Пример #1
0
clippedShellMapper.SetInputConnection(sampleImp.GetOutputPort())
clippedShellMapper.ScalarVisibilityOff()

clippedShellActor = vtk.vtkActor()
clippedShellActor.SetMapper(clippedShellMapper);

trimMapper = vtk.vtkPolyDataMapper()
trimMapper.SetInputConnection(sampleImp.GetOutputPort(0))
trimMapper.ScalarVisibilityOff()

trimActor = vtk.vtkActor()
trimActor.SetMapper(trimMapper);
trimActor.GetProperty().SetColor(0,0,1)

# Build a loop from the clipper
buildLoops = vtk.vtkContourLoopExtraction()
buildLoops.SetInputConnection(sampleImp.GetOutputPort(0))
buildLoops.Update()

# Test cell data
cookie0 = vtk.vtkCookieCutter()
cookie0.SetInputConnection(pd2cd.GetOutputPort())
cookie0.SetLoopsConnection(buildLoops.GetOutputPort())
if coloring == 0:
    cookie0.PassCellDataOff()
    cookie0.PassPointDataOff()
else:
    cookie0.PassCellDataOn()
    cookie0.PassPointDataOff()

timer = vtk.vtkTimerLog()
extract = vtk.vtkImageExtractComponents()
extract.SetInputConnection(red.GetOutputPort())
extract.SetComponents(0,1,2)

# Quantize the image into an index
quantize = vtk.vtkImageQuantizeRGBToIndex()
quantize.SetInputConnection(extract.GetOutputPort())
quantize.SetNumberOfColors(3)

# Create the pipeline
discrete = vtk.vtkDiscreteFlyingEdges2D()
discrete.SetInputConnection(quantize.GetOutputPort())
discrete.SetValue(0,0)

# Create polgons
polyLoops = vtk.vtkContourLoopExtraction()
polyLoops.SetInputConnection(discrete.GetOutputPort())

# Triangle filter because concave polygons are not rendered correctly
triF = vtk.vtkTriangleFilter()
triF.SetInputConnection(polyLoops.GetOutputPort())

# Polylines are generated
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(discrete.GetOutputPort())
mapper.ScalarVisibilityOff()

actor = vtk.vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetColor(0,0,0)
loopLines.InsertCellPoint(3)

# Along y-left-side boundary
loopLines.InsertNextCell(3)
loopLines.InsertCellPoint(4)
loopLines.InsertCellPoint(5)
loopLines.InsertCellPoint(6)

loopLines.InsertNextCell(2)
loopLines.InsertCellPoint(6)
loopLines.InsertCellPoint(7)

loopLines.InsertNextCell(2)
loopLines.InsertCellPoint(7)
loopLines.InsertCellPoint(8)

contours = vtk.vtkContourLoopExtraction()
contours.SetInputData(loopData)

mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(contours.GetOutputPort())
#mapper.SetInputData(loopData)

actor = vtk.vtkActor()
actor.SetMapper(mapper)

ren.AddActor(actor)

renWin.Render()
iren.Start()
Пример #4
0
extract = vtk.vtkImageExtractComponents()
extract.SetInputConnection(red.GetOutputPort())
extract.SetComponents(0, 1, 2)

# Quantize the image into an index
quantize = vtk.vtkImageQuantizeRGBToIndex()
quantize.SetInputConnection(extract.GetOutputPort())
quantize.SetNumberOfColors(3)

# Create the pipeline
discrete = vtk.vtkDiscreteFlyingEdges2D()
discrete.SetInputConnection(quantize.GetOutputPort())
discrete.SetValue(0, 0)

# Create polgons
polyLoops = vtk.vtkContourLoopExtraction()
polyLoops.SetInputConnection(discrete.GetOutputPort())

# Triangle filter because concave polygons are not rendered correctly
triF = vtk.vtkTriangleFilter()
triF.SetInputConnection(polyLoops.GetOutputPort())

