Пример #1
0
    def ready_arm(self, goal):
        if self.ready_arm_server.is_preempt_requested():
            rospy.loginfo('%s: preempted' % ACTION_NAME)
            self.move_arm_client.cancel_goal()
            self.ready_arm_server.set_preempted()

        if move_arm_joint_goal(self.move_arm_client,
                               ARM_JOINTS,
                               READY_POSITION,
                               collision_operations=goal.collision_operations):
            self.ready_arm_server.set_succeeded()
        else:
            rospy.logerr('%s: failed to ready arm, aborting', ACTION_NAME)
            self.ready_arm_server.set_aborted()
Пример #2
0
 def ready_arm(self, goal):
     if self.ready_arm_server.is_preempt_requested():
         rospy.loginfo('%s: preempted' % ACTION_NAME)
         self.move_arm_client.cancel_goal()
         self.ready_arm_server.set_preempted()
         
     if move_arm_joint_goal(self.move_arm_client,
                            ARM_JOINTS,
                            READY_POSITION,
                            collision_operations=goal.collision_operations):
         self.ready_arm_server.set_succeeded()
     else:
         rospy.logerr('%s: failed to ready arm, aborting', ACTION_NAME)
         self.ready_arm_server.set_aborted()
    def lift_object(self, goal):
        if self.action_server.is_preempt_requested():
            rospy.loginfo("%s: preempted" % ACTION_NAME)
            self.action_server.set_preempted()

        collision_support_surface_name = goal.collision_support_surface_name

        # disable collisions between grasped object and table
        collision_operation1 = CollisionOperation()
        collision_operation1.object1 = CollisionOperation.COLLISION_SET_ATTACHED_OBJECTS
        collision_operation1.object2 = collision_support_surface_name
        collision_operation1.operation = CollisionOperation.DISABLE

        # disable collisions between gripper and table
        collision_operation2 = CollisionOperation()
        collision_operation2.object1 = GRIPPER_GROUP_NAME
        collision_operation2.object2 = collision_support_surface_name
        collision_operation2.operation = CollisionOperation.DISABLE

        ordered_collision_operations = OrderedCollisionOperations()
        ordered_collision_operations.collision_operations = [collision_operation1, collision_operation2]

        gripper_paddings = [LinkPadding(l, 0.0) for l in GRIPPER_LINKS]

        # this is a hack to make arm lift an object faster
        obj = AttachedCollisionObject()
        obj.object.header.stamp = rospy.Time.now()
        obj.object.header.frame_id = GRIPPER_LINK_FRAME
        obj.object.operation.operation = CollisionObjectOperation.REMOVE
        obj.object.id = collision_support_surface_name
        obj.link_name = GRIPPER_LINK_FRAME
        obj.touch_links = GRIPPER_LINKS
        self.attached_object_pub.publish(obj)

        current_state = rospy.wait_for_message("l_arm_controller/state", FollowJointTrajectoryFeedback)
        joint_names = current_state.joint_names
        joint_positions = current_state.actual.positions
        start_angles = [joint_positions[joint_names.index(jn)] for jn in ARM_JOINTS]
        start_angles[0] = start_angles[0] - 0.3  # move shoulder up a bit

        if not move_arm_joint_goal(
            self.move_arm_client,
            ARM_JOINTS,
            start_angles,
            link_padding=gripper_paddings,
            collision_operations=ordered_collision_operations,
        ):
            self.action_server.set_aborted()
            return

        self.start_audio_recording_srv(InfomaxAction.LIFT, goal.category_id)

        if move_arm_joint_goal(
            self.move_arm_client,
            ARM_JOINTS,
            LIFT_POSITION,
            link_padding=gripper_paddings,
            collision_operations=ordered_collision_operations,
        ):
            # check if are still holding an object after lift is done
            grasp_status = self.get_grasp_status_srv()

