def Start(self,carrier): self.inflight=0 self.origin = findOriginAndMove(carrier).Position(); self.carrier=carrier self.wingman= launch.launch (VS.getPlayer().getFlightgroupName(),"confed","nova","default",1,1,Add((1000,200,0),self.origin)) self.nav=[] self.visited=[0,0,0] self.launched=[0,0,0] self.nav+=[launch.launch("nav1","neutral","navpoint","sitting_duck",1,1,Add(self.origin,(100000,0,50000)))] self.nav+=[launch.launch("nav2","neutral","navpoint","sitting_duck",1,1,Add(self.origin,(0000,0,100000)))] self.roids = [VS.launch("Asteroids","AFieldSparse","neutral","asteroid","default",1,1,Add(self.origin,(0000,0,100000)),""), VS.launch("Asteroids","AFieldThin","neutral","asteroid","default",1,1,Add(self.origin,(-10000,0,50000)),"")] self.nav+=[launch.launch("nav3","neutral","navpoint","sitting_duck",1,1,Add(self.origin,(-100000,0,48000)))]
def Start(self,carrier): self.inflight=0 self.jump = findOriginAndMove(carrier,(0,0,-20000)); self.carrier=carrier self.origin = carrier.Position(); self.wingman= launch.launch (VS.getPlayer().getFlightgroupName(),"confed","nova","default",1,1,Add((1000,200,0),self.origin)) self.transport= launch.launch ("Transport","confed","cargoship","default",1,1,Add((-1000,200,0),self.origin)) self.transport.ActivateJumpDrive(0) self.transport.SetTarget(self.jump) self.launched=[0,0] self.nav=[launch.launch("nav1","neutral","eject","sitting_duck",1,1,Add(self.origin,(20000,000,10000))), self.jump] self.roids = [VS.launch("Asteroids","AFieldSparse","neutral","asteroid","default",1,1,Add(self.origin,(0000,00000,10000)),"")]
def Start(self, carrier): self.inflight = 0 self.jump = findOriginAndMove(carrier, (0, 0, -20000)) self.carrier = carrier self.origin = carrier.Position() self.wingman = launch.launch(VS.getPlayer().getFlightgroupName(), "confed", "nova", "default", 1, 1, Add((1000, 200, 0), self.origin)) self.transport = launch.launch("Transport", "confed", "cargoship", "default", 1, 1, Add((-1000, 200, 0), self.origin)) self.transport.ActivateJumpDrive(0) self.transport.SetTarget(self.jump) self.launched = [0, 0] self.nav = [ launch.launch("nav1", "neutral", "eject", "sitting_duck", 1, 1, Add(self.origin, (20000, 000, 10000))), self.jump ] self.roids = [ VS.launch("Asteroids", "AFieldSparse", "neutral", "asteroid", "default", 1, 1, Add(self.origin, (0000, 00000, 10000)), "") ]