def draw(self): area = Window.GetAreaSize() w = area[0]; wPad = int(w*0.03) h = area[1]; hPad = int(h*0.03) BGL.glColor3f(0.3, 0.3, 0.3) BGL.glRectf(wPad-5, h-60, w-wPad+5, h-85) BGL.glColor3f(1.0,1.0,1.0) BGL.glRasterPos2i(wPad, h-75) Draw.Text('Chicken Configuration script', 'large') BGL.glRasterPos2i(wPad, h-100) Draw.Text('This script is launched the first time you run Chicken, or when a configuration error has been detected') BGL.glColor3f(0.5, 0.5, 0.5) BGL.glRectf(wPad, h-205, w-wPad, h-225) BGL.glColor3f(1.0,1.0,1.0) BGL.glRasterPos2i(wPad, h-220) Draw.Text('Binary Utilities - ') Draw.Text('if executables such as "pview" are on your PATH, you can leave this on Auto. Otherwise enter the folder manually') self.bBinPathAuto.update([wPad+5, h-250, w/2-wPad-5, 20]) self.bBinPathManual.update([w/2, h-250, w/2-wPad-5, 20]) if self.bBinPathManual.val: self.bBinPath.update([wPad+5, h-272, w-2*wPad-90, 20]) self.bBinPathSel.update([w-wPad-85, h-272, 80, 20]) self.bLaunch.update([wPad+5, h-330, 100, 20]) self.bCheck.update([w-wPad-85, h-330, 80, 20]) if self.error is not None: if self.error is True: BGL.glColor3f(1.0,0.0,0.0) BGL.glRasterPos2i(w-wPad-150, h-365) Draw.Text('Configuration error detected') else: BGL.glColor3f(0.0,0.0,0.0) BGL.glRasterPos2i(w-wPad-200, h-365) Draw.Text('Configuration checked and saved')
def draw(self): area = Window.GetAreaSize() w = area[0] wPad = int(w * 0.03) h = area[1] hPad = int(h * 0.03) BGL.glColor3f(0.3, 0.3, 0.3) BGL.glRectf(wPad - 5, h - 60, w - wPad + 5, h - 85) BGL.glColor3f(1.0, 1.0, 1.0) BGL.glRasterPos2i(wPad, h - 75) Draw.Text('Chicken Configuration script', 'large') BGL.glRasterPos2i(wPad, h - 100) Draw.Text( 'This script is launched the first time you run Chicken, or when a configuration error has been detected' ) BGL.glColor3f(0.5, 0.5, 0.5) BGL.glRectf(wPad, h - 205, w - wPad, h - 225) BGL.glColor3f(1.0, 1.0, 1.0) BGL.glRasterPos2i(wPad, h - 220) Draw.Text('Binary Utilities - ') Draw.Text( 'if executables such as "pview" are on your PATH, you can leave this on Auto. Otherwise enter the folder manually' ) self.bBinPathAuto.update([wPad + 5, h - 250, w / 2 - wPad - 5, 20]) self.bBinPathManual.update([w / 2, h - 250, w / 2 - wPad - 5, 20]) if self.bBinPathManual.val: self.bBinPath.update([wPad + 5, h - 272, w - 2 * wPad - 90, 20]) self.bBinPathSel.update([w - wPad - 85, h - 272, 80, 20]) self.bLaunch.update([wPad + 5, h - 330, 100, 20]) self.bCheck.update([w - wPad - 85, h - 330, 80, 20]) if self.error is not None: if self.error is True: BGL.glColor3f(1.0, 0.0, 0.0) BGL.glRasterPos2i(w - wPad - 150, h - 365) Draw.Text('Configuration error detected') else: BGL.glColor3f(0.0, 0.0, 0.0) BGL.glRasterPos2i(w - wPad - 200, h - 365) Draw.Text('Configuration checked and saved')