            # if the object is still in hand after lift is done we are good
            if grasp_status.is_hand_occupied:
                sound_msg = self.stop_audio_recording_srv(True)
                self.action_server.set_succeeded(LiftObjectResult(sound_msg.recorded_sound))
                return

        self.stop_audio_recording_srv(False)
        rospy.logerr("%s: attempted lift failed" % ACTION_NAME)
        self.action_server.set_aborted()
        return
    def put_down_at(self, goal):
        if self.action_server.is_preempt_requested():
            rospy.loginfo('%s: preempted' % ACTION_NAME)
            self.action_server.set_preempted()

        bbox_center = self.find_cluster_bounding_box_center(
            goal.graspable_object.cluster)
        if not bbox_center: self.action_server.set_aborted()

        goal.target_location.z = bbox_center.z
        x_dist = goal.target_location.x - bbox_center.x
        y_dist = goal.target_location.y - bbox_center.y

        target = goal.graspable_object
        target.cluster.points = [
            Point32(p.x + x_dist, p.y + y_dist, p.z)
            for p in target.cluster.points
        ]

        collision_object_name = goal.collision_object_name
        collision_support_surface_name = goal.collision_support_surface_name

        ik_solution = self.find_grasp_pose(target, collision_object_name,
                                           collision_support_surface_name)

        if ik_solution:
            # disable collisions between gripper and target object
            ordered_collision_operations = OrderedCollisionOperations()
            collision_operation = CollisionOperation()
            collision_operation.object1 = collision_object_name
            collision_operation.object2 = GRIPPER_GROUP_NAME
            collision_operation.operation = CollisionOperation.DISABLE

            # disable collisions between gripper and table
            collision_operation2 = CollisionOperation()
            collision_operation2.object1 = collision_support_surface_name
            collision_operation2.object2 = GRIPPER_GROUP_NAME
            collision_operation2.operation = CollisionOperation.DISABLE
            collision_operation2.penetration_distance = 0.01

            # disable collisions between arm and table
            collision_operation3 = CollisionOperation()
            collision_operation3.object1 = collision_support_surface_name
            collision_operation3.object2 = ARM_GROUP_NAME
            collision_operation3.operation = CollisionOperation.DISABLE
            collision_operation3.penetration_distance = 0.01

            ordered_collision_operations.collision_operations = [
                collision_operation, collision_operation2, collision_operation3
            ]

            # set gripper padding to 0
            gripper_paddings = [LinkPadding(l, 0.0) for l in GRIPPER_LINKS]
            gripper_paddings.extend([LinkPadding(l, 0.0) for l in ARM_LINKS])

            # move into pre-grasp pose
            if not move_arm_joint_goal(
                    self.move_arm_client,
                    ik_solution.joint_state.name,
                    ik_solution.joint_state.position,
                    link_padding=gripper_paddings,
                    collision_operations=ordered_collision_operations):
                rospy.logerr('%s: attempted grasp failed' % ACTION_NAME)
                self.action_server.set_aborted()
                return

            # record put down sound with 0.5 second padding before and after
            self.start_audio_recording_srv(InfomaxAction.GRASP,
                                           goal.category_id)
            rospy.sleep(0.5)
            self.open_gripper()
            rospy.sleep(0.5)
            sound_msg = self.stop_audio_recording_srv(True)

            obj = AttachedCollisionObject()
            obj.object.header.stamp = rospy.Time.now()
            obj.object.header.frame_id = GRIPPER_LINK_FRAME
            obj.object.operation.operation = CollisionObjectOperation.DETACH_AND_ADD_AS_OBJECT
            obj.object.id = collision_object_name
            obj.link_name = GRIPPER_LINK_FRAME
            obj.touch_links = GRIPPER_LINKS

            self.attached_object_pub.publish(obj)
            self.action_server.set_succeeded(
                PutDownAtResult(sound_msg.recorded_sound))
            return

