Пример #1
0
def analyze_crash(cmd):
    """
    This is called with the command line (including the filename)
    which caused the crash before.
    It is a late analysis routine which sorts the crashes.
    """

    global file_info
    global victim_filename
    global crash_filename

    # TODO: This may not always be the case
    victim_filename, crash_filename = cmd
    print "=== [*] Analyzing %s" % crash_filename
    file_binary = fileops.get_base64_contents(crash_filename)

    if file_binary:
        file_info = (crash_filename, file_binary)

    # Instance a Debug object, passing it the event handler callback.
    debug = Debug(crash_event_handler, bKillOnExit = True)
    try:

        # Start a new process for debugging.
        debug.execv(cmd)

        # Wait for the debugee to finish.
        debug.loop()

    # Stop the debugger.
    finally:
        debug.stop()
Пример #2
0
def main( argv ):

    # Parse the command line arguments
    options = parse_cmdline(argv)

    # Create the event handler object
    eventHandler = Tracer()
    eventHandler.options = options

    # Create the debug object
    debug = Debug(eventHandler, bHostileCode = options.hostile)
    try:

        # Attach to the targets
        for pid in options.attach:
            debug.attach(pid)
        for argv in options.console:
            debug.execv(argv, bConsole = True,  bFollow = options.follow)
        for argv in options.windowed:
            debug.execv(argv, bConsole = False, bFollow = options.follow)

        # Make sure the debugees die if the debugger dies unexpectedly
        debug.system.set_kill_on_exit_mode(True)

        # Run the debug loop
        debug.loop()

    # Stop the debugger
    finally:
        if not options.autodetach:
            debug.kill_all(bIgnoreExceptions = True)
        debug.stop()
Пример #3
0
def intercept_wsmprovhost(pid,eventHandler):
    debug = Debug(eventHandler,bKillOnExit=True)
    try:
        debug.attach(int(pid))
        debug.loop()
    except Exception,e:
        print "Error: ",str(e)
Пример #4
0
def simple_debugger(address_file, program_file, arg_check):
    
    process = None
    debug = Debug(HitTracerEventHandler(address_file, program_file, arg_check))
    
    
    try:
        # Lookup currently running processes
        debug.system.scan_processes()
        
        for (process, name) in debug.system.find_processes_by_filename(program_file):
            print "[*] Found %d: %s" % (process.get_pid(), name)
            
            # Attach to it
            debug.attach(process.get_pid())
            
        if process == None:
            print "[*] Fatal. Process not found. Is it running?"
            sys.exit(1)
            
        # Wait for all debugees to finish
        debug.loop()
        
    # Cleanup actions
    finally:
        debug.stop()
Пример #5
0
def simple_debugger( argv ):

    # Instance a Debug object, passing it the event handler callback.
    debug = Debug( my_event_handler, bKillOnExit = True )
    try:

        # Start a new process for debugging.
        debug.execv( argv )

        # Wait for the debugee to finish.
        debug.loop()

    # Stop the debugger.
    finally:
        debug.stop()
Пример #6
0
def main( ):
	
	set_logger()

	args = parse_args()	
	pid = get_pid(args)

	logging.debug( "about to connect to pid %(pid)s" % locals() )

	dbg = None
	try:

		dbg = Debug( event_handler.RPCEventHandler(), bKillOnExit = False)
		dbg.attach(pid)
		dbg.loop()

	finally:
		if dbg != None:
			logging.debug ("About to detach from pid %(pid)s" % locals() )
			dbg.detach(pid)
		
		logging.info("Finished")
Пример #7
0
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.

