def lose(self, nb_tiles): self.done = True self.win = False value = MinimizingPlayerView.len_animation value += TeleportingPlayerView.len_animation * (nb_tiles-2) value += FallingPlayerView.len_animation value *= 2 self.countdown = countdown(value)
def win(self): self.done = True self.win = True self.countdown = countdown(GoalView.len_animation)