        self.stop_audio_recording_srv(False)
        rospy.logerr('%s: attempted put down failed' % ACTION_NAME)
        self.action_server.set_aborted()
    def grasp_object(self, goal):
        if self.action_server.is_preempt_requested():
            rospy.loginfo('%s: preempted' % ACTION_NAME)
            self.action_server.set_preempted()

        target = goal.graspable_object
        collision_object_name = goal.collision_object_name
        collision_support_surface_name = goal.collision_support_surface_name

        ik_solution = self.find_grasp_pose(target, collision_object_name,
                                           collision_support_surface_name)

        if ik_solution:
            # disable collisions between gripper and target object
            ordered_collision_operations = OrderedCollisionOperations()
            collision_operation1 = CollisionOperation()
            collision_operation1.object1 = collision_object_name
            collision_operation1.object2 = GRIPPER_GROUP_NAME
            collision_operation1.operation = CollisionOperation.DISABLE

            collision_operation2 = CollisionOperation()
            collision_operation2.object1 = collision_support_surface_name
            collision_operation2.object2 = GRIPPER_GROUP_NAME
            collision_operation2.operation = CollisionOperation.DISABLE
            #            collision_operation2.penetration_distance = 0.02

            ordered_collision_operations.collision_operations = [
                collision_operation1, collision_operation2
            ]

            # set gripper padding to 0
            gripper_paddings = [LinkPadding(l, 0.0) for l in GRIPPER_LINKS]
            gripper_paddings.extend([LinkPadding(l, 0.0) for l in ARM_LINKS])

            self.open_gripper()

            # move into pre-grasp pose
            if not move_arm_joint_goal(
                    self.move_arm_client,
                    ik_solution.joint_state.name,
                    ik_solution.joint_state.position,
                    link_padding=gripper_paddings,
                    collision_operations=ordered_collision_operations):
                rospy.logerr('%s: attempted grasp failed' % ACTION_NAME)
                self.action_server.set_aborted()
                return

            # record grasping sound with 0.5 second padding before and after
            self.start_audio_recording_srv(InfomaxAction.GRASP,
                                           goal.category_id)
            rospy.sleep(0.5)
            grasp_successful = self.close_gripper()
            rospy.sleep(0.5)

            # if grasp was successful, attach it to the gripper
            if grasp_successful:
                sound_msg = self.stop_audio_recording_srv(True)

                obj = AttachedCollisionObject()
                obj.object.header.stamp = rospy.Time.now()
                obj.object.header.frame_id = GRIPPER_LINK_FRAME
                obj.object.operation.operation = CollisionObjectOperation.ATTACH_AND_REMOVE_AS_OBJECT
                obj.object.id = collision_object_name
                obj.link_name = GRIPPER_LINK_FRAME
                obj.touch_links = GRIPPER_LINKS

                self.attached_object_pub.publish(obj)
                self.action_server.set_succeeded(
                    GraspObjectResult(sound_msg.recorded_sound))
                return

        self.stop_audio_recording_srv(False)
        rospy.logerr('%s: attempted grasp failed' % ACTION_NAME)
        self.action_server.set_aborted()
    def place_object(self, goal):
        if self.action_server.is_preempt_requested():
            rospy.loginfo('%s: preempted' % ACTION_NAME)
            self.action_server.set_preempted()

        collision_object_name = goal.collision_object_name
        collision_support_surface_name = goal.collision_support_surface_name

        # check that we have something in hand before placing it
        grasp_status = self.get_grasp_status_srv()

        # if the object is still in hand after lift is done we are good
        if not grasp_status.is_hand_occupied:
            rospy.logerr('%s: gripper empty, nothing to place' % ACTION_NAME)
            self.action_server.set_aborted()
            return

        gripper_paddings = [LinkPadding(l, 0.0) for l in GRIPPER_LINKS]