# Polylines are generated
mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(discrete.GetOutputPort())
mapper.ScalarVisibilityOff()

actor = vtk.vtkActor()
actor.SetMapper(mapper)
actor.GetProperty().SetColor(0, 0, 0)
loopLines.InsertNextCell(2)
loopLines.InsertCellPoint(3)
loopLines.InsertCellPoint(5)

loopLines.InsertNextCell(2)
loopLines.InsertCellPoint(5)
loopLines.InsertCellPoint(8)

loopLines.InsertNextCell(2)
loopLines.InsertCellPoint(8)
loopLines.InsertCellPoint(9)

loopLines.InsertNextCell(2)
loopLines.InsertCellPoint(3)
loopLines.InsertCellPoint(6)

contours = vtk.vtkContourLoopExtraction()
contours.SetInputData(loopData)

mapper = vtk.vtkPolyDataMapper()
mapper.SetInputConnection(contours.GetOutputPort())
#mapper.SetInputData(loopData)

actor = vtk.vtkActor()
actor.SetMapper(mapper)

ren.AddActor(actor)

renWin.Render()
#iren.Start()
Пример #6
0
def runExtrusionExample(seg,
                        dsm,
                        dtm,
                        dest,
                        debug=False,
                        label=None,
                        no_dec=False,
                        no_render=False):
    # Read the terrain data
    dtmReader = vtk.vtkGDALRasterReader()
    dtmReader.SetFileName(dtm)
    dtmReader.Update()

    # Range of terrain data
    lo = dtmReader.GetOutput().GetScalarRange()[0]
    hi = dtmReader.GetOutput().GetScalarRange()[1]
    bds = dtmReader.GetOutput().GetBounds()
    #print("Bounds: {0}".format(bds))
    extent = dtmReader.GetOutput().GetExtent()
    #print("Extent: {0}".format(extent))
    origin = dtmReader.GetOutput().GetOrigin()
    #print("Origin: {0}".format(origin))
    spacing = dtmReader.GetOutput().GetSpacing()
    #print("Spacing: {0}".format(spacing))

    # Convert the terrain into a polydata.
    surface = vtk.vtkImageDataGeometryFilter()
    surface.SetInputConnection(dtmReader.GetOutputPort())

    # Make sure the polygons are planar, so need to use triangles.
    tris = vtk.vtkTriangleFilter()
    tris.SetInputConnection(surface.GetOutputPort())

    # Warp the surface by scalar values
    warp = vtk.vtkWarpScalar()
    warp.SetInputConnection(tris.GetOutputPort())
    warp.SetScaleFactor(1)
    warp.UseNormalOn()
    warp.SetNormal(0, 0, 1)
    warp.Update()

    # Read the segmentation of buildings
    segmentationReader = vtk.vtkGDALRasterReader()
    segmentationReader.SetFileName(seg)
    segmentationReader.Update()
    segmentation = segmentationReader.GetOutput()
    scalarName = segmentation.GetPointData().GetScalars().GetName()
    segmentationNp = dsa.WrapDataObject(segmentation)
    scalars = segmentationNp.PointData[scalarName]
    labels = numpy.unique(scalars)
    print("All labels: {}".format(labels))

    if (debug):
        segmentationWriter = vtk.vtkXMLImageDataWriter()
        segmentationWriter.SetFileName("segmentation.vti")
        segmentationWriter.SetInputConnection(
            segmentationReader.GetOutputPort())
        segmentationWriter.Update()

        segmentation = segmentationReader.GetOutput()
        sb = segmentation.GetBounds()
        print("segmentation bounds: \t{}".format(sb))

