def editToolName(tool, name): print("Current name for ["+str(tool.getID())+"] : " + str(name)) newName = input("Input new name or null to go back: ") if newName == "": return name else: return DevHelpers.NameFormat(newName)
def editEffectIngName(effect, name): print("Current Ingredient name for [" + str(effect.getID()) + "] : " + str(name)) newName = input("Input new name or null to go back: ") if newName == "": return name else: return DevHelpers.NameFormat(newName)
def changePrereq(ingre, prereq): print("\nSelect what to change the prerequisite to [" + str(ingre.getID()) + "]") print("Gold | Potion | None | Current prereq: " + str(prereq)) print("Type null to go back") newReq = input().upper() if newReq == "": return prereq if newReq == "G" or newReq == "GOLD": while (True): Value = input("Value: ") if Value == "": Value = 1 try: Value = int(Value) except ValueError: print("That is not a integer") if type(Value) == int: if Value < 0: Value = 1 break prereq = {"Gold": Value} if newReq == "P" or newReq == "POTION": potName = input("Potion Name: ") potName = DevHelpers.NameFormat(potName) potCol = input("Potion Color: ") potCol = DevHelpers.checkColor(potCol) potEff = input("Potion Effect: ") #potEff = DevHelpers.checkEffect(potEff) prereq = { "Potion": { "Name": potName, "Color": potCol, "Effect": potEff } } if newReq == "N" or newReq == "NONE": prereq = "None" print(prereq) return prereq
def createRecipe(): Tools = helpers.InitTools() Ingredients = helpers.InitIngredients() Ingredients.sort(key=lambda k: k.getName()) Combinations = helpers.InitCreateRecipes() Extractions = helpers.InitExtractRecipes() Running = True print("=====Create Recipe=====") RecipeType = None while Running: while True: print("Type Q to quit") option = input( "Select Type of Recipe (Combination | Extraction): ").upper() option = option.upper() if option == "Q" or option == "EXIT" or option == "QUIT" or option == "STOP" or option == "END": Running = False break if option == "COMBINATION" or option == "C": RecipeType = "Combination" break if option == "EXTRACTION" or option == "E": RecipeType = "Extraction" break print("Invalid option\n") if RecipeType == None: print("How did you get here?") while True: # Select ID ID = input("Input ID: ") ID = DevHelpers.IDFormat(ID) for T in Tools: if T.getID() == ID: print("ID already taken") continue break # Select Name name = input("Input Name: ") name = DevHelpers.NameFormat(name) #Select Tool selectedTool = None while True: leave = False tool = input("Select Tool, Type \'List\' to list tools:") if tool.upper() == "LIST" or tool.upper() == "L": DevHelpers.printTools(Tools, RecipeType) continue tool = DevHelpers.IDFormat(tool) for i in Tools: if i.getID() == tool: if i.getUse() == RecipeType: leave = True selectedTool = i break else: break if leave == True: break print("Invalid Tool [" + str(tool) + "]\n") #Select Requrement(s) reqs = [] print("\nType \'List\' to list out ingredients") for i in range(selectedTool.getInSlots()): while True: leave = False ingre = input("Input Ingredient requirement #" + str(i + 1) + ": ") if ingre.upper() == "LIST" or ingre.upper() == "L": DevHelpers.printIngredients(Ingredients) continue ingre = DevHelpers.IDFormat(ingre) for ing in Ingredients: if ing.getID() == ingre: reqs.append(ingre) leave = True break if leave: break print("Invalid Ingredient: [" + ingre + "]\n") print("Type \'List\' to list out ingredients") # Select Results(s) results = [] print("\nType \'List\' to list out ingredients") for i in range(selectedTool.getOutSlots()): while True: leave = False ingre = input("Input Ingredient results #" + str(i + 1) + ": ") if ingre.upper() == "LIST" or ingre.upper() == "L": DevHelpers.printIngredients(Ingredients) continue ingre = DevHelpers.IDFormat(ingre) for ing in Ingredients: if ing.getID() == ingre: results.append(ingre) leave = True break if leave: break print("Invalid Ingredient: [" + ingre + "]\n") print("Type \'List\' to list out ingredients") # Select Unlocked status unlocked = input("Select unlocked status (True | False): ").upper() if unlocked == "TRUE" or unlocked == "T": unlocked = True elif unlocked == "FALSE" or unlocked == "F": unlocked = False else: print("Invalid input, setting to True") unlocked = True # Create Recipe if RecipeType == "Extraction": newRecipe = helpers.ExtractRecipe(ID, name, tool, reqs, results, unlocked) Extractions.append(newRecipe) elif RecipeType == "Combination": newRecipe = helpers.CombineRecipe(ID, name, tool, reqs, results, unlocked) Combinations.append(newRecipe) ans = input("Sucessfully added to list, continue? (y/n): ") if ans.upper() != 'Y': Running = False helpers.saveExtractRecipes(Extractions) helpers.saveCreateRecipes(Combinations)
