def listAll(self): self.__toolbar.setAllChecked() self.current_asset_table_model.clear() current_assets = MAsset.listAssetGroups() for a in current_assets: self.current_asset_table_model.addAsset(a) self.current_asset_table_model.reset() return True
def list(self): self.current_asset_table_model.clear() current_assets = MAsset.listAssetGroups() for a in current_assets: if self.__toolbar.withCharacher(): if a.asset_type() == 'Character': self.current_asset_table_model.addAsset(a) if self.__toolbar.withProperty(): if a.asset_type() == 'Property': self.current_asset_table_model.addAsset(a) if self.__toolbar.withEnvironment(): if a.asset_type() == 'Evnironment': self.current_asset_table_model.addAsset(a) self.current_asset_table_model.reset() return True