def __init__(self): self.__len = 15 j = 0 k = 0 not_deck = [] while j < 5: i = 0 while i < 3: if k == 0: not_deck.append(Duke()) if k == 1: not_deck.append(Assassin()) if k == 2: not_deck.append(Ambassador()) if k == 3: not_deck.append(Captain()) if k == 4: not_deck.append(Contessa()) if i == 2: k += 1 i += 1 j += 1 deck = [] l = 15 #Here we shuffle the deck while l > 0: x = random.randint(0, l - 1) l -= 1 deck.append(not_deck[x]) not_deck.pop(x) self.__deck = deck
def put_back_cards(self, i): #Puts a card back in the deck (at the end of it) c = 0 while c == 0: if i == 0: card = Duke() self.deck_setter(-1, card) elif i == 1: card = Assassin() self.deck_setter(-1, card) elif i == 2: card = Ambassador() self.deck_setter(-1, card) elif i == 3: card = Captain() self.deck_setter(-1, card) elif i == 4: card = Contessa() self.deck_setter(-1, card) c = 1 return 0