Пример #1
0
 def AvailableGlobal(locations, items):
     progression = Progression(items)
     return [l for l in locations if l.Available(progression)]
Пример #2
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 def CanFillWithinWorld(locations, item, items):
     itemWorldProgression = Progression([i for i in items if i.World == item.World].append(item))
     worldList = []
     [worldList.append(l.Region.World) for l in locations if l.Region.World not in worldList]
     worldProgression = {world.Id : Progression([i for i in items if i.World == world]) for world in worldList}
     return [l for l in locations if l.CanFill(item, worldProgression[l.Region.World.Id] and next(ll for ll in item.World.Locations if ll.Id == l.Id).Available(itemWorldProgression))]