    # Extract polygons
    contours = vtk.vtkDiscreteFlyingEdges2D()
    #contours = vtk.vtkMarchingSquares()
    contours.SetInputConnection(segmentationReader.GetOutputPort())
    if (label):
        labels = label
    contours.SetNumberOfContours(len(labels))
    for i in range(len(labels)):
        contours.SetValue(i, labels[i])
    #print("DFE: {0}".format(contours.GetOutput()))

    if (debug):
        contoursWriter = vtk.vtkXMLPolyDataWriter()
        contoursWriter.SetFileName("contours.vtp")
        contoursWriter.SetInputConnection(contours.GetOutputPort())
        contoursWriter.Update()
        contoursData = contours.GetOutput()
        cb = contoursData.GetBounds()
        print("contours bounds: \t{}".format(cb))

    if (not no_dec):
        # combine lines into a polyline
        stripperContours = vtk.vtkStripper()
        stripperContours.SetInputConnection(contours.GetOutputPort())
        stripperContours.SetMaximumLength(3000)

        if (debug):
            stripperWriter = vtk.vtkXMLPolyDataWriter()
            stripperWriter.SetFileName("stripper.vtp")
            stripperWriter.SetInputConnection(stripperContours.GetOutputPort())
            stripperWriter.Update()

        # decimate polylines
        decimateContours = vtk.vtkDecimatePolylineFilter()
        decimateContours.SetMaximumError(0.01)
        decimateContours.SetInputConnection(stripperContours.GetOutputPort())

        if (debug):
            decimateWriter = vtk.vtkXMLPolyDataWriter()
            decimateWriter.SetFileName("decimate.vtp")
            decimateWriter.SetInputConnection(decimateContours.GetOutputPort())
            decimateWriter.Update()

        contours = decimateContours

    # Create loops
    loops = vtk.vtkContourLoopExtraction()
    loops.SetInputConnection(contours.GetOutputPort())

    if (debug):
        loopsWriter = vtk.vtkXMLPolyDataWriter()
        loopsWriter.SetFileName("loops.vtp")
        loopsWriter.SetInputConnection(loops.GetOutputPort())
        loopsWriter.Update()

    # Read the DSM
    dsmReader = vtk.vtkGDALRasterReader()
    dsmReader.SetFileName(dsm)
    dsmReader.Update()

    fit = vtk.vtkFitToHeightMapFilter()
    fit.SetInputConnection(loops.GetOutputPort())
    fit.SetHeightMapConnection(dsmReader.GetOutputPort())
    fit.UseHeightMapOffsetOn()
    fit.SetFittingStrategyToPointMaximumHeight()

    # Extrude polygon down to surface
    extrude = vtk.vtkTrimmedExtrusionFilter()
    #extrude.SetInputData(polygons)
    extrude.SetInputConnection(fit.GetOutputPort())
    extrude.SetTrimSurfaceConnection(warp.GetOutputPort())
    extrude.SetExtrusionDirection(0, 0, 1)
    extrude.CappingOn()

    extrudeWriter = vtk.vtkXMLPolyDataWriter()
    extrudeWriter.SetFileName(dest)
    extrudeWriter.SetInputConnection(extrude.GetOutputPort())
    extrudeWriter.Update()

    if (not no_render):
        # Create the RenderWindow, Renderer
        #
        ren = vtk.vtkRenderer()
        renWin = vtk.vtkRenderWindow()
        renWin.AddRenderer(ren)

        iren = vtk.vtkRenderWindowInteractor()
        iren.SetRenderWindow(renWin)

        # Create pipeline. Load terrain data.
        lut = vtk.vtkLookupTable()
        lut.SetHueRange(0.6, 0)
        lut.SetSaturationRange(1.0, 0)
        lut.SetValueRange(0.5, 1.0)

        # Show the terrain
        dtmMapper = vtk.vtkPolyDataMapper()
        dtmMapper.SetInputConnection(warp.GetOutputPort())
        dtmMapper.SetScalarRange(lo, hi)
        dtmMapper.SetLookupTable(lut)

        dtmActor = vtk.vtkActor()
        dtmActor.SetMapper(dtmMapper)

        # show the buildings
        trisExtrude = vtk.vtkTriangleFilter()
        trisExtrude.SetInputConnection(extrude.GetOutputPort())

        mapper = vtk.vtkPolyDataMapper()
        mapper.SetInputConnection(trisExtrude.GetOutputPort())
        mapper.ScalarVisibilityOff()

        actor = vtk.vtkActor()
        actor.SetMapper(mapper)

