def __init__(self, gameDisplay, gameWidth, gameHeight): Beam.__init__(self, gameDisplay, gameWidth, gameHeight) self.speed = 100 self.power = 10 self.initSP("res/sprites/Beam2.png", 3, 150, 40) self.initSound("res/sounds/beam2Sound.ogg") self.initEnemySP("res/sprites/enemyBeam2.png", 3, 150, 40)
def __init__(self,gameDisplay,gameWidth,gameHeight): Beam.__init__(self,gameDisplay,gameWidth,gameHeight) self.speed = 100 self.power = 10 self.initSP("res/sprites/Beam3.png",3,150,40) self.initSound("res/sounds/beam3Sound.ogg") self.initEnemySP("res/sprites/enemyBeam3.png",3,150,40)
def __init__(self, gameDisplay, gameWidth, gameHeight): Beam.__init__(self, gameDisplay, gameWidth, gameHeight) self.speed = 100 self.power = 5 self.initSP("res/sprites/Beam1.png", 3, 150, 20) self.initSound("res/sounds/beam1Sound.ogg") self.beamSound.setVolume(0.5) self.initEnemySP("res/sprites/enemyBeam1.png", 3, 150, 20)
def __init__(self,gameDisplay,gameWidth,gameHeight): Beam.__init__(self,gameDisplay,gameWidth,gameHeight) self.speed = 100 self.power = 5 self.initSP("res/sprites/Beam1.png",3,150,20) self.initSound("res/sounds/beam1Sound.ogg") self.beamSound.setVolume(0.5) self.initEnemySP("res/sprites/enemyBeam1.png",3,150,20)
def __init__(self,gameDisplay,gameWidth,gameHeight): Beam.__init__(self,gameDisplay,gameWidth,gameHeight) self.speed = 100 self.power = 25 self.initSP("res/sprites/Beam4.png",3,150,90) self.initSound("res/sounds/beam4Sound.ogg")
def __init__(self, gameDisplay, gameWidth, gameHeight): Beam.__init__(self, gameDisplay, gameWidth, gameHeight) self.speed = 100 self.power = 25 self.initSP("res/sprites/Beam4.png", 3, 150, 90) self.initSound("res/sounds/beam4Sound.ogg")