def createTool(): Tools = helpers.InitTools() Running = True print("=====Create Tool=====") while Running: print("Type q to quit") # Select ID ID = input("Input ID: ") ID = DevHelpers.IDFormat(ID) option = ID.upper() if option == "Q" or option == "EXIT" or option == "QUIT" or option == "STOP" or option == "END": Running = False break setContinue = False for T in Tools: if T.getID() == ID: print("ID already taken") setContinue = True break if setContinue: continue # Select Name name = input("Input Name: ") name = DevHelpers.NameFormat(name) # Select Image Dir img = input("Input Image directory: ") if not os.path.exists(img): print("Path does not exist, setting default") img = "sprites/UnknownWhite.png" # Select Use while True: use = input("Input usage for tool (Extraction | Combination): ") if use.upper() == "EXTRACTION" or use.upper() == "Combination": use = DevHelpers.NameFormat(use) break if use.upper() == "E": use = "Extraction" break if use.upper() == "C": use = "Combination" break print("Invalid Input\n") # Select Inslots while True: inSlots = input("Input number of input slots (1-5): ") if inSlots == "": inSlots = 1 break try: inSlots = int(inSlots) except ValueError: print("That is not a integer") if type(inSlots) == int: if inSlots < 0: inSlots = 1 if inSlots > 5: inSlots = 5 break # Select OutSlots while True: outSlots = input("Input number of output slots (1-5): ") if outSlots == "": outSlots = 1 break try: outSlots = int(outSlots) except ValueError: print("That is not a integer") if type(outSlots) == int: if outSlots < 0: outSlots = 1 if outSlots > 5: outSlots = 5 break # Select Unlocked status while True: unlocked = input("Input unlocked status: ") if unlocked.upper() == "TRUE" or unlocked.upper() == "T": unlocked = True break if unlocked.upper() == "FALSE" or unlocked.upper() == "F": unlocked = False break print("Invalid input\n") # Create Tool newTool = helpers.Tool(ID, name, img, use, inSlots, outSlots, unlocked) Tools.append(newTool) ans = input("Sucessfully added to list, continue? (y/n): ") if ans.upper() != 'Y': Running = False helpers.saveTools(Tools)
def createLocation(): Locations = helpers.InitLocations() Ingredients = helpers.InitIngredients() Ingredients.sort(key=lambda k: k.getName()) Running = True print("=====Create Location=====") while Running: print("Type q to quit") # Select ID ID = input("Input ID: ") ID = DevHelpers.IDFormat(ID) option = ID.upper() if option == "Q" or option == "EXIT" or option == "QUIT" or option == "STOP" or option == "END": Running = False break setContinue = False for I in Locations: if I.getID() == ID: print("ID already taken") setContinue = True break if setContinue: continue # Select Name name = input("Input Name:") name = DevHelpers.NameFormat(name) # Select ImgDir img = input("Input Image directory: ") if not os.path.exists(img): print("Path does not exist, setting default") img = "sprites/UnknownWhite.png" # Select Color color = input("Input Color: ") if DevHelpers.checkColor(color) == None: print("Color not recognized, setting to random") color = helpers.randCol() else: color = DevHelpers.checkColor(color) # Select Ingredients while True: ingredients = input( "Input Ingredients, separated by a comma - [ing1, ing2]\nType \"list\" for a list of ingredients: " ) if ingredients.upper() == "LIST": DevHelpers.printIngredients(Ingredients) else: break # Select Drop Rates for Ingredients dropRates = [] ingreList = ingredients.split(",") for i in range(len(ingreList)): ingreList[i] = DevHelpers.IDFormat(ingreList[i]) if ingreList[i] == "_": continue while True: dropRate = input(str(ingreList[i]) + "\'s drop rate (0-1): ") if dropRate == "": dropRate = 0.5 try: dropRate = float(dropRate) except ValueError: print("That is not a float") if type(dropRate) == float: if dropRate < 0: dropRate = 0.5 break # Select Drop Amounts for Ingredients while True: dropAmount = input(str(ingreList[i]) + "\'s drop amount: ") if dropAmount == "": dropAmount = 1 try: dropAmount = int(dropAmount) except ValueError: print("That is not a int") if type(dropAmount) == int: if dropAmount < 0: dropAmount = 1 break dropRates.append([dropRate, dropAmount]) # Select Prereqs prereqs = [] for i in range(3): Type = input("Input prerequisite " + str(i + 1) + " options:\n (Gold) (Potion) (None): ") # If prereq is gold if Type.upper() == "GOLD" or Type.upper() == "G": while (True): Value = input("Value: ") if Value == "": Value = 1 try: Value = int(Value) except ValueError: print("That is not a integer") if type(Value) == int: if Value < 0: Value = 1 break prereqs.append({"Gold": Value}) # If prereq is Potion elif Type.upper() == "POTION" or Type.upper() == "P" or Type.upper( ) == "POT": potName = input("Potion Name: ") potName = DevHelpers.NameFormat(potName) potCol = input("Potion Color: ") potCol = DevHelpers.checkColor(potCol) potEff = input("Potion Effect: ") # potEff = DevHelpers.checkEffect(potEff) prereq = { "Potion": { "Name": potName, "Color": potCol, "Effect": potEff } } else: prereqs.append("None") # Create Location newLoc = helpers.Location(ID, name, img, color, ingreList, dropRates, prereqs[0], prereqs[1], prereqs[2]) Locations.append(newLoc) ans = input("Sucessfully added to list, continue? (y/n): ") if ans.upper() != 'Y': Running = False helpers.saveLocations(Locations)