_live'] and self.parser.getPlaylistType() == 'HLS': debug(DEBUG, '%s fetchNextSegment cur_index %d', self, self.getCurrentSegmentIndex()) self.parser.updateLevelSegmentsList(self.getCurrentLevel()).addCallback(self._updatePlaylistDone) # if video is vod else: debug(DEBUG, '%s fetchNextSegment last index', self) return cur_index=self.getCurrentSegmentIndex() levels = self.parser.getLevels() url_segment = playlist['segments'][cur_index]['url'] byterange = playlist['segments'][cur_index]['byterange'] if byterange != '': debug(DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s (byterange=%s)', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment, byterange) else: debug(DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment) if self.controller.isBuffering(): idle_duration = 0.0 #fetch segment after the last segment download is completed else: idle_duration = self.controller.getIdleDuration() # load the next segment reactor.callLater(idle_duration, self.startDownload, url_segment, byterange) def startDownload(self, url, byterange=''): ''' Starts the segment download and set the timestamp of start segment download :param url: segment url :param byterange: segment byterange (logical segmentation of video level) ''' debug(DEBUG+1, '%s startDownload %s (byterange %s)', self, url, byterange) # start download if self.use_persistent_connection: # start a new connection if not self.connection: self._initConnection(url) return if not self.connection.client: return _, _, path = parse_url(url) self.connection.makeRequest(path, byterange) else: if byterange == '': d = getPage(url, agent=USER_AGENT) else: d = getPage(url, agent=USER_AGENT, headers=dict(range='bytes='+byterange)) d.deferred.addCallback(self.playNextGotRequest, d) d.deferred.addErrback(self.playNextGotError, d) self.start_segment_request = time.time() # callback if do not use persistent connection def playNextGotRequest(self, data, factory): ''' Updates feedbacks, calculates the control action and sets level of the next segment. :param data: downloaded data :param factory: the twisted factory (used without persistent connection) ''' self.stop_segment_request = time.time() download_time = (self.stop_segment_request - self.start_segment_request) self.last_downloaded_time = download_time self.bwe = len(data)/download_time self.last_fragment_size = len(data) self.downloaded_bytes += len(data) self.downloaded_segments += 1 debug(DEBUG, '%s __got_request: bwe: %s/s (fragment size: %s)', self, format_bytes(self.bwe), format_bytes(len(data))) self.queuedTime = self.media_engine.getQueuedTime() + self.parser.getFragmentDuration() self.queuedBytes = self.media_engine.getQueuedBytes() + len(data) self.media_engine.pushData(data, self.parser.getFragmentDuration(), self.getCurrentLevel(), self.parser._getCapsDemuxer()) del data self.cur_index += 1 #Do something before calculating new control action self._onNewSegment() #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=False) #calc control action self.controller.setControlAction(self.controller.calcControlAction()) # set new level if self.getDownloadedSegments() > self.getInactiveCycles(): if self.enable_stress_test: self.stressTest() else: self.setLevel(self.controller.getControlAction()) self.fetchNextSegment() # error handling if do not use persistent connection def playNextGotError(self, error, factory): ''' Handles error when download a segment without persistent connection :param error: the occurred error :param factory: the twisted factory (used without persistent connection) ''' debug(0, '%s playNextGotError url: %s error: %s', self, factory.url, error) # update playlist if self.parser.getPlaylistType()=='HLS': self.parser.updateLevelSegmentsList(self.cur_level).addCallback(self._updatePlaylistDone) def setLevel(self, rate): ''' Sets the level corresponding to the rate specified in B/s :param rate: rate in B/s that determines the level. The level is the one whose rate is the highest below ``rate``. ''' new_level = self.controller.quantizeRate(rate) if new_level != self.getCurrentLevel(): debug(DEBUG, "%s setLevel: level: %d", self, new_level) self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def stressTest(self): ''' Switches the video quality level cyclically every segment ''' self.check_warning_buffering = False if self.getCurrentLevel() == self.getMaxLevel(): new_level = 0 else: new_level = self.getCurrentLevel() + 1 self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def checkBuffering(self, _arg): ''' Checks if the playback is going to buffering. Estimates the time required to complete the download of the current segment and verifies that it is less than the playout buffer lenght. In the case of "warning buffering", it deletes the current segment download, calculates the control action and sets the new level. This feature is available only with persistent connection. ''' #FIXME Can't use it without persistent connection if self.rate_calc.rate and self.cur_index > self.inactive_cycle: remaining_secs = float(self.remaining_data/self.rate_calc.rate) debug(DEBUG+1,"%s checkBuffering: rate %s/s, remaining_data %s, remaining_secs %.3f, queued_time %.2f ", self, format_bytes(self.rate_calc.rate), format_bytes(self.remaining_data), remaining_secs, self.media_engine.getQueuedTime()) #Can cancel download only if the current level is greater than 0 if self.media_engine.getQueuedTime() < remaining_secs and self.getCurrentLevel() > 0: self.connection.stop() self.stop_segment_request = time.time() #update stop reqest when warning buffering occurs self.bwe = self.rate_calc.rate #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=True) #calc control action self.controller.setControlAction(self.controller.calcControlAction()) # set new level if self.cur_index > self.inactive_cycle: self.setLevel(self.controller.getControlAction()) debug(0,"%s WARNING BUFFERING!!! Delete and reload segment at level: %d", self, self.getCurrentLevel()) else: return def updateFeedback(self, flag_check_buffering): ''' Updates dictionary of feedbacks before passing it to the controller. :param flag_check_buffering: true if this method is called from ``checkBuffering``. False otherwise. ''' self.feedback = dict(queued_bytes=self.media_engine.getQueuedBytes(), queued_time=self.media_engine.getQueuedTime(), max_buffer_time=self.getMaxBufferTime(), bwe=self.getBandwidth(), level=self.getCurrentLevel(), max_level=self.getMaxLevel(), cur_rate=self.getCurrentRate(), max_rate=self.getMaxRate(), min_rate=self.getMinRate(), player_status=self.media_engine.getStatus(), paused_time=self.getPausedTime(), last_fragment_size=self.getLastFragmentBytes(), last_download_time=self.getLastDownloadedTime(), downloaded_bytes=self.getDownloadedBytes(), fragment_duration=self.parser.getFragmentDuration(), rates=self.getLevelRates(), is_check_buffering=flag_check_buffering ) self.controller.setPlayerFeedback(self.feedback) def log(self): ''' Logs useful metrics every ``log_period`` seconds ''' if not self.logger: return stats = self.proc_stats.getStats() opts = dict( enqueued_b=self.media_engine.getQueuedBytes(), #2 enqueued_t=self.media_engine.getQueuedTime(), #3 bwe=self.getBandwidth(), #4 cur=self.getCurrentRate(), #5 level=self.getCurrentLevel(), #6 max_level=self.getMaxLevel(), #7 player_status=self.media_engine.getStatus(), #8 paused_time=self.getPausedTime(), #9 downloaded_bytes=self.getDownloadedBytes(), #10 cpu=stats["cpu_percent"], #11 mem=stats["memory_percent"], #12 rss=stats["memory_rss"], #13 vms=stats["memory_vms"], #14 ts_start_req=self.getStartSegmentRequest(), #15 ts_stop_req=self.getStopSegmentRequest(), #16 ) levels = self.parser.getLevels() for i in range(0,len(self.getLevelRates())): opts['q%d' %i] = float(levels[i]['rate']) self.logger.log(opts) del opts reactor.callLater(self.log_period, self.log) def _onNewSegment(self): ''' Does something before calculating new control action ''' pass # callback def _onDataReceiving(self, connection, data_diff, remaining_data): ''' Does something before segment download is completed (used with persistent connection) ''' self.remaining_data = remaining_data debug(DEBUG+1, '%s _onDataReceiving: %s %s', self, format_bytes(data_diff), format_bytes(remaining_data)) self.rate_calc.update(data_diff) # callback def _onDataReceived(self, connection, data): ''' Does something when segment download is completed (used with persistent connection) ''' debug(DEBUG+1, '%s _onDataReceived: %s', self, format_bytes(len(data))) self.playNextGotRequest(data, None) def _initConnection(self, url): ''' Initializes connection with url (only with persistent connection) ''' if self.connection: self.connection.stop() debug(DEBUG+1, '%s _initConnection: %s', self, url) self.connection = ClientFactory(url) self.connection.connect('connection-made', self._onConnectionMade) self.connection.connect('connection-lost', self._onConnectionLost) self.connection.connect('data-received', self._onDataReceived) self.connection.connect('data-receiving', self._onDataReceiving) def _onConnectionMade(self, connection, host): ''' Does something when connection with host is established (only with persistent connection). ''' debug(DEBUG+1, '%s _onConnectionMade: %s', self, host) if self.logger: self.logger.log_comment('Host: %s' %host) reactor.callLater(0.1, self.fetchNextSegment) def _onConnectionLost(self, connection): ''' Does something when connection with host is lost (only with persistent connection). ''' self.connection = None if self.parser.getPlaylistType()=='HLS': debug(0, '%s _onConnectionLost', self) self.parser.updateLevelSegmentsList(self.cur_level).addCallback(self._updatePlaylistDone) else: #only for youtube (for check buffering) debug(DEBUG, '%s _onConnectionLost', self) self.fetchNextSegment() #When status changes calls 'onPlaying' and 'onPaused' hooks #callback def _onStatusChanged(self, media_engine): ''' Does something when player status change from play to pause and viceversa ''' if media_engine.status == media_engine.PLAYING: self.controller.onPlaying() self.paused_time += time.time() - self.t_paused else: self.controller.onPaused() self.t_paused = time.time() #callback def _updatePlaylistDone(self, data): ''' Called when the playlist for the current level is update ''' playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG+1, '%s playlist: %s', self, pformat(playlist)) # start play if playlist has more than 2 fragments if len(playlist['segments']) > 2 and self.getCurrentSegmentIndex() < playlist['end_index']: self.fetchNextSegment() else: reactor.callLater(self.parser.getFragmentDuration(), self.fetchNextSegment)
