Пример #1
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def run(options):
  random.seed(options.random_seed)
  world_map = terrain.TerrainMap(terrain.read_map(options.map), options.map)
  robots = robot_module.load_robots(options.robots, world_map)
  history = play_history.PlayHistory()
  master.Master(options, robots, world_map, history).run()
  return history, world_map
Пример #2
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 def setUp(self):
     # Pre-set random seed to get robot #0 at 1,1, and #1 at 1,2.  This makes
     # it simpler to set up shot directions.
     random.seed(1)
     self._options = robotwar.parse_options([])
     self._history = play_history.PlayHistory()
     self._world_map = terrain.TerrainMap('  ', '')
     self._r0 = robot_module.Robot(0, self._world_map)
     self._game = master.Master(self._options, [self._r0], self._world_map,
                                self._history)
     self._round = self._game._prepare_round()
Пример #3
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 def test_two_spaces_two_robots(self):
     world_map = terrain.TerrainMap('  ', '')
     r0 = robot_module.Robot(0, world_map)
     r1 = robot_module.Robot(1, world_map)
     game = master.Master(self._options, [r0, r1], world_map, self._history)
Пример #4
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 def test_one_space_two_robots(self):
     world_map = terrain.TerrainMap(' ', '')
     r = robot_module.Robot(0, world_map)
     with self.assertRaises(RuntimeError):
         game = master.Master(self._options, [r, r], world_map,
                              self._history)
Пример #5
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 def test_one_space_one_robot(self):
     world_map = terrain.TerrainMap(' ', '')
     r = robot_module.Robot(0, world_map)
     game = master.Master(self._options, [r], world_map, self._history)
     self.assertEquals(game._robot_data[r].position,
                       position.Position(1, 1))
Пример #6
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 def test_impossible(self):
     world_map = terrain.TerrainMap('', '')
     r = robot_module.Robot(0, world_map)
     with self.assertRaises(ValueError):
         game = master.Master(self._options, [r], world_map, self._history)