示例#1
0
def moveDownWithLandscapeEllTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Ell(board)
    doMultipleMoves(piece, 4, 10, 0)
    verifyFalse("Ell down into landscape--partially obstructed, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("Ell down into landscape--partially obstructed", 
                             [(10,7),(10,8),(10,9),(11,7)], board, landscape1)
    
    doMultipleMoves(piece, -4, 0, 1)
    doMultipleMoves(piece, -3, 1, 0)
    
    verifyFalse("Ell down into landscape--partially obstructed, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("Ell down into landscape--partially obstructed", 
                             [(10,1),(11,1),(12,1),(10,0)], board, landscape1)
    
    # Restart
    board = PlayingBoard()
    setCellsOfBoard(landscape2, board)
    piece = Ell(board)
    doMultipleMoves(piece, 0, 3, 1) # Lower into open space and rotate
    doMultipleMoves(piece, 0, 12, 0) # Lower into "canyon"
    verifyFalse("Ell down into landscape--fully obstructed, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("Ell down into landscape--fully obstructed", 
                             [(14, 4),(15, 4),(16, 4),(14,3)], board, landscape2)
    print
示例#2
0
def moveDownWithLandscapeJayTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Jay(board)
    doMultipleMoves(piece, -3, 10, 0)
    verifyFalse("Jay down into landscape--partially obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Jay down into landscape--partially obstructed",
                             [(10, 0), (10, 1), (10, 2),
                              (11, 2)], board, landscape1)

    # Split up so it doesn't get caught
    doMultipleMoves(piece, 3, 0, 0)
    doMultipleMoves(piece, 0, 0, 3)
    doMultipleMoves(piece, 4, 1, 0)

    verifyFalse("Jay down into landscape--partially obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Jay down into landscape--partially obstructed",
                             [(10, 8), (11, 8), (12, 8),
                              (10, 9)], board, landscape1)

    # Restart
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Jay(board)
    doMultipleMoves(piece, -2, 3, 3)  # Lower into open space and rotate
    doMultipleMoves(piece, 0, 13, 0)  # Lower into "canyon"
    verifyFalse("Jay down into landscape--fully obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Jay down into landscape--fully obstructed",
                             [(15, 2), (16, 2), (17, 2),
                              (15, 3)], board, landscape1)
    print
示例#3
0
def moveDownWithLandscapeLeftZagTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = LeftZag(board)
    doMultipleMoves(piece, 5, 10, 1)
    verifyFalse("LeftZag down into landscape--obstructed by zag, return values", 
                  piece.moveDown())
    verifyBoardWithLandscape("LeftZag down into landscape--obstructed by zag", 
                             [(9,9),(10,8),(10,9),(11,8)], board, landscape1)
    doMultipleMoves(piece, -3, 0, 0)  # Move left, then down
    doMultipleMoves(piece, 0, 5, 0)
    verifyTrue("LeftZag down into landscape--barely clear, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("LeftZag down into landscape--barely clear", 
                             [(15,6),(16,5),(16,6),(17,5)], board, landscape1)
    
    # Restart
    board = PlayingBoard()
    setCellsOfBoard(landscape2, board)
    piece = LeftZag(board)
    doMultipleMoves(piece, -3, 10, 0) # Lower into open space and rotate
    verifyFalse("LeftZag down into landscape--hung on tab, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("LeftZag down into landscape--hung on tab", 
                             [(10,0),(10,1),(11,1),(11,2)], board, landscape2)
    doMultipleMoves(piece, 6, 0, 0) # Move left into open space
    piece.rotate() 
    doMultipleMoves(piece, 0, 5, 0) # Lower into "canyon"
    verifyFalse("LeftZag down into landscape--fully obstructed, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("LeftZag down into landscape--fully obstructed", 
                             [(14, 7),(15, 6),(15, 7),(16, 6)], board, landscape2)
    print
示例#4
0
def moveDownEllTest():
    printTestName()
    board = PlayingBoard()
    piece = Ell(board)
    verifyTrue("Ell initial moveDown return value", piece.moveDown())
    verifyBoardSparse("Ell board after one moveDown", [(1, 3), (1, 4), (1, 5),
                                                       (2, 3)], board)
    doMultipleMoves(piece, 0, 14, 0)
    verifyBoardSparse("Ell board after moving one space from bottom edge",
                      [(15, 3), (15, 4), (15, 5), (16, 3)], board)