class TapasPlayer(object): def __init__( self, controller, parser, media_engine, log_sub_dir='', log_period=0.1, max_buffer_time=60, inactive_cycle=1, initial_level=0, #FIXME reset to TRUE again!! use_persistent_connection=True, #changed by susanna check_warning_buffering=False, stress_test=False): # player components self.controller = controller self.parser = parser self.media_engine = media_engine # log self.logger = None self.log_file = None self.log_dir = 'logs' self.log_sub_dir = log_sub_dir self.log_period = log_period self.log_prefix = '' self.log_comment = '' # self.max_buffer_time = max_buffer_time self.inactive_cycle = inactive_cycle #active control action after inactive_cycle+1 segments # self.use_persistent_connection = use_persistent_connection self.connection = None # self.cur_level = initial_level self.cur_index = 0 self.enable_stress_test = stress_test #flag to enable stress test, switch level every segment cyclically # self.check_warning_buffering = check_warning_buffering #flag to enable check for warning buffering self.rate_calc = RateCalc(period=3.0, alpha=0.0) self.remaining_data = 0 # self.bwe = 0 self.downloaded_bytes = 0 self.downloaded_segments = 0 self.last_fragment_size = 0 self.start_segment_request = -1.0 self.stop_segment_request = -1.0 self.last_downloaded_time = -1.0 self.t_paused = time.time() self.paused_time = 0.0 self.queuedBytes = 0 self.queuedTime = 0.0 # self.proc_stats = ProcessStats() self.prio = 0 #Initialize the parameters passed at the controller after the download of every segment self.feedback = dict(queued_bytes=0, queued_time=0.0, max_buffer_time=self.max_buffer_time, bwe=0.0, level=self.cur_level, max_level=-1, cur_rate=0.0, max_rate=0.0, min_rate=0.0, player_status=0, paused_time=0.0, last_fragment_size=0, last_download_time=0.0, downloaded_bytes=0, fragment_duration=0.0, rates=[]) self.controller.setPlayerFeedback(self.feedback) def __repr__(self): return '<TapasPlayer-%d>' % id(self) def play(self): ''' Starts Parser, creates Logger, initializes MediaEngine, and fetches the first segment when the parser has finished ''' self.parser.loadPlaylist() def _on_done(res): playlists = self.parser.getPlaylists() levels = self.parser.getLevels() fragment_duration = self.parser.getFragmentDuration() caps = self.parser._getCapsDemuxer() self.controller.setIdleDuration( fragment_duration ) #Default pause interval when isBuffering return False if self.getCurrentLevel() > self.getMaxLevel( ) or self.getCurrentLevel() == -1: self.setCurrentLevel(self.getMaxLevel()) #opts for Logger opts = [ ('enqueued_b', int, ''), #2 ('enqueued_t', float, 'visible=1,subplot=2'), #3 ('bwe', float, 'visible=1,subplot=1'), #4 ('cur', int, 'visible=1,subplot=1'), #5 ('level', int, 'visible=1,subplot=3'), #6 ('max_level', int, ''), #7 ('player_status', int, 'visible=1,subplot=3'), #8 ('paused_time', float, ''), #9 ('downloaded_bytes', int, ''), #10 ('cpu', float, 'visible=1,subplot=4'), #11 ('mem', float, 'visible=1,subplot=5'), #12 ('rss', float, ''), #13 ('vms', float, ''), #14 ('ts_start_req', float, ''), #15 ('ts_stop_req', float, ''), #16 ] for i in range(0, len(levels)): opts.append(('q%d' % i, int, 'visible=0')) if self.log_sub_dir: self.log_dir = self.log_dir + '/' + self.log_sub_dir #Create Logger self.logger = Logger(opts, log_period=self.log_period, log_prefix=self.log_prefix, comment=self.log_comment, log_dir=self.log_dir) debug(DEBUG + 1, 'levels: %s', levels) debug(DEBUG + 1, 'playlists: %s', playlists) if self.enable_stress_test: self.inactive_cycle = 0 if self.check_warning_buffering: self.rate_calc.start() self.rate_calc.connect('update', self.checkBuffering) #Init media_engine self.media_engine.setVideoContainer( self.parser.getVideoContainer()) self.media_engine.connect('status-changed', self._onStatusChanged) self.media_engine.start() #start logger reactor.callLater(self.log_period, self.log) # print colored("[play()] I call fetchNextSegment() [1]", 'red') self.fetchNextSegment() print colored("[play()] I called fetchNextSegment() [2]", 'red') self.parser.deferred.addCallback(_on_done) def getMaxBufferTime(self): ''' Gets max buffer in seconds under which the playback is considered in Buffering by default ''' return self.max_buffer_time def getCurrentLevel(self): ''' Gets index of current level starting from 0 for the lowest video quality level ''' return self.cur_level def setCurrentLevel(self, level): ''' Sets index of current level starting from 0 for the lowest video quality level :param level: the level index ''' self.cur_level = level def setPrio(self, prio): ''' define whether next segment will be prioritized or not ''' self.prio = prio def getPrio(self): ''' Returns 1 if next segment is priorizied, 0 if next segment is not prioritized ''' return self.prio def getMaxLevel(self): ''' Gets index of maximum level starting from 0 for the lowest video quality level ''' return len(self.parser.getLevels()) - 1 def getCurrentSegmentIndex(self): ''' Gets index of the current segment of the sub-playlist ''' return self.cur_index def setCurrentSegmentIndex(self, index): ''' Sets index of the current segment of the sub-playlist :param index: segment index ''' self.cur_index = index def getCurrentRate(self): ''' Gets current video quality level rate in B/s ''' levels = self.parser.getLevels() cur_rate = float(levels[self.getCurrentLevel()]['rate']) return cur_rate def getMaxRate(self): ''' Gets maximum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return max(rates) def getMinRate(self): ''' Gets minimum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return min(rates) def getLevelRates(self): ''' Gets a list of video quality level rates in B/s ''' levels = self.parser.getLevels() _r = [float(i['rate']) for i in levels] rates = [] for i in range(0, len(_r)): rates.append(_r[i]) return rates def getLevelResolutions(self): ''' Gets a list of available video resolutions ''' levels = self.parser.getLevels() resolutions = [i['resolution'] for i in levels] return resolutions def getLastDownloadedTime(self): ''' Gets time spent to download the last segment ''' return self.last_downloaded_time def getStartSegmentRequest(self): ''' Gets timestamp when starts the download of the last segment ''' return self.start_segment_request def getStopSegmentRequest(self): ''' Gets timestamp when stops the download of the last segment ''' return self.stop_segment_request def getLastFragmentBytes(self): ''' Gets the last fragment size in B ''' return self.last_fragment_size def getDownloadedBytes(self): ''' Gets total downloaded bytes in B ''' return self.downloaded_bytes def getDownloadedSegments(self): ''' Gets total number of downloaded segments ''' return self.downloaded_segments def getBandwidth(self): ''' Gets last estimated available bandwidth in B/s ''' return self.bwe def getPausedTime(self): ''' Gets time spent on pause ''' return self.paused_time def getInactiveCycles(self): ''' Gets the number of inactive cycles before activate the control action ''' return self.inactive_cycle def getLogFileName(self): ''' Gets log file name ''' return self.log_file def fetchNextSegment(self): ''' Schedules the download of the next segment at current level ''' playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG + 1, '%s fetchNextSegment level: %d cur_index: %d', self, self.getCurrentLevel(), self.getCurrentSegmentIndex()) # if self.getCurrentSegmentIndex() < playlist['start_index']: self.setCurrentSegmentIndex(playlist['start_index']) if self.getCurrentSegmentIndex() > playlist['end_index']: # else live video (ONLY HLS!!) if playlist['is_live'] and self.parser.getPlaylistType() == 'HLS': debug(DEBUG, '%s fetchNextSegment cur_index %d', self, self.getCurrentSegmentIndex()) self.parser.updateLevelSegmentsList( self.getCurrentLevel()).addCallback( self._updatePlaylistDone) # if video is vod else: debug(DEBUG, '%s fetchNextSegment last index', self) return cur_index = self.getCurrentSegmentIndex() levels = self.parser.getLevels() url_segment = playlist['segments'][cur_index]['url'] byterange = playlist['segments'][cur_index]['byterange'] if byterange != '': debug( DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s (byterange=%s)', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment, byterange) else: debug(DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment) if self.controller.isBuffering(): idle_duration = 0.0 #fetch segment after the last segment download is completed else: idle_duration = self.controller.getIdleDuration() # load the next segment reactor.callLater(idle_duration, self.startDownload, url_segment, byterange) def