        # disable collisions between attached object and table
        collision_operation1 = CollisionOperation()
        collision_operation1.object1 = CollisionOperation.COLLISION_SET_ATTACHED_OBJECTS
        collision_operation1.object2 = collision_support_surface_name
        collision_operation1.operation = CollisionOperation.DISABLE

        # disable collisions between gripper and table
        collision_operation2 = CollisionOperation()
        collision_operation2.object1 = collision_support_surface_name
        collision_operation2.object2 = GRIPPER_GROUP_NAME
        collision_operation2.operation = CollisionOperation.DISABLE
        collision_operation2.penetration_distance = 0.01

        # disable collisions between arm and table
        collision_operation3 = CollisionOperation()
        collision_operation3.object1 = collision_support_surface_name
        collision_operation3.object2 = ARM_GROUP_NAME
        collision_operation3.operation = CollisionOperation.DISABLE
        collision_operation3.penetration_distance = 0.01

        ordered_collision_operations = OrderedCollisionOperations()
        ordered_collision_operations.collision_operations = [
            collision_operation1, collision_operation2, collision_operation3
        ]

        self.start_audio_recording_srv(InfomaxAction.PLACE, goal.category_id)

        if move_arm_joint_goal(
                self.move_arm_client,
                ARM_JOINTS,
                PLACE_POSITION,
                link_padding=gripper_paddings,
                collision_operations=ordered_collision_operations):
            sound_msg = None
            grasp_status = self.get_grasp_status_srv()

            self.open_gripper()
            rospy.sleep(0.5)

            # if after lowering arm gripper is still holding an object life's good
            if grasp_status.is_hand_occupied:
                sound_msg = self.stop_audio_recording_srv(True)
            else:
                self.stop_audio_recording_srv(False)

            obj = AttachedCollisionObject()
            obj.object.header.stamp = rospy.Time.now()
            obj.object.header.frame_id = GRIPPER_LINK_FRAME
            obj.object.operation.operation = CollisionObjectOperation.DETACH_AND_ADD_AS_OBJECT
            obj.object.id = collision_object_name
            obj.link_name = GRIPPER_LINK_FRAME
            obj.touch_links = GRIPPER_LINKS
            self.attached_object_pub.publish(obj)

            if sound_msg:
                self.action_server.set_succeeded(
                    PlaceObjectResult(sound_msg.recorded_sound))
                return
            else:
                self.action_server.set_aborted()
                return

        self.stop_audio_recording_srv(False)
        rospy.logerr('%s: attempted place failed' % ACTION_NAME)
        self.action_server.set_aborted()
 def place_object(self, goal):
     if self.action_server.is_preempt_requested():
         rospy.loginfo('%s: preempted' % ACTION_NAME)
         self.action_server.set_preempted()
         
     collision_object_name = goal.collision_object_name
     collision_support_surface_name = goal.collision_support_surface_name
     
     # check that we have something in hand before placing it
     grasp_status = self.get_grasp_status_srv()
     
     # if the object is still in hand after lift is done we are good
     if not grasp_status.is_hand_occupied:
         rospy.logerr('%s: gripper empty, nothing to place' % ACTION_NAME)
         self.action_server.set_aborted()
         return
         
     gripper_paddings = [LinkPadding(l,0.0) for l in GRIPPER_LINKS]
     
     # disable collisions between attached object and table
     collision_operation1 = CollisionOperation()
     collision_operation1.object1 = CollisionOperation.COLLISION_SET_ATTACHED_OBJECTS
     collision_operation1.object2 = collision_support_surface_name
     collision_operation1.operation = CollisionOperation.DISABLE
     
     # disable collisions between gripper and table
     collision_operation2 = CollisionOperation()
     collision_operation2.object1 = collision_support_surface_name
     collision_operation2.object2 = GRIPPER_GROUP_NAME
     collision_operation2.operation = CollisionOperation.DISABLE
     collision_operation2.penetration_distance = 0.01
     