        # Render it
        ren.AddActor(dtmActor)
        ren.AddActor(actor)

        ren.GetActiveCamera().Elevation(-60)
        ren.ResetCamera()

        renWin.Render()
        iren.Start()
Пример #7
0
def main(args):
    parser = argparse.ArgumentParser(
        description='Generate building outlines given a segmentation map')
    parser.add_argument("segmentation",
                        help="Input image file (tif) with labeled buildings")
    parser.add_argument(
        "outlines", help="Output vector file (geojson) with building outlines")
    parser.add_argument('-l',
                        "--label",
                        type=int,
                        nargs="*",
                        help="Label value(s) used for buildings outlines."
                        "If not specified, all values are used.")
    parser.add_argument("--no_decimation",
                        action="store_true",
                        help="Do not decimate the contours")
    parser.add_argument("--debug",
                        action="store_true",
                        help="Save intermediate results")
    args = parser.parse_args(args)

    # Read the segmentation of buildings
    segmentationReader = vtk.vtkGDALRasterReader()
    segmentationReader.SetFileName(args.segmentation)
    segmentationReader.Update()
    # MAP_PROJECTION is not available for some reason.
    # proj4Srs = segmentationReader.GetOutput().GetFieldData().
    #                GetArray('MAP_PROJECTION').GetValue(0)
    segmentationReaderGdal = gdal.Open(args.segmentation, gdal.GA_ReadOnly)
    segmentationSrsWkt = segmentationReaderGdal.GetProjection()

    segmentationC2p = vtk.vtkCellDataToPointData()
    segmentationC2p.SetInputConnection(segmentationReader.GetOutputPort())
    segmentationC2p.PassCellDataOn()
    segmentationC2p.Update()
    segmentation = segmentationC2p.GetOutput()

    scalarName = segmentation.GetCellData().GetScalars().GetName()
    segmentationNp = dsa.WrapDataObject(segmentation)
    scalars = segmentationNp.CellData[scalarName]
    labels = numpy.unique(scalars)

    if (args.debug):
        segmentationWriter = vtk.vtkXMLImageDataWriter()
        segmentationWriter.SetFileName("segmentation.vti")
        segmentationWriter.SetInputConnection(
            segmentationReader.GetOutputPort())
        segmentationWriter.Update()

        sb = segmentation.GetBounds()
        print("segmentation bounds: \t{}".format(sb))

    # Extract polygons
    contours = vtk.vtkDiscreteFlyingEdges2D()
    contours.SetInputConnection(segmentationC2p.GetOutputPort())
    if (args.label):
        print("Contouring on {} of {}".format(args.label, labels))
        labels = args.label
    else:
        print("Contouring on {} of {}".format(labels, labels))
    contours.SetNumberOfContours(len(labels))
    for i in range(len(labels)):
        contours.SetValue(i, labels[i])

    if (args.debug):
        contoursWriter = vtk.vtkXMLPolyDataWriter()
        contoursWriter.SetFileName("contours.vtp")
        contoursWriter.SetInputConnection(contours.GetOutputPort())
        contoursWriter.Update()
        contoursData = contours.GetOutput()
        cb = contoursData.GetBounds()
        print("contours bounds: \t{}".format(cb))

    if (not args.no_decimation):
        # combine lines into a polyline
        stripperContours = vtk.vtkStripper()
        stripperContours.SetInputConnection(contours.GetOutputPort())
        stripperContours.SetMaximumLength(3000)

        if (args.debug):
            stripperWriter = vtk.vtkXMLPolyDataWriter()
            stripperWriter.SetFileName("stripper.vtp")
            stripperWriter.SetInputConnection(stripperContours.GetOutputPort())
            stripperWriter.Update()

