def check_walls(rectangles): global score for r in rectangles: if (r.xcor() <= - wecode.get_screen_width()): random_y = wecode.get_random_y() if (r.ycor() + r.get_height() < 0 and random_y + r.get_height() < 0): r.goto(r.xcor(),random_y) random_y = wecode.get_random_y() if (r.ycor() > 0 and random_y > 0): r.goto(r.xcor(),random_y) r.goto(wecode.get_screen_width(),r.ycor()) r.color("black") score +=1
rectangles.append(rectangle) rectangle = wecode.create_rectangle(rectangle12) rectangles.append(rectangle) rectangle = wecode.create_rectangle(rectangle13) rectangles.append(rectangle) rectangle = wecode.create_rectangle(rectangle14) rectangles.append(rectangle) user_rect = wecode.create_rectangle(user_rect) rectangles.append(user_rect) wecode.pd() wecode.goto(-wecode.get_screen_width(),0) wecode.goto(wecode.get_screen_width(),0) def check_walls(rectangles): global score for r in rectangles: if (r.xcor() <= - wecode.get_screen_width()): random_y = wecode.get_random_y() if (r.ycor() + r.get_height() < 0 and random_y + r.get_height() < 0): r.goto(r.xcor(),random_y) random_y = wecode.get_random_y() if (r.ycor() > 0 and random_y > 0): r.goto(r.xcor(),random_y) r.goto(wecode.get_screen_width(),r.ycor())