# This line is needed in Python 2.5 to use the "with" statement.
from __future__ import with_statement

from winappdbg import Debug

import sys

# Instance a Debug object, set the kill on exit property to True.
debug = Debug( bKillOnExit = True )

# The user can stop debugging with Control-C.
try:
    print "Hit Control-C to stop debugging..."

    # Start a new process for debugging.
    debug.execv( sys.argv[ 1 : ] )

    # Wait for the debugee to finish.
    debug.loop()

# If the user presses Control-C...
except KeyboardInterrupt:
    print "Interrupted by user."

    # Stop debugging. This kills all debugged processes.
    debug.stop()
Пример #8
0
 def createDebugger(self, command):
     debug = Debug(self.debuggerEventHandler, bKillOnExit=True)
     argv = command.split()
     debug.execv(argv)
     debug.loop()
     
Пример #9
0
# LIABLE FOR ANY DIRECT, INDIRECT, INCIDENTAL, SPECIAL, EXEMPLARY, OR
# CONSEQUENTIAL DAMAGES (INCLUDING, BUT NOT LIMITED TO, PROCUREMENT OF
# SUBSTITUTE GOODS OR SERVICES; LOSS OF USE, DATA, OR PROFITS; OR BUSINESS
# INTERRUPTION) HOWEVER CAUSED AND ON ANY THEORY OF LIABILITY, WHETHER IN
# CONTRACT, STRICT LIABILITY, OR TORT (INCLUDING NEGLIGENCE OR OTHERWISE)
# ARISING IN ANY WAY OUT OF THE USE OF THIS SOFTWARE, EVEN IF ADVISED OF THE
# POSSIBILITY OF SUCH DAMAGE.

import sys

from winappdbg import Debug

import sys

# Get the process ID from the command line.
pid = int( sys.argv[1] )

# Instance a Debug object.
debug = Debug()
try:

    # Attach to a running process.
    debug.attach( pid )

    # Wait for the debugee to finish.
    debug.loop()

# Stop the debugger.
finally:
    debug.stop()
Пример #10
0
class WinAppDbgTarget(ServerTarget):
    def __init__(self,
                 name,
                 process_path,
                 process_args=[],
                 sql_crash_db='sqlite:///crashes.sqlite',
                 logger=None):
        '''
        :param name: name of the object
        :param process_path: path to the target executable
        :param process_args: arguments to pass to the process
        :param attach: try to attach if process path
        :param sql_crash_db: sql alchemy connection string to crash db (default:sqlite:///crashes.sqlite)
        :param logger: logger for this object (default: None)
        '''
        super(WinAppDbgTarget, self).__init__(name, logger)
        assert (process_path)
        assert (os.path.exists(process_path))
        self._process_path = process_path
        self._process_name = os.path.basename(process_path)
        self._process_args = process_args
        self._process = None
        self._sql_crash_db = sql_crash_db
        self._crash_event_complete = threading.Event()
        self._server_is_up = threading.Event()
        self._crash_event_complete.set()
        self._debug = Debug(lambda x: _my_event_handler(self, x),
                            bKillOnExit=True)

    def _debug_server(self):
        '''
        debugger thread
        '''
        try:
            self._process = None
            # Start a new process for debugging.
            argv = [self._process_path] + self._process_args
            self.logger.debug('debugger starting server: %s' % argv)
            try:
                self._process = self._debug.execv(argv, bFollow=True)
            except WindowsError:
                self.logger.error('debug_server received exception',
                                  traceback.fmt_exc())
            self._pid = self._process.get_pid()
            self.logger.info('process started. pid=%d' % self._pid)

            # Wait for the debugee to finish.
            self._server_is_up.set()
            self._debug.loop()
        except:
            self.logger.error('Got an exception in _debug_server')
            self.logger.error(traceback.format_exc())
        # Stop the debugger.
        finally:
            self._debug.stop()
            self._process = None
            self._pid = -1
            self._crash_event_complete.set()

    def _start_server_thread(self):
        '''
        start the server thread
        '''
        self._server_is_up.clear()
        self.server_thread = FuncThread(self._debug_server)
        self.server_thread.start()
        self.logger.info('waiting for server to be up')
        self._server_is_up.wait()
        self.logger.info('server should be up')