        # decimate polylines
        decimateContours = vtk.vtkDecimatePolylineFilter()
        decimateContours.SetMaximumError(0.01)
        decimateContours.SetInputConnection(stripperContours.GetOutputPort())

        if (args.debug):
            decimateWriter = vtk.vtkXMLPolyDataWriter()
            decimateWriter.SetFileName("decimate.vtp")
            decimateWriter.SetInputConnection(decimateContours.GetOutputPort())
            decimateWriter.Update()

        contours = decimateContours

    # Create loops
    loopsExtraction = vtk.vtkContourLoopExtraction()
    loopsExtraction.SetInputConnection(contours.GetOutputPort())
    loopsExtraction.Update()
    loops = loopsExtraction.GetOutput()

    if (args.debug):
        loopsWriter = vtk.vtkXMLPolyDataWriter()
        loopsWriter.SetFileName("loops.vtp")
        loopsWriter.SetInputConnection(loopsExtraction.GetOutputPort())
        loopsWriter.Update()

    # Create the output Driver
    outDriver = ogr.GetDriverByName('GeoJSON')

    # spatial reference
    # outSrs = OGRSpatialReference()

    # Create the output GeoJSON
    outDataSource = outDriver.CreateDataSource(args.outlines)
    outSrs = osr.SpatialReference(segmentationSrsWkt)
    outLayer = outDataSource.CreateLayer("buildings",
                                         srs=outSrs,
                                         geom_type=ogr.wkbPolygon)

    # Get the output Layer's Feature Definition
    featureDefn = outLayer.GetLayerDefn()

    polys = loops.GetPolys()
    polys.InitTraversal()
    idList = vtk.vtkIdList()
    while polys.GetNextCell(idList):
        ring = ogr.Geometry(ogr.wkbLinearRing)
        for i in range(idList.GetNumberOfIds()):
            point = loops.GetPoint(idList.GetId(i))
            ring.AddPoint(point[0], point[1])
        idList.Initialize()
        # create a polygon geometry
        poly = ogr.Geometry(ogr.wkbPolygon)
        poly.AddGeometry(ring)
        # create a new feature that contains the geometry
        outFeature = ogr.Feature(featureDefn)
        outFeature.SetGeometry(poly)
        # add the feature to the layer
        outLayer.CreateFeature(outFeature)
        outFeature = None

    # Save and close DataSources
    outDataSource = None
Пример #8
0
def main(args):
    # Demonstrate generation of extruded objects from a segmentation map, where
    # the extrusion is trimmed by a terrain surface.
    parser = argparse.ArgumentParser(
        description=
        'Generate extruded buildings given a segmentation map, DSM and DTM')
    parser.add_argument("segmentation", help="Image with labeled buildings")
    parser.add_argument("dsm", help="Digital surface model (DSM)")
    parser.add_argument("dtm", help="Digital terain model (DTM)")
    parser.add_argument("destination",
                        help="Extruded buildings polygonal file (.vtp)")
    parser.add_argument(
        '-l',
        "--label",
        type=int,
        nargs="*",
        help="Label value(s) used for buildings outlines."
        "If not specified, [6, 17] (buildings, roads) are used.")
    parser.add_argument("--no_decimation",
                        action="store_true",
                        help="Do not decimate the contours")
    parser.add_argument("--no_render",
                        action="store_true",
                        help="Do not render")
    parser.add_argument("--debug",
                        action="store_true",
                        help="Save intermediate results")
    args = parser.parse_args(args)

    # Read the terrain data
    print("Reading and warping the DTM ...")
    dtmReader = vtk.vtkGDALRasterReader()
    dtmReader.SetFileName(args.dtm)

    dtmC2p = vtk.vtkCellDataToPointData()
    dtmC2p.SetInputConnection(dtmReader.GetOutputPort())
    dtmC2p.Update()

    # Range of terrain data
    lo = dtmC2p.GetOutput().GetScalarRange()[0]
    hi = dtmC2p.GetOutput().GetScalarRange()[1]

    # Convert the terrain into a polydata.
    surface = vtk.vtkImageDataGeometryFilter()
    surface.SetInputConnection(dtmC2p.GetOutputPort())

    # Make sure the polygons are planar, so need to use triangles.
    tris = vtk.vtkTriangleFilter()
    tris.SetInputConnection(surface.GetOutputPort())