startDownload(self, url, byterange=''): ''' Starts the segment download and set the timestamp of start segment download :param url: segment url :param byterange: segment byterange (logical segmentation of video level) ''' debug(DEBUG + 1, '%s startDownload %s (byterange %s)', self, url, byterange) # start download if self.use_persistent_connection: # start a new connection if not self.connection: self._initConnection(url) return if not self.connection.client: return _, _, path = parse_url(url) segSize = float(float(self.getLastFragmentBytes() * 8)) / 1000 self.connection.makeRequest( path + "?buffer=" + str(self.media_engine.getQueuedTime()) + "?bwestim=" + str(self.getBandwidth()) + "?SegmentDur=" + str(self.parser.getFragmentDuration()) + "?SegmentSizeLa=" + str(segSize) + "?quali=" + str(self.getCurrentRate()) + "?pid=" + str(os.getpid()), byterange) else: if byterange == '': d = getPage(url, agent=USER_AGENT) else: d = getPage(url, agent=USER_AGENT, headers=dict(range='bytes=' + byterange)) d.deferred.addCallback(self.playNextGotRequest, d) d.deferred.addErrback(self.playNextGotError, d) print("CURRENT BUFFER IS " + str(self.media_engine.getQueuedTime())) self.start_segment_request = time.time() # callback if do not use persistent connection def playNextGotRequest(self, data, factory): ''' Updates feedbacks, calculates the control action and sets level of the next segment. :param data: downloaded data :param factory: the twisted factory (used without persistent connection) ''' self.stop_segment_request = time.time() download_time = (self.stop_segment_request - self.start_segment_request) print colored("DOWNLOAD COMPLETETD ") self.last_downloaded_time = download_time self.bwe = len(data) / download_time self.last_fragment_size = len(data) self.downloaded_bytes += len(data) self.downloaded_segments += 1 debug(DEBUG, '%s __got_request: bwe: %s/s (fragment size: %s)', self, format_bytes(self.bwe), format_bytes(len(data))) self.queuedTime = self.media_engine.getQueuedTime( ) + self.parser.getFragmentDuration() self.queuedBytes = self.media_engine.getQueuedBytes() + len(data) self.media_engine.pushData(data, self.parser.getFragmentDuration(), self.getCurrentLevel(), self.parser._getCapsDemuxer()) del data self.cur_index += 1 #Do something before calculating new control action self._onNewSegment() #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=False) #calc control action self.controller.setControlAction(self.controller.calcControlAction()) # set new level if self.getDownloadedSegments() > self.getInactiveCycles(): if self.enable_stress_test: self.stressTest() else: self.setLevel(self.controller.getControlAction()) print colored("[playNextGotRequest()] I call fetchNextSegment() [1]", 'red') self.fetchNextSegment() print colored("[playNextGotRequest()] I called fetchNextSegment() [2]", 'red') # error handling if do not use persistent connection def playNextGotError(self, error, factory): ''' Handles error when download a segment without persistent connection :param error: the occurred error :param factory: the twisted factory (used without persistent connection) ''' debug(0, '%s playNextGotError url: %s error: %s', self, factory.url, error) # update playlist if self.parser.getPlaylistType() == 'HLS': self.parser.updateLevelSegmentsList(self.cur_level).addCallback( self._updatePlaylistDone) def setLevel(self, rate): ''' Sets the level corresponding to the rate specified in B/s :param rate: rate in B/s that determines the level. The level is the one whose rate is the highest below ``rate``. ''' if self.getPrio() == 1: new_level = 0 self.setCurrentLevel(new_level) return new_level else: new_level = self.controller.quantizeRate(rate) if new_level != self.getCurrentLevel(): debug(DEBUG, "%s setLevel: level: %d", self, new_level) self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def stressTest(self): ''' Switches the video quality level cyclically every segment ''' self.check_warning_buffering = False if self.getCurrentLevel() == self.getMaxLevel(): new_level = 0 else: new_level = self.getCurrentLevel() + 1 self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def checkBuffering(self, _arg): #exactly what we are doing?!?!?!? ''' Checks if the playback is going to buffering. Estimates the time required to complete the download of the current segment and verifies that it is less than the playout buffer lenght. In the case of "warning buffering", it deletes the current segment download, calculates the control action and sets the new level. This feature is available only with persistent connection. ''' #FIXME Can't use it without persistent connection if self.rate_calc.rate and self.cur_index > self.inactive_cycle: remaining_secs = float(self.remaining_data / self.rate_calc.rate) debug( DEBUG + 1, "%s checkBuffering: rate %s/s, remaining_data %s, remaining_secs %.3f, queued_time %.2f ", self, format_bytes(self.rate_calc.rate), format_bytes(self.remaining_data), remaining_secs, self.media_engine.getQueuedTime()) #Can cancel download only if the current level is greater than 0 if self.media_engine.getQueuedTime( ) < remaining_secs and self.getCurrentLevel() > 0: self.connection.stop() self.stop_segment_request = time.time( ) #update stop reqest when warning buffering occurs self.bwe = self.rate_calc.rate #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=True) #calc control action self.controller.setControlAction( self.controller.calcControlAction()) # set new level if self.cur_index > self.inactive_cycle: self.setLevel(self.controller.getControlAction()) debug( 0, "%s WARNING BUFFERING!!! Delete and reload segment at level: %d", self, self.getCurrentLevel()) else: return def updateFeedback(self, flag_check_buffering): ''' Updates dictionary of feedbacks before passing it to the controller. :param flag_check_buffering: true if this method is called from ``checkBuffering``. False otherwise. ''' self.feedback = dict( queued_bytes=self.media_engine.getQueuedBytes(), queued_time=self.media_engine.getQueuedTime(), max_buffer_time=self.getMaxBufferTime(), bwe=self.getBandwidth(), level=self.getCurrentLevel(), max_level=self.getMaxLevel(), cur_rate=self.getCurrentRate(), max_rate=self.getMaxRate(), min_rate=self.getMinRate(), player_status=self.media_engine.getStatus(), paused_time=self.getPausedTime(), last_fragment_size=self.getLastFragmentBytes(), last_download_time=self.getLastDownloadedTime(), downloaded_bytes=self.getDownloadedBytes(), fragment_duration=self.parser.getFragmentDuration(), rates=self.getLevelRates(), is_check_buffering=flag_check_buffering) self.controller.setPlayerFeedback(self.feedback) def log(self): ''' Logs useful metrics every ``log_period`` seconds ''' if not self.logger: return stats = self.proc_stats.getStats() opts = dict( enqueued_b=self.media_engine.getQueuedBytes(), #2 enqueued_t=self.media_engine.getQueuedTime(), #3 bwe=self.getBandwidth(), #4 cur=self.getCurrentRate(), #5 level=self.getCurrentLevel(), #6 max_level=self.getMaxLevel(), #7 player_status=self.media_engine.getStatus(), #8 paused_time=self.getPausedTime(), #9 downloaded_bytes=self.getDownloadedBytes(), #10 cpu=stats["cpu_percent"], #11 mem=stats["memory_percent"], #12 rss=stats["memory_rss"], #13 vms=stats["memory_vms"], #14 ts_start_req=self.getStartSegmentRequest( ), #15 ts_stop_req=self.getStopSegmentRequest( ), #16 ) levels = self.parser.getLevels() for i in range(0, len(self.getLevelRates())): opts['q%d' % i] = float(levels[i]['rate']) self.logger.log(opts) del opts reactor.callLater(self.log_period, self.log) def _onNewSegment(self): ''' Does something before calculating new control action ''' pass # callback def _onDataReceiving(self, connection, data_diff, remaining_data): ''' Does something before segment download is completed (used with persistent connection) ''' self.remaining_data = remaining_data debug(DEBUG + 1, '%s _onDataReceiving: %s %s', self, format_bytes(data_diff), format_bytes(remaining_data)) self.rate_calc.update(data_diff) # callback def _onDataReceived(self, connection, data): ''' Does something when segment download is completed (used with persistent connection) ''' debug(DEBUG + 1, '%s _onDataReceived: %s', self, format_bytes(len(data))) self.playNextGotRequest(data, None) def _initConnection(self, url): ''' Initializes connection with url (only with persistent connection) ''' if self.connection: self.connection.stop() debug(DEBUG + 1, '%s _initConnection: %s', self, url) self.connection = ClientFactory(url) self.connection.connect('connection-made', self._onConnectionMade) self.connection.connect('connection-lost', self._onConnectionLost) self.connection.connect('data-received', self._onDataReceived) self.connection.connect('data-receiving', self._onDataReceiving) def _onConnectionMade(self, connection, host): ''' Does something when connection with host is established (only with persistent connection). ''' debug(DEBUG + 1, '%s _onConnectionMade: %s', self, host) if self.logger: self.logger.log_comment('Host: %s' % host) print colored("[_onConnectionMade] I call fetchNextSegment() [1]", 'red') reactor.callLater(0.1, self.fetchNextSegment) print colored("[_onConnectionMade] I call fetchNextSegment() [2]", 'red') def _onConnectionLost(self, connection): ''' Does something when connection with host is lost (only with persistent connection). ''' self.connection = None if self.parser.getPlaylistType() == 'HLS': debug(0, '%s _onConnectionLost', self) self.parser.updateLevelSegmentsList(self.cur_level).addCallback( self._updatePlaylistDone) else: #only for youtube (for check buffering) debug(DEBUG, '%s _onConnectionLost', self) print colored("[_onConnectionLost] I call fetchNextSegment() [1]", 'red') self.fetchNextSegment() print colored("[_onConnectionLost] I call fetchNextSegment() [2]", 'red') #When status changes calls 'onPlaying' and 'onPaused' hooks #callback def _onStatusChanged(self, media_engine): ''' Does something when player status change from play to pause and viceversa ''' if media_engine.status == media_engine.PLAYING: self.controller.onPlaying() self.paused_time += time.time() - self.t_paused else: self.controller.onPaused() self.t_paused = time.time() #callback def _updatePlaylistDone(self, data): ''' Called when the playlist for the current level is update ''' playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG + 1, '%s playlist: %s', self, pformat(playlist)) # start play if playlist has more than 2 fragments if len(playlist['segments']) > 2 and self.getCurrentSegmentIndex( ) < playlist['end_index']: print colored("[updatePlaylistDone] I call fetchNextSegment() [1]", 'red') self.fetchNextSegment() print colored( "[updatePlaylistDone] I called fetchNextSegment() [2]", 'red') else: print colored("[updatePlaylistDone] I call fetchNextSegment() [1]", 'red') reactor.callLater(self.parser.getFragmentDuration(), self.fetchNextSegment) print colored( "[updatePlaylistDone] I called fetchNextSegment() [2]", 'red')
