def __movement(self, particle): dvest = self.__dynamicDvest() media = 1 isValid = False #Exploracion de una particula o salto Gausseano while( not isValid ): new_particle = [] #Se generan un arreglo [0,0,1,1,0,...] segun la distribucion Gaussiana for element in particle.get_elements(): newElement = Binarization.toBinary(Distribution.gaussian(Distribution, media, dvest)) new_particle.append(newElement) new_particle = Particle(new_particle, self._weightParticle(new_particle) ,self._fitness(new_particle)) isValid = self._isValid(new_particle) return new_particle