def startNewGame(self): self.cleanup() setupDialog = SetupDialog(self) setupDialog.exec_() self.scenarioId = setupDialog.selectedScenarioId() self.playerDeckId = setupDialog.selectedDeckId() self.setup() self.prisonAct.setEnabled(self.scenarioId == 2) # is it Escape From Dol Guldur?
def startNewGame(self): self.cleanup() if self.isServer: setupDialog = SetupDialog(self) setupDialog.startButton.setText(QCoreApplication.translate('QObject', 'Ready!')) setupDialog.exec_() self.scenarioId = setupDialog.selectedScenarioId() self.playerDeckId = setupDialog.selectedDeckId() else: setupDialog = ClientSetupDialog(self) setupDialog.exec_() self.playerDeckId = setupDialog.selectedDeckId() data = 'CLIENT:READY\n' self.client.sendData(data) self.changeWindowTitleToWaiting()