class TapasPlayer(object): def __init__(self, controller, view_controller, parser, media_engine, HMDEmulator, vr, log_sub_dir='', log_period=0.1, max_buffer_time=60, inactive_cycle=1, initial_level=0, initial_view=0, use_persistent_connection=True, check_warning_buffering=True, save_chunks=False, stress_test=False): # player components self.initial_view = initial_view self.n_views = 1 self.controller = controller self.viewController = view_controller self.parser = parser self.media_engine = media_engine # log self.logger = None self.log_file = None self.log_dir = 'logs' self.log_sub_dir = log_sub_dir self.log_period = log_period self.log_prefix = '' self.log_comment = '' self.save_chunks = save_chunks self.chunkFolder = os.getpid() # self.max_buffer_time = max_buffer_time self.inactive_cycle = inactive_cycle #active control action after inactive_cycle+1 segments # self.use_persistent_connection = use_persistent_connection self.connection = None self.last_redirect_host = None # self.conn_pool = ConnectionsPool() # self.cur_level = initial_level self.cur_view = initial_view self.cur_index = 0 self.enable_stress_test = stress_test #flag to enable stress test, switch level every segment cyclically # self.check_warning_buffering = check_warning_buffering #flag to enable check for warning buffering self.rate_calc = RateCalc(period=3.0, alpha=0.0) self.remaining_data = 0 # self.bwe = 0 self.downloaded_bytes = 0 self.downloaded_segments = 0 self.last_fragment_size = 0 self.start_segment_request = -1.0 self.stop_segment_request = -1.0 self.last_downloaded_time = -1.0 self.t_paused = time.time() self.t_experiment_started = time.time( ) #Timestamp marking the beginning of the experiment self.paused_time = 0.0 self.queuedBytes = 0 self.queuedTime = 0.0 # self.proc_stats = ProcessStats() #vr self.HMDEmulator = HMDEmulator self.cur_angles = [0, 0, 0] self.vr = vr #Initialize the parameters passed at the controller after the download of every segment self.feedback = dict( queued_bytes=0, queued_time=0.0, max_buffer_time=self.max_buffer_time, bwe=0.0, level=self.cur_level, max_level=-1, cur_rate=0.0, max_rate=0.0, min_rate=0.0, player_status=0, paused_time=0.0, last_fragment_size=0, last_download_time=0.0, start_segment_request=0.0, stop_segment_request=time.time(), downloaded_bytes=0, fragment_duration=0.0, rates=[], #parameters of the views view_angles=[0.0, 0.0, 0.0], n_views=self.n_views, cur_view=self.cur_view, roi_angle=120, #Set of yaw angles associated to the different views (angular position of the ROI center of the i-th view) delta=20, yaw_angles=self.getYawAngles(1), threshold_angle=180) self.controller.setPlayerFeedback(self.feedback) #self.viewController.setPlayerFeedback(self.feedback) def __repr__(self): return '<TapasPlayer-%d>' % id(self) def play(self): ''' Starts Parser, creates Logger, initializes MediaEngine, and fetches the first segment when the parser has finished ''' self.parser.loadPlaylist() def _on_done(res): playlists = self.parser.getPlaylists() levels = self.parser.getLevels() fragment_duration = self.parser.getFragmentDuration() caps = self.parser._getCapsDemuxer() self.controller.setIdleDuration( fragment_duration ) #Default pause interval when isBuffering return False if self.getCurrentLevel() > self.getMaxLevel( ) or self.getCurrentLevel() == -1: self.setCurrentLevel(self.getMaxLevel()) #opts for Logger opts = [ ('enqueued_b', int, ''), #2 ('enqueued_t', float, ''), #3 ('bwe', float, ''), #4 ('cur', int, ''), #5 ('level', int, ''), #6 ('max_level', int, ''), #7 ('player_status', int, ''), #8 ('paused_time', float, ''), #9 ('downloaded_bytes', int, ''), #10 ('cpu', float, ''), #11 ('mem', float, ''), #12 ('rss', float, ''), #13 ('vms', float, ''), #14 ('ts_start_req', float, ''), #15 ('ts_stop_req', float, ''), #16 ('alpha', int, ''), #17 ('view', int, '') #18 ] for i in range(0, len(levels)): opts.append(('q%d' % i, int, '')) if self.log_sub_dir: self.log_dir = self.log_dir + os.path.sep + self.log_sub_dir if self.chunkFolder: self.log_dir = "{0!s}{1!s}{2!s}".format( self.log_dir, os.path.sep, self.chunkFolder) #Create Logger self.logger = Logger(opts, log_period=self.log_period, log_prefix=self.log_prefix, comment=self.log_comment, log_dir=self.log_dir) debug(DEBUG + 1, 'levels: %s', levels) debug(DEBUG + 1, 'playlists: %s', playlists) if self.enable_stress_test: self.inactive_cycle = 0 if self.check_warning_buffering: self.rate_calc.start() self.rate_calc.connect('update', self.checkBuffering) #Init media_engine self.media_engine.setVideoContainer( self.parser.getVideoContainer()) self.media_engine.connect('status-changed', self._onStatusChanged) self.media_engine.setViews(self.parser.getViews()) if (self.vr): self.HMDEmulator.start(self.t_experiment_started) try: #if the media engine is gst if self.media_engine.pipeline == None: self.media_engine.start() #self.media_engine.start() except Exception as e: self.media_engine.start() #start logger reactor.callLater(self.log_period, self.log) #Start playing self.fetchNextSegment() self.parser.deferred.addCallback(_on_done) def getMaxBufferTime(self): ''' Gets max buffer in seconds under which the playback is considered in Buffering by default ''' return self.max_buffer_time def getCurrentLevel(self): ''' Gets index of current level starting from 0 for the lowest video quality level ''' return self.cur_level def setCurrentLevel(self, level): ''' Sets index of current level starting from 0 for the lowest video quality level :param level: the level index ''' self.cur_level = level def getMaxLevel(self): ''' Gets index of maximum level starting from 0 for the lowest video quality level ''' return len(self.parser.getLevels()) - 1 def getCurrentSegmentIndex(self): ''' Gets index of the current segment of the sub-playlist ''' return self.cur_index def setCurrentSegmentIndex(self, index): ''' Sets index of the current segment of the sub-playlist :param index: segment index ''' self.cur_index = index def getCurrentRate(self): ''' Gets current video quality level rate in B/s ''' levels = self.parser.getLevels() cur_rate = float(levels[self.getCurrentLevel()]['rate']) return cur_rate def getMaxRate(self): ''' Gets maximum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return max(rates) def getMinRate(self): ''' Gets minimum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return min(rates) def getLevelRates(self): ''' Gets a list of video quality level rates in B/s ''' levels = self.parser.getLevels() _r = [float(i['rate']) for i in levels] rates = [] for i in range(0, len(_r)): rates.append(_r[i]) return rates def getLevelResolutions(self): ''' Gets a list of available video resolutions ''' levels = self.parser.getLevels() resolutions = [i['resolution'] for i in levels] return resolutions def getLastDownloadedTime(self): ''' Gets time spent to download the last segment ''' return self.last_downloaded_time def getStartSegmentRequest(self): ''' Gets timestamp when starts the download of the last segment ''' return self.start_segment_request def getStopSegmentRequest(self): ''' Gets timestamp when stops the download of the last segment ''' return self.stop_segment_request def getLastFragmentBytes(self): ''' Gets the last fragment size in B ''' return self.last_fragment_size def getDownloadedBytes(self): ''' Gets total downloaded bytes in B ''' return self.downloaded_bytes def getDownloadedSegments(self): ''' Gets total number of downloaded segments ''' return self.downloaded_segments def getBandwidth(self): ''' Gets last estimated available bandwidth in B/s ''' return self.bwe def getPausedTime(self): ''' Gets time spent on pause ''' return self.paused_time def getInactiveCycles(self): ''' Gets the number of inactive cycles before activate the control action ''' return self.inactive_cycle def getLogFileName(self): ''' Gets log file name ''' return self.log_file def getNumViews(self): return self.parser.getViews() def setView(self): ''' Sets the view corresponding to the yaw angle read from csv file ''' if (self.feedback['n_views'] == 1): self.setCurrentView(self.initial_view) return self.initial_view else: self.cur_angles[0] = math.degrees( self.HMDEmulator.getPitchAngle()[0]) * math.pi