    # Warp the surface by scalar values
    warp = vtk.vtkWarpScalar()
    warp.SetInputConnection(tris.GetOutputPort())
    warp.SetScaleFactor(1)
    warp.UseNormalOn()
    warp.SetNormal(0, 0, 1)
    warp.Update()

    # Read the segmentation of buildings. Original data in GDAL is cell data.
    # Point data is interpolated.
    print("Reading the segmentation ...")
    segmentationReader = vtk.vtkGDALRasterReader()
    segmentationReader.SetFileName(args.segmentation)

    segmentationC2p = vtk.vtkCellDataToPointData()
    segmentationC2p.SetInputConnection(segmentationReader.GetOutputPort())
    segmentationC2p.PassCellDataOn()
    segmentationC2p.Update()
    segmentation = segmentationC2p.GetOutput()

    if (args.debug):
        segmentationWriter = vtk.vtkXMLImageDataWriter()
        segmentationWriter.SetFileName("segmentation.vti")
        segmentationWriter.SetInputConnection(segmentationC2p.GetOutputPort())
        segmentationWriter.Update()

        segmentation = segmentationC2p.GetOutput()
        sb = segmentation.GetBounds()
        print("segmentation bounds: \t{}".format(sb))

    # Extract polygons
    # as an alternative, could use vtk.vtkMarchingSquares()
    contours = vtk.vtkDiscreteFlyingEdges2D()
    contours.SetInputConnection(segmentationC2p.GetOutputPort())
    # default labels
    # 2 -- no building
    # 6 -- building
    # 17 -- road or highway
    # 65 -- don't score
    labels = [6, 17]
    if (args.label):
        labels = args.label
    if (args.debug):
        scalarName = segmentation.GetCellData().GetScalars().GetName()
        segmentationNp = dsa.WrapDataObject(segmentation)
        scalars = segmentationNp.CellData[scalarName]
        allLabels = numpy.unique(scalars)
        print("Contouring on labels: {} of {}".format(labels, allLabels))
    else:
        print("Contouring on labels: {}".format(labels))
    contours.SetNumberOfContours(len(labels))
    for i in range(len(labels)):
        contours.SetValue(i, labels[i])

    if (args.debug):
        contoursWriter = vtk.vtkXMLPolyDataWriter()
        contoursWriter.SetFileName("contours.vtp")
        contoursWriter.SetInputConnection(contours.GetOutputPort())
        contoursWriter.Update()
        contoursData = contours.GetOutput()
        cb = contoursData.GetBounds()
        print("contours bounds: \t{}".format(cb))

    if (not args.no_decimation):
        print("Decimating the contours ...")
        # combine lines into a polyline
        stripperContours = vtk.vtkStripper()
        stripperContours.SetInputConnection(contours.GetOutputPort())
        stripperContours.SetMaximumLength(3000)

        if (args.debug):
            stripperWriter = vtk.vtkXMLPolyDataWriter()
            stripperWriter.SetFileName("stripper.vtp")
            stripperWriter.SetInputConnection(stripperContours.GetOutputPort())
            stripperWriter.Update()

        # decimate polylines
        decimateContours = vtk.vtkDecimatePolylineFilter()
        decimateContours.SetMaximumError(0.01)
        decimateContours.SetInputConnection(stripperContours.GetOutputPort())

        if (args.debug):
            decimateWriter = vtk.vtkXMLPolyDataWriter()
            decimateWriter.SetFileName("decimate.vtp")
            decimateWriter.SetInputConnection(decimateContours.GetOutputPort())
            decimateWriter.Update()

        contours = decimateContours

    # Create loops
    print("Creating the loops ...")
    loops = vtk.vtkContourLoopExtraction()
    loops.SetInputConnection(contours.GetOutputPort())

    if (args.debug):
        loopsWriter = vtk.vtkXMLPolyDataWriter()
        loopsWriter.SetFileName("loops.vtp")
        loopsWriter.SetInputConnection(loops.GetOutputPort())
        loopsWriter.Update()

