Пример #1
0
        def features(direction):
            """ Get a full set of edge features """

            features = set()
            for component in carve.get_features(vec.tuples2vecs(direction)):
                features.update(vec.vecs2tuples(component))
            return features
Пример #2
0
 def features(direction):
     """ Get a full set of edge features """
     
     features = set()
     for component in carve.get_features(vec.tuples2vecs(direction)):
         features.update(vec.vecs2tuples(component))
     return features
Пример #3
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    def __init__(self, chunk, edge, padding, height_map, block_roles):
        """ Takes a pymclevel chunk as an initialiser """

        self.__block_roles = block_roles
        self.__chunk = chunk
        self.__height_map = height_map
        self.__edge = edge
        self.__edge_direction = vec.tuples2vecs(self.__edge.direction)
        self.__desert = False
        self.__ocean = False
        self.__dry = False
        self.__local_ids = chunk.Blocks.copy()
        self.__local_data = chunk.Data.copy()
        self.__seeder = ChunkSeed(chunk.world.RandomSeed, chunk.chunkPosition)
        self.__padding = padding

        self.__height_invalid = True
        self.height  # Initialise the height value
Пример #4
0
 def __init__(self, chunk, edge, padding, height_map, block_roles):
     """ Takes a pymclevel chunk as an initialiser """
     
     self.__block_roles = block_roles
     self.__chunk = chunk
     self.__height_map = height_map
     self.__edge = edge
     self.__edge_direction = vec.tuples2vecs(self.__edge.direction)
     self.__desert = False
     self.__ocean = False
     self.__dry = False
     self.__local_ids = chunk.Blocks.copy()
     self.__local_data = chunk.Data.copy()
     self.__seeder = ChunkSeed(chunk.world.RandomSeed, chunk.chunkPosition)
     self.__padding = padding
     
     self.__height_invalid = True
     self.height     # Initialise the height value
Пример #5
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 def features(direction):
     features = set()
     for component in carve.get_features(vec.tuples2vecs(direction)):
         features.update(vec.vecs2tuples(component))
     return features