self.cur_angles[1] = math.degrees( self.HMDEmulator.getPitchAngle()[1]) * math.pi self.cur_angles[2] = math.degrees( self.HMDEmulator.getPitchAngle()[2]) * math.pi new_view = self.viewController.getView(self.getCurrentView(), self.getCurrentAngles()) if new_view != self.getCurrentView(): debug(DEBUG, "%s Angle: %d, setView: view: %d", self, self.getCurrentAngles()[0], new_view) self.setCurrentView(new_view) return new_view def setCurrentView(self, view): ''' Sets index of current view :param view: the view index ''' if view > self.getNumViews() or view < 0: raise ValueError('View index out of bounds') self.cur_view = view def getCurrentView(self): ''' Gets index of current view ''' return self.cur_view def getCurrentAngles(self): return self.cur_angles def getYawAngles(self, views): ''' Gets the yaw angles vector :param views: the number of views ''' v = [] v.insert(0, 0) #Roi angle of the first view at 0 degree for i in range(views): if (i >= 1): v.insert(i, v[i - 1] + 360 / views) #divide equally the circumference return v def fetchNextSegment(self): ''' Schedules the download of the next segment at current level and view ''' playlist = self.parser.getSinglePlaylist(self.getCurrentLevel(), self.getCurrentView()) debug( DEBUG + 1, '%s fetchNextSegment level: %d angles: %d view: %d cur_index: %d', self.getCurrentLevel(), self.getCurrentAngles()[0], self.getCurrentView(), self.getCurrentSegmentIndex()) # #print str("self.getCurrentSegmentIndex = {}, playlist = {}".format(self.getCurrentSegmentIndex(), playlist['start_index'])) if self.getCurrentSegmentIndex() < playlist['start_index']: self.setCurrentSegmentIndex(playlist['start_index']) if self.getCurrentSegmentIndex() > playlist['end_index']: # else live video (ONLY HLS!!) if playlist['is_live'] and self.parser.getPlaylistType() == 'HLS': print("playlist['is_live'] :" + str(playlist['is_live'])) debug(DEBUG, '%s fetchNextSegment cur_index %d', self, self.getCurrentSegmentIndex()) self.parser.updateLevelSegmentsList( self.getCurrentLevel(), self.getCurrentView()).addCallback( self._updatePlaylistDone) # if video is vod else: debug(DEBUG, '%s fetchNextSegment last index', self) # set max video duration for stopping media_engine self.media_engine.setVideoDuration(playlist['duration']) #print("STOP PLAYING.") return cur_index = self.getCurrentSegmentIndex() levels = self.parser.getLevels() url_segment = playlist['segments'][cur_index]['url'] byterange = playlist['segments'][cur_index]['byterange'] if byterange != '': debug( DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s (byterange=%s) angles:%d view: %d', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment, byterange, self.getCurrentAngles(), self.getCurrentView()) else: debug( DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d angles:%d view %d: %s', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], self.getCurrentAngles()[0], self.getCurrentView(), url_segment) if self.controller.isBuffering(): idle_duration = 0.0 #fetch segment after the last segment download is completed else: idle_duration = self.controller.getIdleDuration() # load the next segment if self.last_redirect_host: host, port, path = parse_url(url_segment) url_segment = 'http://' + self.last_redirect_host + path reactor.callLater(idle_duration, self.startDownload, url_segment, byterange) def startDownload(self, url, byterange=''): ''' Starts the segment download and set the timestamp of start segment download :param url: segment url :param byterange: segment byterange (logical segmentation of video level) ''' debug(DEBUG + 1, '%s startDownload %s (byterange %s)', self, url, byterange) # start download if self.use_persistent_connection: # start a new connection if not self.connection: self._initConnection(url) return if not self.connection.client: return _, _, path = parse_url(url) self.connection.makeRequest(path, byterange) else: if byterange == '': d = getPage(url, agent=USER_AGENT) else: d = getPage(url, agent=USER_AGENT, headers=dict(range='bytes=' + byterange)) d.deferred.addCallback(self.playNextGotRequest, d) d.deferred.addErrback(self.playNextGotError, d) self.start_segment_request = time.time() # callback if do not use persistent connection def playNextGotRequest(self, data, factory): ''' Updates feedbacks, calculates the control action and sets level of the next segment. :param data: downloaded data :param factory: the twisted factory (used without persistent connection) ''' self.stop_segment_request = time.time() download_time = (self.stop_segment_request - self.start_segment_request) self.last_downloaded_time = download_time self.bwe = len(data) / download_time self.last_fragment_size = len(data) self.downloaded_bytes += len(data) self.downloaded_segments += 1 debug(DEBUG, '%s __got_request: bwe: %s/s (fragment size: %s)', self, format_bytes(self.bwe), format_bytes(len(data))) self.queuedTime = self.media_engine.getQueuedTime( ) + self.parser.getFragmentDuration() self.queuedBytes = self.media_engine.getQueuedBytes() + len(data) playlist = self.parser.getSinglePlaylist(self.getCurrentLevel(), self.getCurrentView()) if ("initURL" in playlist): #print("HLS on mp4") # download init segment (DASH BASED CODING) if ("initSegment" in playlist): #push next segment #print("LEVEL: " + str(self.cur_level) + "\nVIEW: " + str(self.cur_view) + "\nInit URL: " + str(playlist["initURL"]) + "\nFragment Id: " + str(self.cur_index)) self.media_engine.setOriginalSideWidth( playlist['central_width']) self.media_engine.setScaledSideWidth(playlist['side_width']) self.media_engine.pushData(playlist["initSegment"] + data, self.parser.getFragmentDuration(), self.getCurrentLevel(), self.getCurrentView(), self.parser._getCapsDemuxer()) else: # ERROR print("ERROR: missing init file") else: # push next segment #print("HLS on mpegts") self.media_engine.pushData(data, self.parser.getFragmentDuration(), self.getCurrentLevel(), self.getCurrentView(), self.parser._getCapsDemuxer()) # flush segment on file if (self.save_chunks): filename = "{0!s}_{1!s}_{2!s}.mp4".format(self.downloaded_segments, self.getCurrentLevel(), self.getCurrentView()) self.logger.logData(filename, data) del data self.cur_index = self.media_engine.getNextVideoSegmentToBeFetched( self.cur_index) #Do something before calculating new control action self._onNewSegment() #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=False) #calc control action self.controller.setControlAction(self.controller.calcControlAction()) # set new level if self.getDownloadedSegments() > self.getInactiveCycles(): if (self.getNumViews() > 1): self.setView() if self.enable_stress_test: self.stressTest() else: self.setLevel(self.controller.getControlAction()) self.fetchNextSegment() # error handling if do not use persistent connection def playNextGotError(self, error, factory): ''' Handles error when download a segment without persistent connection :param error: the occurred error :param factory: the twisted factory (used without persistent connection) ''' debug(0, '%s playNextGotError url: %s error: %s', self, factory.url, error) # update playlist if self.parser.getPlaylistType() == 'HLS': self.parser.updateLevelSegmentsList( self.getCurrentLevel(), self.getCurrentView()).addCallback(self._updatePlaylistDone) def setLevel(self, rate): ''' Sets the level corresponding to the rate specified in B/s :param rate: rate in B/s that determines the level. The level is the one whose rate is the highest below ``rate``. ''' new_level = self.controller.quantizeRate(rate) if new_level != self.getCurrentLevel(): debug(DEBUG, "%s setLevel: level: %d", self, new_level) self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def stressTest(self): ''' Switches the video quality level cyclically every segment ''' self.check_warning_buffering = False if self.getCurrentLevel() == self.getMaxLevel(): new_level = 0 else: new_level = self.getCurrentLevel() + 1 self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def checkBuffering(self, _arg): ''' Checks if the playback is going to buffering. Estimates the time required to complete the download of the current segment and verifies that it is less than the playout buffer lenght. In the case of "warning buffering", it deletes the current segment download, calculates the control action and sets the new level. This feature is available only with persistent connection. ''' #FIXME Can't use it without persistent connection if self.rate_calc.rate and self.cur_index > self.inactive_cycle: remaining_secs = float(self.remaining_data / self.rate_calc.rate) debug( DEBUG + 1, "%s checkBuffering: rate %s/s, remaining_data %s, remaining_secs %.3f, queued_time %.2f ", self, format_bytes(self.rate_calc.rate), format_bytes(self.remaining_data), remaining_secs, self.media_engine.getQueuedTime()) #Can cancel download only if the current level is greater than 0 if self.media_engine.getQueuedTime( ) < remaining_secs and self.getCurrentLevel() > 0: # print '---------------STOPPING DUE TO CHECK BUFFERING' self.connection.stop() self.stop_segment_request = time.time( ) #update stop reqest when warning buffering occurs self.bwe = self.rate_calc.rate #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=True) #calc control action self.controller.setControlAction( self.controller.calcControlAction()) # set new level if self.cur_index > self.inactive_cycle: self.setLevel(self.controller.getControlAction()) self.setView() debug( 0, "%s WARNING BUFFERING!!! Delete and reload segment at level: %d", self, self.getCurrentLevel()) else: return def updateFeedback(self, flag_check_buffering): ''' Updates dictionary of feedbacks