     # disable collisions between arm and table
     collision_operation3 = CollisionOperation()
     collision_operation3.object1 = collision_support_surface_name
     collision_operation3.object2 = ARM_GROUP_NAME
     collision_operation3.operation = CollisionOperation.DISABLE
     collision_operation3.penetration_distance = 0.01
     
     ordered_collision_operations = OrderedCollisionOperations()
     ordered_collision_operations.collision_operations = [collision_operation1, collision_operation2, collision_operation3]
     
     self.start_audio_recording_srv(InfomaxAction.PLACE, goal.category_id)
     
     if move_arm_joint_goal(self.move_arm_client,
                            ARM_JOINTS,
                            PLACE_POSITION,
                            link_padding=gripper_paddings,
                            collision_operations=ordered_collision_operations):
         sound_msg = None
         grasp_status = self.get_grasp_status_srv()
         
         self.open_gripper()
         rospy.sleep(0.5)
         
         # if after lowering arm gripper is still holding an object life's good
         if grasp_status.is_hand_occupied:
             sound_msg = self.stop_audio_recording_srv(True)
         else:
             self.stop_audio_recording_srv(False)
             
         obj = AttachedCollisionObject()
         obj.object.header.stamp = rospy.Time.now()
         obj.object.header.frame_id = GRIPPER_LINK_FRAME
         obj.object.operation.operation = CollisionObjectOperation.DETACH_AND_ADD_AS_OBJECT
         obj.object.id = collision_object_name
         obj.link_name = GRIPPER_LINK_FRAME
         obj.touch_links = GRIPPER_LINKS
         self.attached_object_pub.publish(obj)
         
         if sound_msg:
             self.action_server.set_succeeded(PlaceObjectResult(sound_msg.recorded_sound))
             return
         else:
             self.action_server.set_aborted()
             return
             
     self.stop_audio_recording_srv(False)
     rospy.logerr('%s: attempted place failed' % ACTION_NAME)
     self.action_server.set_aborted()
    def grasp_object(self, goal):
        if self.action_server.is_preempt_requested():
            rospy.loginfo('%s: preempted' % ACTION_NAME)
            self.action_server.set_preempted()
            
        target = goal.graspable_object
        collision_object_name = goal.collision_object_name
        collision_support_surface_name = goal.collision_support_surface_name
        
        ik_solution = self.find_grasp_pose(target, collision_object_name, collision_support_surface_name)
        
        if ik_solution:
            # disable collisions between gripper and target object
            ordered_collision_operations = OrderedCollisionOperations()
            collision_operation1 = CollisionOperation()
            collision_operation1.object1 = collision_object_name
            collision_operation1.object2 = GRIPPER_GROUP_NAME
            collision_operation1.operation = CollisionOperation.DISABLE
            
            collision_operation2 = CollisionOperation()
            collision_operation2.object1 = collision_support_surface_name
            collision_operation2.object2 = GRIPPER_GROUP_NAME
            collision_operation2.operation = CollisionOperation.DISABLE
#            collision_operation2.penetration_distance = 0.02
            
            ordered_collision_operations.collision_operations = [collision_operation1, collision_operation2]
            
            # set gripper padding to 0
            gripper_paddings = [LinkPadding(l,0.0) for l in GRIPPER_LINKS]
            gripper_paddings.extend([LinkPadding(l,0.0) for l in ARM_LINKS])
            
            self.open_gripper()
            
            # move into pre-grasp pose
            if not move_arm_joint_goal(self.move_arm_client,
                                       ik_solution.joint_state.name,
                                       ik_solution.joint_state.position,
                                       link_padding=gripper_paddings,
                                       collision_operations=ordered_collision_operations):
                rospy.logerr('%s: attempted grasp failed' % ACTION_NAME)
                self.action_server.set_aborted()
                return
                