    verifyTrue("Ell next-to-last moveDown return value", piece.moveDown())
    verifyBoardSparse("Ell board after trying to move down again", [(16, 3),
                                                                    (16, 4),
                                                                    (16, 5),
                                                                    (17, 3)],
                      board)

    verifyFalse("Ell last moveDown return value", piece.moveDown())
    verifyBoardSparse("Ell board after trying to move down again", [(16, 3),
                                                                    (16, 4),
                                                                    (16, 5),
                                                                    (17, 3)],
                      board)
    print
示例#5
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def moveDownBarTest():
    printTestName()
    board = PlayingBoard()
    piece = Bar(board)
    verifyTrue("Bar initial moveDown return value", piece.moveDown())
    verifyBoardSparse("Bar board after one moveDown", [(1, 3), (1, 4), (1, 5),
                                                       (1, 6)], board)
    doMultipleMoves(piece, 0, 15, 0)
    verifyBoardSparse("Bar board after moving one space from bottom edge",
                      [(16, 3), (16, 4), (16, 5), (16, 6)], board)

    verifyTrue("Bar next-to-last moveDown return value", piece.moveDown())
    verifyBoardSparse("Bar board after trying to move down again", [(17, 3),
                                                                    (17, 4),
                                                                    (17, 5),
                                                                    (17, 6)],
                      board)

    verifyFalse("Bar last moveDown return value", piece.moveDown())
    verifyBoardSparse("Bar board after trying to move down again", [(17, 3),
                                                                    (17, 4),
                                                                    (17, 5),
                                                                    (17, 6)],
                      board)
    print
示例#6
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def rotateMrChunkyTest():
    printTestName()
    board = PlayingBoard()
    piece = MrChunky(board)
    piece.rotate()
    verifyBoardSparse("MrChunky board after one rotation", [(0, 4), (0, 5),
                                                            (1, 4), (1, 5)],
                      board)
    print
示例#7
0
def moveDownWithLandscapeBarTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Bar(board)
    doMultipleMoves(piece, 3, 10, 0)
    verifyFalse("Bar down into landscape--partially obstructed, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("Bar down into landscape--partially obstructed", 
                             [(10,6),(10,7),(10,8),(10,9)], board, landscape1)
    # Need new everything, since piece bottomed out above
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Bar(board)
    doMultipleMoves(piece, 0, 3, 3) # Lower into open space and rotate
    doMultipleMoves(piece, 0, 12, 0) # Lower into "canyon"
    verifyFalse("Bar down into landscape--fully obstructed, return value", 
                  piece.moveDown())
    verifyBoardWithLandscape("Bar down into landscape--fully obstructed", 
                             [(13, 4),(14, 4),(15, 4),(16, 4)], board, landscape1)
    print
示例#8
0
def dropEllTest():
    printTestName()
    board = PlayingBoard()
    piece = Ell(board)
    rotateAndDropHelper(piece, board, 0, [(16,3),(16,4),(16,5),(17,3)])

    board = PlayingBoard()
    piece = Ell(board)
    rotateAndDropHelper(piece, board, 1, [(15,4),(16,4),(17,4),(15,3)])
    
    board = PlayingBoard()
    piece = Ell(board)
    rotateAndDropHelper(piece, board, 2, [(17,3),(17,4),(17,5),(16,5)])

    board = PlayingBoard()
    piece = Ell(board)
    rotateAndDropHelper(piece, board, 3, [(15,4),(16,4),(17,4),(17,5)])