    def _kill_all_processes(self):
        '''
        kill all processes with the same name
        :return: True if all matching processes were killed properly, False otherwise
        '''
        res = True
        # Lookup the currently running processes.
        self._debug.system.scan_processes()
        # For all processes that match the requested filename...
        for (process, name) in self._debug.system.find_processes_by_filename(
                self._process_name):
            process_pid = process.get_pid()
            self.logger.info('found process %s (%d) - trying to kill it' %
                             (name, process_pid))
            try:
                process.kill()
                self.logger.info('successfully killed %s (%d)' %
                                 (name, process_pid))
            except:
                self.logger.error('failed to kill %s (%d) [%s]' %
                                  (name, process_pid, traceback.format_exc()))
                res = False
        return res

    def teardown(self):
        self._stop_process()
        self._process = None
        super(WinAppDbgTarget, self).teardown()

    def pre_test(self, test_number):
        # we need kill all process before fuzzing
        super(WinAppDbgTarget, self).pre_test(test_number)
        self._stop_process()

    def post_test(self, test_num):
        self.logger.debug('in')
        time.sleep(1)
        self.logger.debug('after sleep')
        res = self._crash_event_complete.wait()
        self.logger.debug('after wait')
        if not res:
            self.report.failed('incomplete crash detected')
        super(WinAppDbgTarget, self).post_test(test_num)
        self.logger.debug('out')

    def _send_to_target(self, data):
        '''
        this is the key off windbgtarget
        :param data: data is the file path
        '''
        self.logger.info('send called')
        '''
        starting
        '''
        self._process_args = [data]  # this may need implement
        self._start_server_thread()

    def _stop_process(self):
        '''
        Stop the process (if running)
        '''
        return self._kill_all_processes()

    def _stop_process_old(self):
        '''
        :return: True if process was killed, False otherwise
        '''
        if self._is_victim_alive():
            self._process.kill()
            time.sleep(0.5)
            if self._is_victim_alive():
                self._process.kill()
                time.sleep(0.5)
                if self._is_victim_alive():
                    raise Exception('Failed to kill client process')
            self._debug.stop()
            return True
        else:
            self._debug.stop()
            return False

    def _restart(self):
        '''
        restart the process
        '''
        self._stop_process()
        self.server_thread.join(1)
        time.sleep(3)
        self._server_is_up.clear()
        self._start_server_thread()

    def _is_victim_alive(self):
        '''
        check if process running
        '''
        if self._process:
            self.logger.debug('process pid: %d' % self._pid)
            is_alive = self._process.is_alive()
            is_debugee_started = self._debug.is_debugee_started(self._pid)
            self.logger.debug('is_alive = %s' % is_alive)
            self.logger.debug('is_debugee_started = %s' % is_debugee_started)
            return (is_alive and is_debugee_started)
        else:
            self.logger.debug('_process is None')
        return False
Пример #11
0
class WinAppDbgController(BaseController):
    '''
    WinAppDbgController controls a server process
    by starting it on setup making sure it stays up.
    It uses winappdbg to attach to the target processes.
    '''

    def __init__(self, name, process_path, process_args=[], sql_crash_db='sqlite:///crashes.sqlite', logger=None):
        '''
        :param name: name of the object
        :param process_path: path to the target executable
        :param process_args: arguments to pass to the process
        :param attach: try to attach if process path
        :param sql_crash_db: sql alchemy connection string to crash db (default:sqlite:///crashes.sqlite)
        :param logger: logger for this object (default: None)
        '''
        super(WinAppDbgController, self).__init__(name, logger)
        assert(process_path)
        assert(os.path.exists(process_path))
        self._process_path = process_path
        self._process_name = os.path.basename(process_path)
        self._process_args = process_args
        self._process = None
        self._sql_crash_db = sql_crash_db
        self._crash_event_complete = threading.Event()
        self._server_is_up = threading.Event()
        self._crash_event_complete.set()
        self._debug = Debug(lambda x: _my_event_handler(self, x), bKillOnExit=True)

    def _debug_server(self):
        '''
        debugger thread
        '''
        try:
            self._process = None
            # Start a new process for debugging.
            argv = [self._process_path] + self._process_args
            self.logger.debug('debugger starting server: %s' % argv)
            try:
                self._process = self._debug.execv(argv, bFollow=True)
            except WindowsError:
                self.logger.error('debug_server received exception', traceback.fmt_exc())
            self._pid = self._process.get_pid()
            self.logger.info('process started. pid=%d' % self._pid)

