def put_chess(self): self.fen = Record.FEN_Record(self.read()) state = self.fen._import()[1] for col in range(10): for row in range(9): chess_kind = state[row][col] if chess_kind != -1: # print chess_kind, row, col self.pack((row, col), chess_kind)
def __init__(self, root): a = 60 b = 80 l = 50 self.choose = False self.choosed_chess = False self.xing_qi = True self.root = root self.Board = Board.Board(root, a, b, l) self.front_display() self.Board.canvas.bind('<Button-1>', self.move) self.che_record = Record.CHE_Record(self.Board) self.log_record = Record.FEN_Record() self.fen = ''