    board = PlayingBoard()
    piece = Ell(board)
    rotateAndDropHelper(piece, board, 0, [(16,3),(16,4),(16,5),(17,3)])
    print
示例#9
0
def rotateWithLandscapeBarTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Bar(board)
    doMultipleMoves(piece, -2, 11, 0)
    piece.rotate()
    verifyBoardWithLandscape("Bar rotate in landscape--barely clear", 
                             [(10,2),(11,2),(12,2),(13,2)], board, landscape1)
    piece.rotate()
    verifyBoardWithLandscape("Bar rotate in landscape--obstructed", 
                             [(10,2),(11,2),(12,2),(13,2)], board, landscape1)
    print
示例#10
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def dropBarTest():
    printTestName()
    board = PlayingBoard()
    piece = Bar(board)
    rotateAndDropHelper(piece, board, 0, [(17,3),(17,4),(17,5),(17,6)])
    
    board = PlayingBoard()
    piece = Bar(board)
    rotateAndDropHelper(piece, board, 1, [(14,4),(15,4),(16,4),(17,4)])
    
    board = PlayingBoard()
    piece = Bar(board)
    rotateAndDropHelper(piece, board, 2, [(17,2),(17,3),(17,4),(17,5)])

    board = PlayingBoard()
    piece = Bar(board)
    rotateAndDropHelper(piece, board, 3, [(14,4),(15,4),(16,4),(17,4)])

    board = PlayingBoard()
    piece = Bar(board)
    rotateAndDropHelper(piece, board, 4, [(17,3),(17,4),(17,5),(17,6)])
    print
示例#11
0
def moveDownWithLandscapeTeeTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Tee(board)
    doMultipleMoves(piece, -3, 10, 1)
    verifyFalse("Tee down into landscape--partially obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Tee down into landscape--partially obstructed",
                             [(9, 1), (10, 1), (11, 1),
                              (10, 0)], board, landscape1)

    doMultipleMoves(piece, 7, 0, 1)
    verifyFalse("Tee down into landscape--partially obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Tee down into landscape--partially obstructed",
                             [(10, 7), (10, 8), (10, 9),
                              (9, 8)], board, landscape1)