before passing it to the controller. :param flag_check_buffering: true if this method is called from ``checkBuffering``. False otherwise. ''' self.feedback = dict( queued_bytes=self.media_engine.getQueuedBytes(), queued_time=self.media_engine.getQueuedTime(), max_buffer_time=self.getMaxBufferTime(), bwe=self.getBandwidth(), level=self.getCurrentLevel(), max_level=self.getMaxLevel(), cur_rate=self.getCurrentRate(), max_rate=self.getMaxRate(), min_rate=self.getMinRate(), player_status=self.media_engine.getStatus(), paused_time=self.getPausedTime(), last_fragment_size=self.getLastFragmentBytes(), last_download_time=self.getLastDownloadedTime(), start_segment_request=self.getStartSegmentRequest(), stop_segment_request=self.getStopSegmentRequest(), downloaded_bytes=self.getDownloadedBytes(), fragment_duration=self.parser.getFragmentDuration(), rates=self.getLevelRates(), is_check_buffering=flag_check_buffering, #parameters of the view view_angles=self.getCurrentAngles(), n_views=self.getNumViews(), cur_view=self.getCurrentView(), #Set of yaw angles associated to the different views (angular position of the ROI center of the i-th view) delta=20, yaw_angles=self.getYawAngles(self.getNumViews()), threshold_angle=60) self.controller.setPlayerFeedback(self.feedback) if self.feedback['n_views'] > 1: self.viewController.setPlayerFeedback(self.feedback) def log(self): ''' Logs useful metrics every ``log_period`` seconds ''' if not self.logger: return stats = self.proc_stats.getStats() opts = dict( enqueued_b=self.media_engine.getQueuedBytes(), #2 enqueued_t=self.media_engine.getQueuedTime(), #3 bwe=self.getBandwidth(), #4 cur=self.getCurrentRate(), #5 level=self.getCurrentLevel(), #6 max_level=self.getMaxLevel(), #7 player_status=self.media_engine.getStatus(), #8 paused_time=self.getPausedTime(), #9 downloaded_bytes=self.getDownloadedBytes(), #10 cpu=stats["cpu_percent"], #11 mem=stats["memory_percent"], #12 rss=stats["memory_rss"], #13 vms=stats["memory_vms"], #14 ts_start_req=self.getStartSegmentRequest( ), #15 ts_stop_req=self.getStopSegmentRequest(), #16 alpha=self.getCurrentAngles()[0], #17 view=self.getCurrentView() #18 ) levels = self.parser.getLevels() for i in range(0, len(self.getLevelRates())): opts['q%d' % i] = float(levels[i]['rate']) self.logger.log(opts) del opts reactor.callLater(self.log_period, self.log) def _onNewSegment(self): ''' Does something before calculating new control action ''' pass # callback def _onDataReceiving(self, connection, data_diff, remaining_data): ''' Does something before segment download is completed (used with persistent connection) ''' self.remaining_data = remaining_data debug(DEBUG + 1, '%s _onDataReceiving: %s %s', self, format_bytes(data_diff), format_bytes(remaining_data)) self.rate_calc.update(data_diff) # callback def _onDataReceived(self, connection, data): ''' Does something when segment download is completed (used with persistent connection) ''' debug(DEBUG + 1, '%s _onDataReceived: %s', self, format_bytes(len(data))) self.connection.redirect = False self.playNextGotRequest(data, None) def _initConnection(self, url, redirect=False): ''' Initializes connection with url (only with persistent connection) ''' if self.connection: self.connection.stop() debug(DEBUG + 1, '%s _initConnection: %s', self, url) self.connection = ClientFactory(url, redirect) self.connection.connect('connection-made', self._onConnectionMade) self.connection.connect('connection-lost', self._onConnectionLost) self.connection.connect('data-received', self._onDataReceived) self.connection.connect('data-receiving', self._onDataReceiving) self.connection.connect('url-redirect', self._urlRedirect) def _urlRedirect(self, connection, url): # print '_urlRedirect called with url: ' + url self.connection.redirect = True host, port, path = parse_url(url) print('Redirect host ' + host) self.last_redirect_host = host # self.connection.stop() self._initConnection(url, True) def _onConnectionMade(self, connection, host): ''' Does something when connection with host is established (only with persistent connection). ''' debug(DEBUG + 1, '%s _onConnectionMade: %s', self, host) if self.logger: self.logger.log_comment('Host: %s' % host) if not connection.redirect: # print 'Calling fetchDownload' reactor.callLater(0.01, self.fetchNextSegment) # LDC: was 0.1 else: # print 'Calling startDownload with url:' + connection.url self.connection = connection reactor.callLater(0.01, self.startDownload, connection.url) def _onConnectionLost(self, connection): ''' Does something when connection with host is lost (only with persistent connection). ''' self.connection = None if self.parser.getPlaylistType() == 'HLS': debug(0, '%s _onConnectionLost', self) self.parser.updateLevelSegmentsList( self.getCurrentLevel(), self.getCurrentView()).addCallback(self._updatePlaylistDone) else: #only for youtube (for check buffering) if not connection.redirect: debug(DEBUG, '%s _onConnectionLost Youtube', self) self.fetchNextSegment() else: debug(DEBUG, '%s _onConnectionLost YouTube REDIRECT. Do nothing', self) #When status changes calls 'onPlaying' and 'onPaused' hooks #callback def _onStatusChanged(self, media_engine): ''' Does something when player status change from play to pause and viceversa ''' if media_engine.status == media_engine.PLAYING: self.controller.onPlaying() self.paused_time += time.time() - self.t_paused else: self.controller.onPaused() self.t_paused = time.time() #callback def _updatePlaylistDone(self, data): ''' Called when the playlist for the current level is update ''' playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG + 1, '%s playlist: %s', self, pformat(playlist)) # start play if playlist has more than 2 fragments if len(playlist['segments']) > 2 and self.getCurrentSegmentIndex( ) < playlist['end_index']: self.fetchNextSegment() else: reactor.callLater(self.parser.getFragmentDuration(), self.fetchNextSegment)
class TapasPlayer(object): def __init__( self, controller, parser, media_engine, log_sub_dir='', log_period=0.1, max_buffer_time=60, inactive_cycle=1, initial_level=1, #FIXME reset to TRUE again!! use_persistent_connection=True, #changed by susanna check_warning_buffering=False, stress_test=False, ip_address='0', port='0', resolution='0'): # player components self.controller = controller self.parser = parser self.media_engine = media_engine # log self.logger = None self.log_file = None self.log_dir = 'logs' self.log_sub_dir = log_sub_dir self.log_period = log_period self.log_prefix = '' self.log_comment = '' # self.max_buffer_time = max_buffer_time self.inactive_cycle = inactive_cycle #active control action after inactive_cycle+1 segments # self.use_persistent_connection = use_persistent_connection self.connection = None # self.cur_level = initial_level self.cur_index = 0 self.enable_stress_test = stress_test #flag to enable stress test, switch level every segment cyclically # self.check_warning_buffering = check_warning_buffering #flag to enable check for warning buffering self.rate_calc = RateCalc(period=3.0, alpha=0.0) self.remaining_data = 0 # self.bwe = 0 self.downloaded_bytes = 0 self.downloaded_segments = 0 self.last_fragment_size = 0 self.start_segment_request = -1.0 self.stop_segment_request = -1.0 self.last_downloaded_time = -1.0 self.t_paused = time.time() self.paused_time = 0.0 self.queuedBytes = 0 self.queuedTime = 0.0 # self.proc_stats = ProcessStats() self.prio = 0 self.delegatedLevel = 0 self.first = 1 #Initialize the parameters passed at the controller after the download of every segment self.feedback = dict(queued_bytes=0, queued_time=0.0, max_buffer_time=self.max_buffer_time, bwe=0.0, level=self.cur_level, max_level=-1, cur_rate=0.0, max_rate=0.0, min_rate=0.0, player_status=0, paused_time=0.0, last_fragment_size=0, last_download_time=0.0, downloaded_bytes=0, fragment_duration=0.0, rates=[]) #own parameters for several tapas instances communicating with zmq self.ip_address = ip_address self.port = port self.resolution = resolution self.controller.setPlayerFeedback(self.feedback) self.connectZMQ_pub() test_thread = threading.Thread(target=self.connectZMQ) test_thread.daemon = True test_thread.start() #self.connectZMQ(); #connect to zmq to receive bitrate guidance def connectZMQ(self): context = zmq.Context() socket = context.socket(zmq.SUB) print("Tapas Player connection with zmq-Entity") socket.connect("tcp://192.168.1.2:4444") #listenTo="192.168.1.10:"+str(os.getpid()) #print colored('im listening to '+str(listenTo),'green') listenTo = str(self.ip_address) + ":" + str(os.getpid()) print("I LISTEN TO " + str(listenTo)) if isinstance(listenTo, bytes): listenTo = listenTo.decode('ascii') socket.setsockopt_string(zmq.SUBSCRIBE, listenTo) while True: try: string_received = socket.recv_string() listenTo, delegated_level = string_received.split() print("MESSAGE RECEIVED") print colored("received prio status", 'red') print colored("[3] execute fetchNExtSegment() from here", 'blue') print colored("[!!!!!!] level delegate i received: " + str(delegated_level)) self.setDelegatedLevel(int((delegated_level))) #self.fetchNextSegment() except KeyboardInterrupt: break #connect to zmq as a publisher to send app params def connectZMQ_pub(self): print("AUFRUF von connectZMQ_pub") context_send_app_param = zmq.Context() global socket_send_app_param socket_send_app_param = context_send_app_param.socket(zmq.PUB) socket_send_app_param.bind("tcp://*:" + str(self.port)) def __repr__(self): return '<TapasPlayer-%d>' % id(self) def play(self): ''' Starts Parser, creates Logger, initializes MediaEngine, and fetches the first