    # Read the DSM
    print("Reading the DSM ...")
    dsmReader = vtk.vtkGDALRasterReader()
    dsmReader.SetFileName(args.dsm)

    dsmC2p = vtk.vtkCellDataToPointData()
    dsmC2p.SetInputConnection(dsmReader.GetOutputPort())
    dsmC2p.Update()

    print("Extruding the buildings ...")
    fit = vtk.vtkFitToHeightMapFilter()
    fit.SetInputConnection(loops.GetOutputPort())
    fit.SetHeightMapConnection(dsmC2p.GetOutputPort())
    fit.UseHeightMapOffsetOn()
    fit.SetFittingStrategyToPointMaximumHeight()

    if (args.debug):
        fitWriter = vtk.vtkXMLPolyDataWriter()
        fitWriter.SetFileName("fit.vtp")
        fitWriter.SetInputConnection(fit.GetOutputPort())
        fitWriter.Update()

    # Extrude polygon down to surface
    extrude = vtk.vtkTrimmedExtrusionFilter()
    extrude.SetInputConnection(fit.GetOutputPort())
    extrude.SetTrimSurfaceConnection(warp.GetOutputPort())
    extrude.SetExtrusionDirection(0, 0, 1)
    extrude.CappingOn()

    extrudeWriter = vtk.vtkXMLPolyDataWriter()
    extrudeWriter.SetFileName(args.destination)
    extrudeWriter.SetInputConnection(extrude.GetOutputPort())
    extrudeWriter.Update()

    if (not args.no_render):
        # Create the RenderWindow, Renderer
        #
        ren = vtk.vtkRenderer()
        renWin = vtk.vtkRenderWindow()
        renWin.AddRenderer(ren)

        iren = vtk.vtkRenderWindowInteractor()
        iren.SetRenderWindow(renWin)

        # Create pipeline. Load terrain data.
        lut = vtk.vtkLookupTable()
        lut.SetHueRange(0.6, 0)
        lut.SetSaturationRange(1.0, 0)
        lut.SetValueRange(0.5, 1.0)

        # Show the terrain
        dtmMapper = vtk.vtkPolyDataMapper()
        dtmMapper.SetInputConnection(warp.GetOutputPort())
        dtmMapper.SetScalarRange(lo, hi)
        dtmMapper.SetLookupTable(lut)

        dtmActor = vtk.vtkActor()
        dtmActor.SetMapper(dtmMapper)

        # show the buildings
        trisExtrude = vtk.vtkTriangleFilter()
        trisExtrude.SetInputConnection(extrude.GetOutputPort())

        mapper = vtk.vtkPolyDataMapper()
        mapper.SetInputConnection(trisExtrude.GetOutputPort())
        mapper.ScalarVisibilityOff()

        actor = vtk.vtkActor()
        actor.SetMapper(mapper)

        # Render it
        ren.AddActor(dtmActor)
        ren.AddActor(actor)

        ren.GetActiveCamera().Elevation(-60)
        ren.ResetCamera()

        renWin.Render()
        iren.Start()
Пример #9
0
  tubes.CappingOn()
  tubes.SidesShareVerticesOff()
  tubes.SetNumberOfSides(12)
  tubes.SetRadius(1.0)

  edgeMapper = vtk.vtkPolyDataMapper()
  edgeMapper.ScalarVisibilityOff()
  edgeMapper.SetInputConnection(tubes.GetOutputPort())

  actor = vtk.vtkActor()
  actor.SetMapper(edgeMapper)
  prop = actor.GetProperty()
  prop.SetColor(yellow)
  actors.append(actor)

  extractor = vtk.vtkContourLoopExtraction()
  extractor.SetInputConnection(cutStrips.GetOutputPort())
  extractor.SetNormal(0,0.0,1.0)

  if os.name == 'nt':
    extractor.SetOutputModeToPolygons()
  extractor.SetLoopClosureToAll()
  extractor.Update()

  nextContour = extractor.GetOutput()
  appendFilter.AddInputData(nextContour)

appendFilter.Update()

renderers[2].SetBackground(.1,.2,.3)