            # record grasping sound with 0.5 second padding before and after
            self.start_audio_recording_srv(InfomaxAction.GRASP, goal.category_id)
            rospy.sleep(0.5)
            grasp_successful = self.close_gripper()
            rospy.sleep(0.5)
            
            # if grasp was successful, attach it to the gripper
            if grasp_successful:
                sound_msg = self.stop_audio_recording_srv(True)
                
                obj = AttachedCollisionObject()
                obj.object.header.stamp = rospy.Time.now()
                obj.object.header.frame_id = GRIPPER_LINK_FRAME
                obj.object.operation.operation = CollisionObjectOperation.ATTACH_AND_REMOVE_AS_OBJECT
                obj.object.id = collision_object_name
                obj.link_name = GRIPPER_LINK_FRAME
                obj.touch_links = GRIPPER_LINKS
                
                self.attached_object_pub.publish(obj)
                self.action_server.set_succeeded(GraspObjectResult(sound_msg.recorded_sound))
                return 
                
        self.stop_audio_recording_srv(False)
        rospy.logerr('%s: attempted grasp failed' % ACTION_NAME)
        self.action_server.set_aborted()
Пример #9
0
    def lift_object(self, goal):
        if self.action_server.is_preempt_requested():
            rospy.loginfo('%s: preempted' % ACTION_NAME)
            self.action_server.set_preempted()

        collision_support_surface_name = goal.collision_support_surface_name

        # disable collisions between grasped object and table
        collision_operation1 = CollisionOperation()
        collision_operation1.object1 = CollisionOperation.COLLISION_SET_ATTACHED_OBJECTS
        collision_operation1.object2 = collision_support_surface_name
        collision_operation1.operation = CollisionOperation.DISABLE

        # disable collisions between gripper and table
        collision_operation2 = CollisionOperation()
        collision_operation2.object1 = GRIPPER_GROUP_NAME
        collision_operation2.object2 = collision_support_surface_name
        collision_operation2.operation = CollisionOperation.DISABLE

        ordered_collision_operations = OrderedCollisionOperations()
        ordered_collision_operations.collision_operations = [
            collision_operation1, collision_operation2
        ]

        gripper_paddings = [LinkPadding(l, 0.0) for l in GRIPPER_LINKS]

        # this is a hack to make arm lift an object faster
        obj = AttachedCollisionObject()
        obj.object.header.stamp = rospy.Time.now()
        obj.object.header.frame_id = GRIPPER_LINK_FRAME
        obj.object.operation.operation = CollisionObjectOperation.REMOVE
        obj.object.id = collision_support_surface_name
        obj.link_name = GRIPPER_LINK_FRAME
        obj.touch_links = GRIPPER_LINKS
        self.attached_object_pub.publish(obj)

        current_state = rospy.wait_for_message('l_arm_controller/state',
                                               FollowJointTrajectoryFeedback)
        joint_names = current_state.joint_names
        joint_positions = current_state.actual.positions
        start_angles = [
            joint_positions[joint_names.index(jn)] for jn in ARM_JOINTS
        ]
        start_angles[0] = start_angles[0] - 0.3  # move shoulder up a bit

        if not move_arm_joint_goal(
                self.move_arm_client,
                ARM_JOINTS,
                start_angles,
                link_padding=gripper_paddings,
                collision_operations=ordered_collision_operations):
            self.action_server.set_aborted()
            return

        self.start_audio_recording_srv(InfomaxAction.LIFT, goal.category_id)

        if move_arm_joint_goal(
                self.move_arm_client,
                ARM_JOINTS,
                LIFT_POSITION,
                link_padding=gripper_paddings,
                collision_operations=ordered_collision_operations):
            # check if are still holding an object after lift is done
            grasp_status = self.get_grasp_status_srv()