segment when the parser has finished ''' self.parser.loadPlaylist() def _on_done(res): playlists = self.parser.getPlaylists() levels = self.parser.getLevels() fragment_duration = self.parser.getFragmentDuration() caps = self.parser._getCapsDemuxer() self.controller.setIdleDuration( fragment_duration ) #Default pause interval when isBuffering return False if self.getCurrentLevel() > self.getMaxLevel( ) or self.getCurrentLevel() == -1: self.setCurrentLevel(self.getMaxLevel()) #opts for Logger opts = [ ('enqueued_b', int, ''), #2 ('enqueued_t', float, 'visible=1,subplot=2'), #3 ('bwe', float, 'visible=1,subplot=1'), #4 ('cur', int, 'visible=1,subplot=1'), #5 ('level', int, 'visible=1,subplot=3'), #6 ('max_level', int, ''), #7 ('player_status', int, 'visible=1,subplot=3'), #8 ('paused_time', float, ''), #9 ('downloaded_bytes', int, ''), #10 ('cpu', float, 'visible=1,subplot=4'), #11 ('mem', float, 'visible=1,subplot=5'), #12 ('rss', float, ''), #13 ('vms', float, ''), #14 ('ts_start_req', float, ''), #15 ('ts_stop_req', float, ''), #16 ] for i in range(0, len(levels)): print(i) #opts.append(('q%d' %i, int, 'visible=0')) if self.log_sub_dir: self.log_dir = self.log_dir + '/' + self.log_sub_dir #Create Logger self.logger = Logger(opts, log_period=self.log_period, log_prefix=self.log_prefix, comment=self.log_comment, log_dir=self.log_dir) debug(DEBUG + 1, 'levels: %s', levels) debug(DEBUG + 1, 'playlists: %s', playlists) if self.enable_stress_test: self.inactive_cycle = 0 if self.check_warning_buffering: self.rate_calc.start() self.rate_calc.connect('update', self.checkBuffering) #Init media_engine self.media_engine.setVideoContainer( self.parser.getVideoContainer()) self.media_engine.connect('status-changed', self._onStatusChanged) self.media_engine.start() #start logger reactor.callLater(self.log_period, self.log) # self.fetchNextSegment() self.parser.deferred.addCallback(_on_done) def getMaxBufferTime(self): ''' Gets max buffer in seconds under which the playback is considered in Buffering by default ''' return self.max_buffer_time def getCurrentLevel(self): ''' Gets index of current level starting from 0 for the lowest video quality level ''' return self.delegatedLevel def setCurrentLevel(self, level): ''' Sets index of current level starting from 0 for the lowest video quality level :param level: the level index ''' self.cur_level = level def setPrio(self, prio): ''' define whether next segment will be prioritized or not ''' self.prio = prio def setDelegatedLevel(self, delegatedLevel): ''' define whether next segment will be prioritized or not ''' print colored("updated the delegated Level to " + str(delegatedLevel), "yellow") self.delegatedLevel = delegatedLevel def getDelegatedLevel(self): return self.delegatedLevel def getPrio(self): ''' Returns 1 if next segment is priorizied, 0 if next segment is not prioritized ''' return self.prio def getMaxLevel(self): ''' Gets index of maximum level starting from 0 for the lowest video quality level ''' return len(self.parser.getLevels()) - 1 def getCurrentSegmentIndex(self): ''' Gets index of the current segment of the sub-playlist ''' return self.cur_index def setCurrentSegmentIndex(self, index): ''' Sets index of the current segment of the sub-playlist :param index: segment index ''' self.cur_index = index def getCurrentRate(self): ''' Gets current video quality level rate in B/s ''' levels = self.parser.getLevels() cur_rate = float(levels[self.getCurrentLevel()]['rate']) return cur_rate def getMaxRate(self): ''' Gets maximum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return max(rates) def getMinRate(self): ''' Gets minimum video quality level rate in B/s ''' levels = self.parser.getLevels() rates = [float(i['rate']) for i in levels] return min(rates) def getLevelRates(self): ''' Gets a list of video quality level rates in B/s ''' levels = self.parser.getLevels() _r = [float(i['rate']) for i in levels] rates = [] for i in range(0, len(_r)): rates.append(_r[i]) return rates def getLevelResolutions(self): ''' Gets a list of available video resolutions ''' levels = self.parser.getLevels() resolutions = [i['resolution'] for i in levels] return resolutions def getLastDownloadedTime(self): ''' Gets time spent to download the last segment ''' return self.last_downloaded_time def getStartSegmentRequest(self): ''' Gets timestamp when starts the download of the last segment ''' return self.start_segment_request def getStopSegmentRequest(self): ''' Gets timestamp when stops the download of the last segment ''' return self.stop_segment_request def getLastFragmentBytes(self): ''' Gets the last fragment size in B ''' return self.last_fragment_size def getDownloadedBytes(self): ''' Gets total downloaded bytes in B ''' return self.downloaded_bytes def getDownloadedSegments(self): ''' Gets total number of downloaded segments ''' return self.downloaded_segments def getBandwidth(self): ''' Gets last estimated available bandwidth in B/s ''' return self.bwe def getPausedTime(self): ''' Gets time spent on pause ''' return self.paused_time def getInactiveCycles(self): ''' Gets the number of inactive cycles before activate the control action ''' return self.inactive_cycle def getLogFileName(self): ''' Gets log file name ''' return self.log_file def fetchNextSegment(self): ''' Schedules the download of the next segment at current level ''' print("FETCH THE NEXT SEGMENT IN LEVEL: " + str(self.getCurrentLevel())) #print ("MY PID IS "+str(os.getpid())) playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG + 1, '%s fetchNextSegment level: %d cur_index: %d', self, self.getCurrentLevel(), self.getCurrentSegmentIndex()) # if self.getCurrentSegmentIndex() < playlist['start_index']: self.setCurrentSegmentIndex(playlist['start_index']) if self.getCurrentSegmentIndex() > playlist['end_index']: # else live video (ONLY HLS!!) if playlist['is_live'] and self.parser.getPlaylistType() == 'HLS': debug(DEBUG, '%s fetchNextSegment cur_index %d', self, self.getCurrentSegmentIndex()) self.parser.updateLevelSegmentsList( self.getCurrentLevel()).addCallback( self._updatePlaylistDone) # if video is vod else: debug(DEBUG, '%s fetchNextSegment last index', self) return cur_index = self.getCurrentSegmentIndex() levels = self.parser.getLevels() url_segment = playlist['segments'][cur_index]['url'] byterange = playlist['segments'][cur_index]['byterange'] if byterange != '': debug( DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s (byterange=%s)', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment, byterange) else: debug(DEBUG, '%s fetchNextSegment level: %d (%s/s) %d/%d : %s', self, self.getCurrentLevel(), format_bytes(float(levels[self.getCurrentLevel()]['rate'])), self.getCurrentSegmentIndex(), playlist['end_index'], url_segment) if self.controller.isBuffering(): idle_duration = 0.0 #fetch segment after the last segment download is completed else: idle_duration = self.controller.getIdleDuration() # load the next segment clientInfo = socket.gethostbyname(socket.gethostname()) segSize = float(float(self.getLastFragmentBytes() * 8)) / 1000 print colored("SENDING A SEGMENT SIZE OF " + str(segSize), 'blue') print["MESSAGE SEND TO ORCHESTRATOR"] print colored("[delegated level is ]" + str(self.delegatedLevel), 'green') print "-----------------------------------------------------------------------" print colored("my buffer is " + str(self.media_engine.getQueuedTime()), 'red') print "-----------------------------------------------------------------------" if self.first == 1: socket_send_app_param.send_string( "%s %s %s %s %s %s %s %s %s %s" % ("2", "start", str(self.getBandwidth()), str(segSize), str(clientInfo), str(getLocalport()), str( os.getpid()), str(self.resolution), 'empt', 'empt')) self.first = 0 else: print("my idle time is " + str(idle_duration)) print("my dl time is " + str(self.last_downloaded_time)) socket_send_app_param.send_string( "%s %s %s %s %s %s %s %s %s %s" % ("2", "client_update", str(self.getBandwidth()), str(segSize), str(clientInfo), str(getLocalport()), str( os.getpid()), str(self.resolution), str(idle_duration), str(self.last_downloaded_time))) print("sent info to zmq-entity") reactor.callLater(idle_duration, self.startDownload, url_segment, byterange) def startDownload(self, url, byterange=''): ''' Starts the segment download and set the timestamp of start segment download :param url: segment url :param byterange: segment byterange (logical segmentation of video level) ''' debug(DEBUG + 1, '%s startDownload %s (byterange %s)', self, url, byterange) # start download if self.use_persistent_connection: # start a new connection if not self.connection: self._initConnection(url) return if not self.connection.client: return _, _, path = parse_url(url) print("~~~> now requesting new segment") self.connection.makeRequest(path, byterange) else: if byterange == '': d = getPage(url, agent=USER_AGENT) else: d = getPage(url, agent=USER_AGENT, headers=dict(range='bytes=' + byterange)) d.deferred.addCallback(self.playNextGotRequest, d) d.deferred.addErrback(self.playNextGotError, d) self.start_segment_request = time.time() print colored("in startDownload", 'red') print colored("[5] get request performed", 'blue') print colored( "current buffer: " + str(self.media_engine.getQueuedTime()), 'yellow') print colored( '~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~...Downloading...