    # Restart
    board = PlayingBoard()
    setCellsOfBoard(landscape2, board)
    piece = Tee(board)
    doMultipleMoves(piece, 2, 10, 3)  # Lower into open space and rotate
    doMultipleMoves(piece, 0, 5, 0)  # Lower into "canyon"
    verifyFalse("Tee down into landscape--fully obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Tee down into landscape--fully obstructed",
                             [(14, 6), (15, 6), (16, 6),
                              (15, 7)], board, landscape2)
    doMultipleMoves(piece, -1, 0, 0)  # Move left into open space
    doMultipleMoves(piece, 0, 0, 1)  # Rotate
    doMultipleMoves(piece, 0, 1, 0)  # Lower into "canyon"
    verifyFalse("Tee down into landscape--fully obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("Tee down into landscape--fully obstructed",
                             [(16, 4), (16, 5), (16, 6),
                              (17, 5)], board, landscape2)
    print
示例#12
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def moveRightWithLandscapeBarTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Bar(board)
    doMultipleMoves(piece, 4, 10, 1)
    piece.moveRight()
    verifyBoardWithLandscape("Bar right into landscape--partially obstructed", 
                             [(9,8),(10,8),(11,8),(12,8)], board, landscape1)
    doMultipleMoves(piece, 0, 2, 0)
    piece.moveRight()
    verifyBoardWithLandscape("Bar right into landscape--fully obstructed", 
                             [(11,8),(12,8),(13,8),(14,8)], board, landscape1)
    print
示例#13
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def moveLeftWithLandscapeBarTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Bar(board)
    doMultipleMoves(piece, -2, 10, 1)
    piece.moveLeft()
    verifyBoardWithLandscape("Bar left into landscape--partially obstructed", 
                             [(9,1),(10,1),(11,1),(12,1)], board, landscape1)
    doMultipleMoves(piece, 0, 4, 0)
    piece.moveLeft()
    verifyBoardWithLandscape("Bar left into landscape--fully obstructed", 
                             [(13,1),(14,1),(15,1),(16,1)], board, landscape1)
    print
示例#14
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def moveRightLeftZagTest():
    printTestName()
    board = PlayingBoard()
    piece = LeftZag(board)
    piece.moveRight()
    verifyBoardSparse("LeftZag board after one moveRight", 
                      [(0,4),(0,5),(1,5),(1,6)], board)
    doMultipleMoves(piece, 3, 0, 0)
    verifyBoardSparse("LeftZag board after moving to right edge", 
                      [(0,7),(0,8),(1,8),(1,9)], board)
    piece.moveRight()
    verifyBoardSparse("LeftZag board after trying to move right again", 
                      [(0,7),(0,8),(1,8),(1,9)], board)
    print
示例#15
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def dropMrChunkyTest():
    printTestName()
    board = PlayingBoard()
    piece = MrChunky(board)
    piece.drop()
    verifyBoardSparse("MrChunky board after drop", [(16, 4), (16, 5), (17, 4),
                                                    (17, 5)], board)
    piece.drop()
    verifyBoardSparse("MrChunky board after trying to drop again", [(16, 4),
                                                                    (16, 5),
                                                                    (17, 4),
                                                                    (17, 5)],
                      board)
    print
示例#16
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def moveDownWithLandscapeMrChunkyTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = MrChunky(board)
    doMultipleMoves(piece, 0, 15, 0)
    verifyFalse(
        "MrChunky down into landscape--partially obstructed, return value",
        piece.moveDown())
    verifyBoardWithLandscape(
        "MrChunky down into landscape--partially obstructed",
        [(15, 4), (15, 5), (16, 4), (16, 5)], board, landscape1)
    # Need new everything, since piece bottomed out above
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = MrChunky(board)
    doMultipleMoves(piece, 3, 14, 0)  # Lower into "canyon"
    verifyFalse("MrChunky down into landscape--fully obstructed, return value",
                piece.moveDown())
    verifyBoardWithLandscape("MrChunky down into landscape--fully obstructed",
                             [(14, 7), (14, 8), (15, 7),
                              (15, 8)], board, landscape1)
    print
示例#17
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def moveRightWithLandscapeEllTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Ell(board)
    doMultipleMoves(piece, 3, 10, 3)
    piece.moveRight()
    verifyBoardWithLandscape("Ell right into landscape--partially obstructed", 
                             [(9,7),(10,7),(11,7),(11,8)], board, landscape1)
    doMultipleMoves(piece, 1, 3, 2)
    piece.moveRight()
    verifyBoardWithLandscape("Ell right into landscape--fully obstructed", 
                             [(12,8),(13,8),(14,8),(12,7)], board, landscape1)
    print
示例#18
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def moveRightEllTest():
    printTestName()
    board = PlayingBoard()
    piece = Ell(board)
    piece.moveRight()
    verifyBoardSparse("Ell board after one moveRight", 
                      [(0,4),(0,5),(0,6),(1,4)], board)
    doMultipleMoves(piece, 3, 0, 0)
    verifyBoardSparse("Ell board after moving to right edge", 
                      [(0,7),(0,8),(0,9),(1,7)], board)
    piece.moveRight()
    verifyBoardSparse("Ell board after trying to move right again", 
                      [(0,7),(0,8),(0,9),(1,7)], board)
    print
示例#19
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def moveLeftWithLandscapeEllTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Ell(board)
    doMultipleMoves(piece, -2, 10, 0)
    piece.moveLeft()
    verifyBoardWithLandscape("Ell left into landscape--partially obstructed", 
                             [(10,1),(10,2),(10,3),(11,1)], board, landscape1)
    doMultipleMoves(piece, -1, 3, 3)
    piece.moveLeft()
    verifyBoardWithLandscape("Ell left into landscape--fully obstructed", 
                             [(12,1),(13,1),(14,1),(14,2)], board, landscape1)
    print
示例#20
0
def moveRightWithLandscapeLeftZagTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = LeftZag(board)
    doMultipleMoves(piece, 4, 12, 1)
    piece.moveRight()
    verifyBoardWithLandscape("LeftZag right into landscape--obstructed by long edge", 
                             [(11,8),(12,7),(12,8),(13,7)], board, landscape1)
    doMultipleMoves(piece, -1, 0, 0) # Need to move left before down
    doMultipleMoves(piece, 0, 4, 0)
    piece.moveRight()
    verifyBoardWithLandscape("LeftZag right into landscape--obstructed by tab", 
                             [(14,7),(15,6),(15,7),(16,6)], board, landscape1)
    print
示例#21
0
def rotateWithLandscapeEllTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = Ell(board)
    # Need to split into 2 separate moves, else it gets caught the landscape
    doMultipleMoves(piece, 2, 10, 1)
    doMultipleMoves(piece, 0, 5, 0)
    piece.rotate()
    verifyBoardWithLandscape("Ell rotate in landscape--Barely clear", 
                             [(15,5),(15,6),(15,7),(14,7)], board, landscape1)
    piece.rotate()
    verifyBoardWithLandscape("Ell rotate in landscape--obstructed", 
                             [(15,5),(15,6),(15,7),(14,7)], board, landscape1)
    print
示例#22
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def moveRightWithLandscapeMrChunkyTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = MrChunky(board)
    doMultipleMoves(piece, 3, 10, 0)
    piece.moveRight()
    verifyBoardWithLandscape(
        "MrChunky right into landscape--partially obstructed",
        [(10, 7), (10, 8), (11, 7), (11, 8)], board, landscape1)
    doMultipleMoves(piece, 0, 2, 0)
    piece.moveRight()
    verifyBoardWithLandscape("MrChunky right into landscape--fully obstructed",
                             [(12, 7), (12, 8), (13, 7),
                              (13, 8)], board, landscape1)
    print
示例#23
0
def moveLeftWithLandscapeMrChunkyTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = MrChunky(board)
    doMultipleMoves(piece, -3, 10, 0)
    piece.moveLeft()
    verifyBoardWithLandscape(
        "MrChunky left into landscape--partially obstructed",
        [(10, 1), (10, 2), (11, 1), (11, 2)], board, landscape1)
    doMultipleMoves(piece, 0, 4, 0)
    piece.moveLeft()
    verifyBoardWithLandscape("MrChunky left into landscape--fully obstructed",
                             [(14, 1), (14, 2), (15, 1),
                              (15, 2)], board, landscape1)
    print
示例#24
0
def moveLeftWithLandscapeLeftZagTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape1, board)
    piece = LeftZag(board)
    doMultipleMoves(piece, -2, 11, 1)
    piece.moveLeft()
    verifyBoardWithLandscape("LeftZag left into landscape--obstructed by long edge", 
                             [(10,2),(11,1),(11,2),(12,1)], board, landscape1)
    doMultipleMoves(piece, 2, 0, 0) # Need to move right before down
    piece.rotate() # Need to rotate before down
    doMultipleMoves(piece, 0, 6, 0)
    piece.moveLeft()
    verifyBoardWithLandscape("LeftZag left into landscape--obstructed by zag", 
                             [(15,3),(15,4),(16,4),(16,5)], board, landscape1)
    print
示例#25
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def moveLeftEllTest():
    printTestName()
    board = PlayingBoard()
    piece = Ell(board)
    verifyBoardSparse("Initial Ell board", 
                      [(0,3),(0,4),(0,5),(1,3)], board)
    piece.moveLeft()
    verifyBoardSparse("Ell board after one moveLeft", 
                      [(0,2),(0,3),(0,4),(1,2)], board)
    doMultipleMoves(piece, -2, 0, 0)
    verifyBoardSparse("Ell board after moving to left edge", 
                      [(0,0),(0,1),(0,2),(1,0)], board)
    piece.moveLeft()
    verifyBoardSparse("Ell board after trying to move left again", 
                      [(0,0),(0,1),(0,2),(1,0)], board)
    print
示例#26
0
def rotateWithLandscapeLeftZagTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape2, board)
    piece = LeftZag(board)
    # Need to split into 2 separate moves, else it gets caught the landscape
    doMultipleMoves(piece, 6, 11, 1)
    piece.rotate()
    verifyBoardWithLandscape("LeftZag rotate in landscape--obstructed", 
                             [(10,8),(11,7),(11,8),(12,7)], board, landscape2)