            # if the object is still in hand after lift is done we are good
            if grasp_status.is_hand_occupied:
                sound_msg = self.stop_audio_recording_srv(True)
                self.action_server.set_succeeded(
                    LiftObjectResult(sound_msg.recorded_sound))
                return

        self.stop_audio_recording_srv(False)
        rospy.logerr('%s: attempted lift failed' % ACTION_NAME)
        self.action_server.set_aborted()
        return
 def put_down_at(self, goal):
     if self.action_server.is_preempt_requested():
         rospy.loginfo('%s: preempted' % ACTION_NAME)
         self.action_server.set_preempted()
         
     bbox_center = self.find_cluster_bounding_box_center(goal.graspable_object.cluster)
     if not bbox_center: self.action_server.set_aborted()
     
     goal.target_location.z = bbox_center.z
     x_dist = goal.target_location.x - bbox_center.x
     y_dist = goal.target_location.y - bbox_center.y
     
     target = goal.graspable_object
     target.cluster.points = [Point32(p.x+x_dist, p.y+y_dist, p.z) for p in target.cluster.points]
     
     collision_object_name = goal.collision_object_name
     collision_support_surface_name = goal.collision_support_surface_name
     
     ik_solution = self.find_grasp_pose(target, collision_object_name, collision_support_surface_name)
     
     if ik_solution:
         # disable collisions between gripper and target object
         ordered_collision_operations = OrderedCollisionOperations()
         collision_operation = CollisionOperation()
         collision_operation.object1 = collision_object_name
         collision_operation.object2 = GRIPPER_GROUP_NAME
         collision_operation.operation = CollisionOperation.DISABLE
         
         # disable collisions between gripper and table
         collision_operation2 = CollisionOperation()
         collision_operation2.object1 = collision_support_surface_name
         collision_operation2.object2 = GRIPPER_GROUP_NAME
         collision_operation2.operation = CollisionOperation.DISABLE
         collision_operation2.penetration_distance = 0.01
         
         # disable collisions between arm and table
         collision_operation3 = CollisionOperation()
         collision_operation3.object1 = collision_support_surface_name
         collision_operation3.object2 = ARM_GROUP_NAME
         collision_operation3.operation = CollisionOperation.DISABLE
         collision_operation3.penetration_distance = 0.01
         
         ordered_collision_operations.collision_operations = [collision_operation, collision_operation2, collision_operation3]
         
         # set gripper padding to 0
         gripper_paddings = [LinkPadding(l,0.0) for l in GRIPPER_LINKS]
         gripper_paddings.extend([LinkPadding(l,0.0) for l in ARM_LINKS])
         
         # move into pre-grasp pose
         if not move_arm_joint_goal(self.move_arm_client,
                                    ik_solution.joint_state.name,
                                    ik_solution.joint_state.position,
                                    link_padding=gripper_paddings,
                                    collision_operations=ordered_collision_operations):
             rospy.logerr('%s: attempted grasp failed' % ACTION_NAME)
             self.action_server.set_aborted()
             return
             
         # record put down sound with 0.5 second padding before and after
         self.start_audio_recording_srv(InfomaxAction.GRASP, goal.category_id)
         rospy.sleep(0.5)
         self.open_gripper()
         rospy.sleep(0.5)
         sound_msg = self.stop_audio_recording_srv(True)
         
         obj = AttachedCollisionObject()
         obj.object.header.stamp = rospy.Time.now()
         obj.object.header.frame_id = GRIPPER_LINK_FRAME
         obj.object.operation.operation = CollisionObjectOperation.DETACH_AND_ADD_AS_OBJECT
         obj.object.id = collision_object_name
         obj.link_name = GRIPPER_LINK_FRAME
         obj.touch_links = GRIPPER_LINKS
         
         self.attached_object_pub.publish(obj)
         self.action_server.set_succeeded(PutDownAtResult(sound_msg.recorded_sound))
         return
         
     self.stop_audio_recording_srv(False)
     rospy.logerr('%s: attempted put down failed' % ACTION_NAME)
     self.action_server.set_aborted()