def OpenFile(self): filePath = ScriptModule.OpenFileDialog( self.parent, "glTFを読み込み", "glTF(*gltf *glTF *GLTF);;全ての形式(*.*)") if filePath[0] != "": self.loader.Load(filePath[0]) self.renderers.clear() self.BuildRenderer()
def OpenTexture7(self): path = ScriptModule.OpenFileDialog(self) if path[0] == "": return for system in self.particleSystem: system.LoadTexture(7, path[0]) self.ui.pathView7.setText(path[0])
def OpenFile(self): filePath = ScriptModule.OpenFileDialog( self.parent, "glTFを読み込み", "glTF(*gltf *glTF *GLTF);;全ての形式(*.*)") if filePath[0] != "": self.Load(filePath[0])
def OpenJsonToDialog(self): #ext_list="全ての形式(*.*)", filter = "", view_path="" filePath = ScriptModule.OpenFileDialog( self, "ファイルを読み込み", "Json glTF(*.json *gltf);;全ての形式(*.*)", "", "") if filePath[0] != "": self.OpenJsonToFilePath(filePath[0])