~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~~', 'yellow') def makeRequest(self): clientInfo = socket.gethostbyname(socket.gethostname()) segSize = float(float(self.getLastFragmentBytes() * 8)) / 1000 if self.first == 1: socket_send_app_param.send_string( "%s %s %s %s %s %s %s %s %s %s" % ("2", "start", str(self.getBandwidth()), str(segSize), str(clientInfo), str(getLocalport()), str( os.getpid()), str(self.resolution), 'empt', 'empt')) self.first = 0 else: print("my idle time is " + str(idle_duration)) print("my dl time is " + str(self.last_downloaded_time)) socket_send_app_param.send_string( "%s %s %s %s %s %s %s %s %s %s" % ("2", "client_update", str(self.getBandwidth()), str(segSize), str(clientInfo), str(getLocalport()), str( os.getpid()), str(self.resolution), str(idle_duration), str(self.last_downloaded_time))) # callback if do not use persistent connection def playNextGotRequest(self, data, factory): ''' Updates feedbacks, calculates the control action and sets level of the next segment. :param data: downloaded data :param factory: the twisted factory (used without persistent connection) ''' self.stop_segment_request = time.time() download_time = (self.stop_segment_request - self.start_segment_request) self.last_downloaded_time = download_time print("---------> DOWNLOAD TIME WAS " + str(download_time)) self.bwe = len(data) / download_time self.last_fragment_size = len(data) self.downloaded_bytes += len(data) self.downloaded_segments += 1 debug(DEBUG, '%s __got_request: bwe: %s/s (fragment size: %s)', self, format_bytes(self.bwe), format_bytes(len(data))) self.queuedTime = self.media_engine.getQueuedTime( ) + self.parser.getFragmentDuration() self.queuedBytes = self.media_engine.getQueuedBytes() + len(data) self.media_engine.pushData(data, self.parser.getFragmentDuration(), self.getCurrentLevel(), self.parser._getCapsDemuxer()) del data self.cur_index += 1 #Do something before calculating new control action self._onNewSegment() #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=False) #calc control action self.controller.setControlAction(self.controller.calcControlAction()) # set new level if self.getDownloadedSegments() > self.getInactiveCycles(): if self.enable_stress_test: self.stressTest() else: self.setLevel(self.controller.getControlAction()) #print colored("play next got request",'red') #print colored("[1] request for request",'blue') self.fetchNextSegment() # error handling if do not use persistent connection def playNextGotError(self, error, factory): ''' Handles error when download a segment without persistent connection :param error: the occurred error :param factory: the twisted factory (used without persistent connection) ''' debug(0, '%s playNextGotError url: %s error: %s', self, factory.url, error) # update playlist if self.parser.getPlaylistType() == 'HLS': self.parser.updateLevelSegmentsList(self.cur_level).addCallback( self._updatePlaylistDone) def setLevel(self, rate): ''' Sets the level corresponding to the rate specified in B/s :param rate: rate in B/s that determines the level. The level is the one whose rate is the highest below ``rate``. ''' print("my level DELEGATED IS " + str(self.getDelegatedLevel())) return self.getDelegatedLevel() def stressTest(self): ''' Switches the video quality level cyclically every segment ''' self.check_warning_buffering = False if self.getCurrentLevel() == self.getMaxLevel(): new_level = 0 else: new_level = self.getCurrentLevel() + 1 self.setCurrentLevel(new_level) #self.onLevelChanged() return new_level def checkBuffering(self, _arg): #exactly what we are doing?!?!?!? ''' Checks if the playback is going to buffering. Estimates the time required to complete the download of the current segment and verifies that it is less than the playout buffer lenght. In the case of "warning buffering", it deletes the current segment download, calculates the control action and sets the new level. This feature is available only with persistent connection. ''' #FIXME Can't use it without persistent connection if self.rate_calc.rate and self.cur_index > self.inactive_cycle: remaining_secs = float(self.remaining_data / self.rate_calc.rate) debug( DEBUG + 1, "%s checkBuffering: rate %s/s, remaining_data %s, remaining_secs %.3f, queued_time %.2f ", self, format_bytes(self.rate_calc.rate), format_bytes(self.remaining_data), remaining_secs, self.media_engine.getQueuedTime()) #Can cancel download only if the current level is greater than 0 if self.media_engine.getQueuedTime( ) < remaining_secs and self.getCurrentLevel() > 0: self.connection.stop() self.stop_segment_request = time.time( ) #update stop reqest when warning buffering occurs self.bwe = self.rate_calc.rate #Passing player parameters at the controller to calculate the control action self.updateFeedback(flag_check_buffering=True) #calc control action self.controller.setControlAction( self.controller.calcControlAction()) # set new level if self.cur_index > self.inactive_cycle: self.setLevel(self.controller.getControlAction()) debug( 0, "%s WARNING BUFFERING!!! Delete and reload segment at level: %d", self, self.getCurrentLevel()) else: return def updateFeedback(self, flag_check_buffering): ''' Updates dictionary of feedbacks before passing it to the controller. :param flag_check_buffering: true if this method is called from ``checkBuffering``. False otherwise. ''' self.feedback = dict( queued_bytes=self.media_engine.getQueuedBytes(), queued_time=self.media_engine.getQueuedTime(), max_buffer_time=self.getMaxBufferTime(), bwe=self.getBandwidth(), level=self.getCurrentLevel(), max_level=self.getMaxLevel(), cur_rate=self.getCurrentRate(), max_rate=self.getMaxRate(), min_rate=self.getMinRate(), player_status=self.media_engine.getStatus(), paused_time=self.getPausedTime(), last_fragment_size=self.getLastFragmentBytes(), last_download_time=self.getLastDownloadedTime(), downloaded_bytes=self.getDownloadedBytes(), fragment_duration=self.parser.getFragmentDuration(), rates=self.getLevelRates(), is_check_buffering=flag_check_buffering) self.controller.setPlayerFeedback(self.feedback) def log(self): ''' Logs useful metrics every ``log_period`` seconds ''' if not self.logger: return stats = self.proc_stats.getStats() opts = dict( enqueued_b=self.media_engine.getQueuedBytes(), #2 enqueued_t=self.media_engine.getQueuedTime(), #3 bwe=self.getBandwidth(), #4 cur=self.getCurrentRate(), #5 level=self.getCurrentLevel(), #6 max_level=self.getMaxLevel(), #7 player_status=self.media_engine.getStatus(), #8 paused_time=self.getPausedTime(), #9 downloaded_bytes=self.getDownloadedBytes(), #10 cpu=stats["cpu_percent"], #11 mem=stats["memory_percent"], #12 rss=stats["memory_rss"], #13 vms=stats["memory_vms"], #14 ts_start_req=self.getStartSegmentRequest( ), #15 ts_stop_req=self.getStopSegmentRequest( ), #16 ) levels = self.parser.getLevels() for i in range(0, len(self.getLevelRates())): opts['q%d' % i] = float(levels[i]['rate']) self.logger.log(opts) del opts reactor.callLater(self.log_period, self.log) def _onNewSegment(self): ''' Does something before calculating new control action ''' pass # callback def _onDataReceiving(self, connection, data_diff, remaining_data): ''' Does something before segment download is completed (used with persistent connection) ''' self.remaining_data = remaining_data debug(DEBUG + 1, '%s _onDataReceiving: %s %s', self, format_bytes(data_diff), format_bytes(remaining_data)) self.rate_calc.update(data_diff) # callback def _onDataReceived(self, connection, data): ''' Does something when segment download is completed (used with persistent connection) ''' debug(DEBUG + 1, '%s _onDataReceived: %s', self, format_bytes(len(data))) self.playNextGotRequest(data, None) def _initConnection(self, url): ''' Initializes connection with url (only with persistent connection) ''' if self.connection: self.connection.stop() debug(DEBUG + 1, '%s _initConnection: %s', self, url) self.connection = ClientFactory(url) self.connection.connect('connection-made', self._onConnectionMade) self.connection.connect('connection-lost', self._onConnectionLost) self.connection.connect('data-received', self._onDataReceived) self.connection.connect('data-receiving', self._onDataReceiving) def _onConnectionMade(self, connection, host): ''' Does something when connection with host is established (only with persistent connection). ''' debug(DEBUG + 1, '%s _onConnectionMade: %s', self, host) if self.logger: self.logger.log_comment('Host: %s' % host) reactor.callLater(0.1, self.fetchNextSegment) def _onConnectionLost(self, connection): ''' Does something when connection with host is lost (only with persistent connection). ''' self.connection = None if self.parser.getPlaylistType() == 'HLS': debug(0, '%s _onConnectionLost', self) self.parser.updateLevelSegmentsList(self.cur_level).addCallback( self._updatePlaylistDone) else: #only for youtube (for check buffering) debug(DEBUG, '%s _onConnectionLost', self) self.fetchNextSegment() #When status changes calls 'onPlaying' and 'onPaused' hooks #callback def _onStatusChanged(self, media_engine): ''' Does something when player status change from play to pause and viceversa ''' if media_engine.status == media_engine.PLAYING: self.controller.onPlaying() self.paused_time += time.time() - self.t_paused else: self.controller.onPaused() self.t_paused = time.time() #callback def _updatePlaylistDone(self, data): ''' Called when the playlist for the current level is update ''' playlist = self.parser.playlists[self.getCurrentLevel()] debug(DEBUG + 1, '%s playlist: %s', self, pformat(playlist)) # start play if playlist has more than 2 fragments if len(playlist['segments']) > 2 and self.getCurrentSegmentIndex( ) < playlist['end_index']: self.fetchNextSegment() else: reactor.callLater(self.parser.getFragmentDuration(), self.fetchNextSegment)