def drawer(image, text): draw = Draw(image) char_images = [] for c in text: font = random.choice(fonts) c_width, c_height = draw.textsize(c, font=font) char_image = Image.new('RGB', (c_width, c_height), (0, 0, 0)) char_draw = Draw(char_image) char_draw.text((0, 0), c, font=font, fill=color()) char_image = char_image.crop(char_image.getbbox()) for drawing in drawings: char_image = drawing(char_image) char_images.append(char_image) width, height = image.size offset = int((width - sum(int(i.size[0] * squeeze_factor) for i in char_images[:-1]) - char_images[-1].size[0]) / 2) for char_image in char_images: c_width, c_height = char_image.size mask = char_image.convert('L').point(lambda i: i * 1.97) image.paste(char_image, (offset, int((height - c_height) / 2)), mask) offset += int(c_width * squeeze_factor) return image
def drawer(image): width, height = image.size dx = int(random.random() * width * dx_factor) dy = int(random.random() * height * dy_factor) image2 = Image.new('RGB', (width + dx, height + dy)) image2.paste(image, (dx, dy)) return image2
def drawer(image, text): draw = Draw(image) char_images = [] for c in text: font = random.choice(fonts) c_width, c_height = draw.textsize(c, font=font) char_image = Image.new('RGB', (c_width, c_height), (0, 0, 0)) char_draw = Draw(char_image) char_draw.text((0, 0), c, font=font, fill=color()) char_image = char_image.crop(char_image.getbbox()) for drawing in drawings: char_image = drawing(char_image) char_images.append(char_image) width, height = image.size offset = int( (width - sum(int(i.size[0] * squeeze_factor) for i in char_images[:-1]) - char_images[-1].size[0]) / 2) for char_image in char_images: c_width, c_height = char_image.size mask = char_image.convert('L').point(lambda i: i * 1.97) image.paste(char_image, (offset, int((height - c_height) / 2)), mask) offset += int(c_width * squeeze_factor) return image
def drawer(image): width, height = image.size dx = width * dx_factor dy = height * dy_factor x1 = int(random.uniform(-dx, dx)) y1 = int(random.uniform(-dy, dy)) x2 = int(random.uniform(-dx, dx)) y2 = int(random.uniform(-dy, dy)) image2 = Image.new( 'RGB', (width + abs(x1) + abs(x2), height + abs(y1) + abs(y2))) image2.paste(image, (abs(x1), abs(y1))) width2, height2 = image2.size return image2.transform((width, height), Image.QUAD, (x1, y1, -x1, height2 - y2, width2 + x2, height2 + y2, width2 - x2, -y1))
def drawer(image): width, height = image.size dx = width * dx_factor dy = height * dy_factor x1 = int(random.uniform(-dx, dx)) y1 = int(random.uniform(-dy, dy)) x2 = int(random.uniform(-dx, dx)) y2 = int(random.uniform(-dy, dy)) image2 = Image.new('RGB', (width + abs(x1) + abs(x2), height + abs(y1) + abs(y2))) image2.paste(image, (abs(x1), abs(y1))) width2, height2 = image2.size return image2.transform( (width, height), Image.QUAD, (x1, y1, -x1, height2 - y2, width2 + x2, height2 + y2, width2 - x2, -y1))
def render(text): image = Image.new('RGB', (width, height), (255, 255, 255)) for drawing in drawings: image = drawing(image, text) assert image return image