def enter(): global allyBase, enemyBase global coin, spearRespawnButton, axeRespawnButton, swordRespawnButton global font global oldScroll worldObjManager.deleteAllObjects() camera.enter() tempCannon = cannon.Cannon() del (tempCannon) # fourth type is base type True: ally allyBase = AllyBase("base\\allyBase.png", 200, 150) enemyBase = EnemyBase("base\\enemyBase.png", camera.backgroundImage.w - 200, 150) coin = GUI.Coin() spearRespawnButton = GUI.SpearmanRespawnButton() axeRespawnButton = GUI.AxemanRespawnButton() swordRespawnButton = GUI.SwordmanRespawnButton() worldObjManager.addObject(allyBase, 0) worldObjManager.addObject(enemyBase, 0) oldScroll = GUI.OldScroll() font = load_font('textfile\\Sofija.TTF', 25)