def __init__(self): for x in range(int(4)): x = randint(1, len(Consumable['17th Level'])) Con_treasure.append(Consumable['17th Level'][x]) if x == 6: Spells.spell_roll() for x in range(int(2)): x = randint(1, len(Consumable['18th Level'])) Con_treasure.append(Consumable['18th Level'][x])
def __init__(self): x = randint(1, len(Consumable['16th Level'])) Con_treasure.append(Consumable['16th Level'][x]) for x in range(2): x = randint(1, 2) if x == 1: x = randint(1, len(Consumable['16th Level'])) Con_treasure.append(Consumable['16th Level'][x]) else: x = randint(1, len(Consumable['17th Level'])) Con_treasure.append(Consumable['17th Level'][x]) if x == 6: Spells.spell_roll()
def __init__(self): x = randint(1, len(Consumable['9th Level'])) Con_treasure.append(Consumable['9th Level'][x]) if x == 12: Spells.spell_roll() for x in range(2): x = randint(1, 2) if x == 1: for x in range(int(b)): x = randint(1, len(Consumable['9th Level'])) Con_treasure.append(Consumable['9th Level'][x]) if x == 12: Spells.spell_roll() else: for x in range(int(c)): x = randint(1, len(Consumable['10th Level'])) Con_treasure.append(Consumable['10th Level'][x])
def __init__(self): x = randint(1, len(Consumable['1st Level'])) Con_treasure.append(Consumable['1st Level'][x]) if x == 23: Spells.spell_roll() x = randint(1, len(Consumable['2nd Level'])) Con_treasure.append(Consumable['2nd Level'][x]) if x == 17: Spells.spell_roll() x = randint(1, len(Consumable['3rd Level'])) Con_treasure.append(Consumable['3rd Level'][x]) if x == 17: Spells.spell_roll()
def __init__(self): for x in range(int(2)): x = randint(1, len(Consumable['4th Level'])) Con_treasure.append(Consumable['4th Level'][x]) if x == 7: Spells.spell_roll() for x in range(int(6)): x = randint(1, len(Consumable['5th Level'])) Con_treasure.append(Consumable['5th Level'][x]) if x == 17: Spells.spell_roll() for x in range(int(2)): x = randint(1, len(Consumable['6th Level'])) Con_treasure.append(Consumable['6th Level'][x]) if x == 10: Spells.spell_roll()
def __init__(self): for x in range(int(1)): x = randint(1, len(Consumable['2nd Level'])) Con_treasure.append(Consumable['2nd Level'][x]) if x == 17: Spells.spell_roll() for x in range(2): x = randint(1, 2) if x == 1: x = randint(1, len(Consumable['2nd Level'])) Con_treasure.append(Consumable['2nd Level'][x]) if x == 17: Spells.spell_roll() else: x = randint(1, len(Consumable['3rd Level'])) Con_treasure.append(Consumable['3rd Level'][x]) if x == 17: Spells.spell_roll()