    piece.moveLeft() # gets some room to spin
    doMultipleMoves(piece, 1, 0, 2) 
    piece.rotate()
    verifyBoardWithLandscape("LeftZag rotate in landscape--barely clear", 
                             [(11,6),(11,7),(12,7),(12,8)], board, landscape2)
    print
示例#27
0
def moveRightMrChunkyTest():
    printTestName()
    board = PlayingBoard()
    piece = MrChunky(board)
    piece.moveRight()
    verifyBoardSparse("MrChunky board after one moveRight", [(0, 5), (0, 6),
                                                             (1, 5), (1, 6)],
                      board)
    doMultipleMoves(piece, 4, 0, 0)
    verifyBoardSparse("MrChunky board after moving to right edge", [(0, 8),
                                                                    (0, 9),
                                                                    (1, 8),
                                                                    (1, 9)],
                      board)
    piece.moveRight()
    verifyBoardSparse("MrChunky board after trying to move right again",
                      [(0, 8), (0, 9), (1, 8), (1, 9)], board)
    print
示例#28
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def rotateWithLandscapeRightZigTest():
    printTestName()
    board = PlayingBoard()
    setCellsOfBoard(landscape2, board)
    piece = RightZig(board)
    # Need to split into 2 separate moves, else it gets caught the landscape
    doMultipleMoves(piece, -3, 11, 3)
    piece.rotate()
    verifyBoardWithLandscape("RightZig rotate in landscape--obstructed",
                             [(10, 1), (11, 1), (11, 2),
                              (12, 2)], board, landscape2)

