def edit_file_func(file_name): if file_type[8:12] == 'play': settings['edit_subject'] = 'players' elif file_type[8:12] == 'form': settings['edit_subject'] = 'formations' elif file_type[8:12] == 'team': settings['edit_subject'] = 'teams' else: print "Invalid file type." settings['file_name'] = file_name EditMenu.open_edit_menu(win_pick_file.x, win_pick_file.y, db_dict, settings=settings) settings['file_changes'] = True win_pick_file.hide()
def back_btn_func(): if settings['window'] == 'search': SearchMenu.open_search_menu(win_attribute.x, win_attribute.y, db_dict, attr_dict, attr_list, settings) elif settings['window'] == 'edit': EditMenu.open_edit_menu(win_attribute.x, win_attribute.y, db_dict, attr_dict, attr_list, settings) elif settings['window'] == 'ultimate_player_judging': CreateUltimateTeams.open_create_ultimate_teams_window( win_attribute.x, win_attribute.y, db_dict, settings['prev_window_value'], player_judge_list=attr_list, file_name=settings['file_name'], roster=settings['roster'], input_formation=settings['input_formation']) elif settings['window'] == 'ultimate_team_judging': CreateUltimateTeams.open_create_ultimate_teams_window( win_attribute.x, win_attribute.y, db_dict, settings['prev_window_value'], team_judge_list=attr_list, file_name=settings['file_name'], roster=settings['roster'], input_formation=settings['input_formation']) elif settings['window'] == 'pick_player': PickPlayer.open_pick_player_window(win_attribute.x, win_attribute.y, db_dict, settings['input_formation'], settings['win_previous'], settings['roster'], settings['pos_symbol'], settings['pick_formations_page'], attr_dict, attr_list, settings) else: print "Invalid window setting." win_attribute.become_target() win_attribute.hide()