Gameplay.BackpackState2TextureName = {Gameplay.BackpackStates.Normal: 'tt_t_ara_cfg_propellerPack', Gameplay.BackpackStates.Targeted: 'tt_t_ara_cfg_propellerPack_eagleTarget', Gameplay.BackpackStates.Attacked: 'tt_t_ara_cfg_propellerPack_eagleAttack', Gameplay.BackpackStates.Refuel: 'tt_t_ara_cfg_propellerPack_flash'} Gameplay.MinionDnaName = 'bf' Gameplay.MinionScale = 0.8 Gui = VariableContainer() Gui.FuelNumBladesPos2D = (-0.005, -0.017) Gui.FuelNumBladesScale = 0.07 Gui.FuelPos2D = (-1.19, -0.24) Gui.NumBlades2FuelColor = {0: (0.9, 0.15, 0.15, 1.0), 1: (0.9, 0.15, 0.15, 1.0), 2: (0.9, 0.9, 0.15, 1.0), 3: (0.25, 0.65, 0.25, 1.0)} Gui.FuelNormalColor = (0.25, 0.65, 0.25, 1.0) Gui.FuelLowColor = (0.9, 0.9, 0.15, 1.0) Gui.FuelVeryLowColor = (0.9, 0.15, 0.15, 1.0) Gui.ProgressPos2D = (1.15, -0.15) Gui.ProgressHPos2D = (0, 0.82) Gui.MarkerScale = 0.03 Gui.LocalMarkerScale = 0.0425 LegalEagle = VariableContainer() LegalEagle.EagleAndTargetDistCameraTrackThreshold = 30.0 LegalEagle.InterestConeLength = 80 LegalEagle.InterestConeOffset = 5.0 LegalEagle.InterestConeAngle = 60 LegalEagle.DamageSphereRadius = 3.0 LegalEagle.OnNestDamageSphereRadius = 6.0 LegalEagle.VerticalOffset = -6.0 LegalEagle.PlatformVerticalOffset = 0.0 LegalEagle.LiftOffTime = 0.5
Gameplay.BackpackStates.Refuel: 'tt_t_ara_cfg_propellerPack_flash' } Gameplay.MinionDnaName = 'bf' Gameplay.MinionScale = 0.8 Gui = VariableContainer() Gui.FuelNumBladesPos2D = (-0.005, -0.017) Gui.FuelNumBladesScale = 0.07 Gui.FuelPos2D = (-1.19, -0.24) Gui.NumBlades2FuelColor = { 0: (0.9, 0.15, 0.15, 1.0), 1: (0.9, 0.15, 0.15, 1.0), 2: (0.9, 0.9, 0.15, 1.0), 3: (0.25, 0.65, 0.25, 1.0) } Gui.FuelNormalColor = (0.25, 0.65, 0.25, 1.0) Gui.FuelLowColor = (0.9, 0.9, 0.15, 1.0) Gui.FuelVeryLowColor = (0.9, 0.15, 0.15, 1.0) Gui.ProgressPos2D = (1.15, -0.15) Gui.ProgressHPos2D = (0, 0.82) Gui.MarkerScale = 0.03 Gui.LocalMarkerScale = 0.0425 LegalEagle = VariableContainer() LegalEagle.EagleAndTargetDistCameraTrackThreshold = 30.0 LegalEagle.InterestConeLength = 80 LegalEagle.InterestConeOffset = 5.0 LegalEagle.InterestConeAngle = 60 LegalEagle.DamageSphereRadius = 3.0 LegalEagle.OnNestDamageSphereRadius = 6.0 LegalEagle.VerticalOffset = -6.0 LegalEagle.PlatformVerticalOffset = 0.0 LegalEagle.LiftOffTime = 0.5
Gameplay.BackpackStates.Refuel: 'tt_t_ara_cfg_propellerPack_flash' } Gameplay.MinionDnaName = 'bf' Gameplay.MinionScale = 0.80000000000000004 Gui = VariableContainer() Gui.FuelNumBladesPos2D = (-0.0050000000000000001, -0.017000000000000001) Gui.FuelNumBladesScale = 0.070000000000000007 Gui.FuelPos2D = (-1.1899999999999999, -0.23999999999999999) Gui.NumBlades2FuelColor = { 0: (0.90000000000000002, 0.14999999999999999, 0.14999999999999999, 1.0), 1: (0.90000000000000002, 0.14999999999999999, 0.14999999999999999, 1.0), 2: (0.90000000000000002, 0.90000000000000002, 0.14999999999999999, 1.0), 3: (0.25, 0.65000000000000002, 0.25, 1.0) } Gui.FuelNormalColor = (0.25, 0.65000000000000002, 0.25, 1.0) Gui.FuelLowColor = (0.90000000000000002, 0.90000000000000002, 0.14999999999999999, 1.0) Gui.FuelVeryLowColor = (0.90000000000000002, 0.14999999999999999, 0.14999999999999999, 1.0) Gui.ProgressPos2D = (1.1499999999999999, -0.14999999999999999) Gui.ProgressHPos2D = (0, 0.81999999999999995) Gui.MarkerScale = 0.029999999999999999 Gui.LocalMarkerScale = 0.042500000000000003 LegalEagle = VariableContainer() LegalEagle.EagleAndTargetDistCameraTrackThreshold = 30.0 LegalEagle.InterestConeLength = 80 LegalEagle.InterestConeOffset = 5.0 LegalEagle.InterestConeAngle = 60 LegalEagle.DamageSphereRadius = 3.0 LegalEagle.OnNestDamageSphereRadius = 6.0 LegalEagle.VerticalOffset = -6.0 LegalEagle.PlatformVerticalOffset = 0.0