    doMultipleMoves(piece, 1, 0, 0)
    piece.rotate()
    verifyBoardWithLandscape("RightZig rotate in landscape--barely clear",
                             [(11, 2), (11, 3), (12, 1),
                              (12, 2)], board, landscape2)
    print
示例#29
0
def rotateEllTest():
    printTestName()
    board = PlayingBoard()
    piece = Ell(board)
    # Move piece below top edge to give space to rotate
    doMultipleMoves(piece, 0, 2, 0)
    piece.rotate()
    verifyBoardSparse("Ell board after one rotation", 
                      [(1,4),(2,4),(3,4),(1,3)], board)
    piece.rotate()
    verifyBoardSparse("Ell board after two rotations", 
                      [(2,3),(2,4),(2,5),(1,5)], board)
    piece.rotate()
    verifyBoardSparse("Ell board after three rotations", 
                      [(1,4),(2,4),(3,4),(3,5)], board)
    piece.rotate()
    verifyBoardSparse("Ell board after four rotations", 
                      [(2,3),(2,4),(2,5),(3,3)], board)
    print
示例#30
0
def mrChunkyTests():
    """Runs the tests."""
    initialFailureCount = getCountOfFailedTests()
    printTestSetName()
    newPieceTest(MrChunky(PlayingBoard()))
    print

    moveLeftMrChunkyTest()
    moveRightMrChunkyTest()
    moveDownMrChunkyTest()
    dropMrChunkyTest()
    rotateMrChunkyTest()

    if getCountOfFailedTests() > initialFailureCount:
        announceAborting("MR CHUNKY")
    else:
        moveLeftWithLandscapeMrChunkyTest()
        moveRightWithLandscapeMrChunkyTest()
        moveDownWithLandscapeMrChunkyTest()