Пример #1
0
class MyZombie:
    def __init__(self, name):
        # All zombies must have a name:
        self.name = name

    def turn(self, gameState):
        # gamseState is a dict with info about the current state of the game.
        # You can choose to ignore it in your code.
        diceRollResults = zombiedice.roll()  # first roll
        # roll() returns a dictionary with keys 'brains', 'shotgun', and
        # 'footsteps' with how many rolls of each type there were.
        # The 'rolls' key is a list of(color, icon) tuples with the
        # exact roll result information.
        # Example of a roll() return value:
        # {'brains' : 1, 'footsteps' : 1, 'shotgun' : 1
        # 'rolls' :[('yellow', 'brains') , ('red', 'fotsteps')
        #           ('green', 'shotgun')]}
        # REPLACE THIS ZOMBIE CODE WITH YOUR OWN:
        brain = 0
        while diceRollResults is not None:
            brains += diceRollResults['brains']
            if brains < 2:
                diceRollResults = zombiedice.roll()  # roll again
            else:
                break

    zombies = (
        zombiedice.examples.RandomCoinFlipZombie(name='Random'),
        zombiedice.examples.RollsUntilInTheLeadZombie(name='Until Leading'),
        zombiedice.examples.MinNumShotgunsThenStopsZombie(
            name='Stop at 2 Shotguns', minShotguns=2),
        zombiedice.examples.MinNumShotgunsThenStopsZombie(
            name='Stop at 1 Shotgun', minShotguns=1),
        MyZombie(name='My Zombie Bot'),
        # Add any other zombie players here.
    )

    # Uncomment one of the following lines in cli or Web GUI mode:
    #zombiedice.runTournament(zombies = zombies, numGames = 1000)
    zombiedice.runWebGui(zombies=zombies, numGames=1000)
Пример #2
0
        # REPLACE THIS ZOMBIE CODE WITH YOUR OWN:
        brains = 0
        shotgun = 0
        while diceRollResults is not None:
            brains += diceRollResults['brains']
            shotgun += diceRollResults['shotgun']

            if shotgun < brains:
                diceRollResults = zombiedice.roll()  # roll again
            else:
                break


zombies = (
    zombiedice.examples.RandomCoinFlipZombie(name='Random'),
    zombiedice.examples.RollsUntilInTheLeadZombie(name='Until Leading'),
    zombiedice.examples.MinNumShotgunsThenStopsZombie(name='Until 2 Shotguns',
                                                      minShotguns=2),
    zombiedice.examples.MinNumShotgunsThenStopsZombie(name='Until 1 Shotgun',
                                                      minShotguns=1),
    zombiedice.examples.MonteCarloZombie(name='MonteCarlo'),
    MyZombie(name='My Zombie Bot'),
    MoreShotgunsThanBrains('Until shotguns more than brains')
    # Add any other zombie players here.
)

# Uncomment one of the following lines to run in CLI or Web GUI mode:
# zombiedice.runTournament(zombies=zombies, numGames=1000)
zombiedice.runWebGui(zombies=zombies, numGames=1000)
Пример #3
0
import zombiedice

zombies = (
    zombiedice.examples.RandomCoinFlipZombie(name='Random'),
    zombiedice.examples.MonteCarloZombie(name='Monte Carlo', riskiness=40, numExperiments=20),
    zombiedice.examples.RollsUntilInTheLeadZombie(name='Until Leading'),
    zombiedice.examples.MinNumShotgunsThenStopsZombie(name='Stop at 2 Shotguns', minShotguns=2),
    zombiedice.examples.MinNumShotgunsThenStopsZombie(name='Stop at 1 Shotgun', minShotguns=1),
    # Add any other zombie players here.
)

# Uncomment one of the following lines to run in CLI or Web GUI mode:
#zombiedice.runTournament(zombies=zombies, numGames=100)
zombiedice.runWebGui(zombies=zombies, numGames=1000)