            # Wait for the debugee to finish.
            self._server_is_up.set()
            self._debug.loop()
        except:
            self.logger.error('Got an exception in _debug_server')
            self.logger.error(traceback.format_exc())
        # Stop the debugger.
        finally:
            self._debug.stop()
            self._process = None
            self._pid = -1
            self._crash_event_complete.set()

    def _start_server_thread(self):
        '''
        start the server thread
        '''
        self._server_is_up.clear()
        self.server_thread = FuncThread(self._debug_server)
        self.server_thread.start()
        self.logger.info('waiting for server to be up')
        self._server_is_up.wait()
        self.logger.info('server should be up')

    def _kill_all_processes(self):
        '''
        kill all processes with the same name
        :return: True if all matching processes were killed properly, False otherwise
        '''
        res = True
        # Lookup the currently running processes.
        self._debug.system.scan_processes()
        # For all processes that match the requested filename...
        for (process, name) in self._debug.system.find_processes_by_filename(self._process_name):
            process_pid = process.get_pid()
            self.logger.info('found process %s (%d) - trying to kill it' % (name, process_pid))
            try:
                process.kill()
                self.logger.info('successfully killed %s (%d)' % (name, process_pid))
            except:
                self.logger.error('failed to kill %s (%d) [%s]' % (name, process_pid, traceback.format_exc()))
                res = False
        return res

    def setup(self):
        '''
        Called at the beginning of a fuzzing session.
        Will start the server up.
        '''
        self._stop_process()
        self._start_server_thread()

    def teardown(self):
        self._stop_process()
        self._process = None
        super(WinAppDbgController, self).teardown()

    def pre_test(self, test_number):
        super(WinAppDbgController, self).pre_test(test_number)
        if not self._is_victim_alive():
            self.logger.error('victim is dead, restarting...')
            # self.report.failed('server is down during pre_test - failure it probably from previous test (%d)' % (test_number-1))
            self._restart()
            self._crash_event_complete.set()
        else:
            self.logger.debug('victim is alive (pid=%d)' % self._pid)

    def post_test(self):
        self.logger.debug('in')
        time.sleep(1)
        self.logger.debug('after sleep')
        res = self._crash_event_complete.wait()
        self.logger.debug('after wait')
        if not res:
            self.report.failed('incomplete crash detected')
        super(WinAppDbgController, self).post_test()
        self.logger.debug('out')

    def _stop_process(self):
        '''
        Stop the process (if running)
        '''
        return self._kill_all_processes()

    def _stop_process_old(self):
        '''
        :return: True if process was killed, False otherwise
        '''
        if self._is_victim_alive():
            self._process.kill()
            time.sleep(0.5)
            if self._is_victim_alive():
                self._process.kill()
                time.sleep(0.5)
                if self._is_victim_alive():
                    raise Exception('Failed to kill client process')
            self._debug.stop()
            return True
        else:
            self._debug.stop()
            return False

    def _restart(self):
        '''
        restart the process
        '''
        self._stop_process()
        self.server_thread.join(1)
        time.sleep(3)
        self._server_is_up.clear()
        self._start_server_thread()

    def _is_victim_alive(self):
        '''
        check if process running
        '''
        if self._process:
            self.logger.debug('process pid: %d' % self._pid)
            is_alive = self._process.is_alive()
            is_debugee_started = self._debug.is_debugee_started(self._pid)
            self.logger.debug('is_alive = %s' % is_alive)
            self.logger.debug('is_debugee_started = %s' % is_debugee_started)
            return (is_alive and is_debugee_started)
        else:
            self.logger.debug('_process is None')
        return False