b = "\x00" d = b * 1024 ns_bitmap = NSBitmapImageRep.alloc().\ initWithBitmapDataPlanes_pixelsWide_pixelsHigh_bitsPerSample_samplesPerPixel_hasAlpha_isPlanar_colorSpaceName_bytesPerRow_bitsPerPixel_\ ((d, d, d, d, d), 16, 16, 8, 4, True, False, NSDeviceRGBColorSpace, 64, 32) ns_image = NSImage.alloc().initWithSize_((16, 16)) ns_image.addRepresentation_(ns_bitmap) ns_cursor = NSCursor.alloc().initWithImage_hotSpot_(ns_image, (0, 0)) _empty_cursor = Cursor._from_ns_cursor(ns_cursor) _empty_cursor._data = d return _empty_cursor arrow = Cursor._from_ns_cursor(NSCursor.arrowCursor()) ibeam = Cursor._from_ns_cursor(NSCursor.IBeamCursor()) crosshair = Cursor._from_ns_cursor(NSCursor.crosshairCursor()) fist = Cursor._from_ns_cursor(NSCursor.closedHandCursor()) hand = Cursor._from_ns_cursor(NSCursor.openHandCursor()) finger = Cursor._from_ns_cursor(NSCursor.pointingHandCursor()) invisible = _make_empty_cursor() mac_poof = Cursor._from_ns_cursor(NSCursor.disappearingItemCursor()) del NSCursor del Cursor del _make_empty_cursor def empty_cursor(): return invisible
b = bytes([0]) else: b = "\x00" d = b * 1024 ns_bitmap = NSBitmapImageRep.alloc().\ initWithBitmapDataPlanes_pixelsWide_pixelsHigh_bitsPerSample_samplesPerPixel_hasAlpha_isPlanar_colorSpaceName_bytesPerRow_bitsPerPixel_\ ((d, d, d, d, d), 16, 16, 8, 4, True, False, NSDeviceRGBColorSpace, 64, 32) ns_image = NSImage.alloc().initWithSize_((16, 16)) ns_image.addRepresentation_(ns_bitmap) ns_cursor = NSCursor.alloc().initWithImage_hotSpot_(ns_image, (0, 0)) _empty_cursor = Cursor._from_ns_cursor(ns_cursor) _empty_cursor._data = d return _empty_cursor arrow = Cursor._from_ns_cursor(NSCursor.arrowCursor()) ibeam = Cursor._from_ns_cursor(NSCursor.IBeamCursor()) crosshair = Cursor._from_ns_cursor(NSCursor.crosshairCursor()) fist = Cursor._from_ns_cursor(NSCursor.closedHandCursor()) hand = Cursor._from_ns_cursor(NSCursor.openHandCursor()) finger = Cursor._from_ns_cursor(NSCursor.pointingHandCursor()) invisible = _make_empty_cursor() mac_poof = Cursor._from_ns_cursor(NSCursor.disappearingItemCursor()) del NSCursor del Cursor del _make_empty_cursor def empty_cursor(): return invisible