def __init__(self): from FGAme.extra.letters import add_word super(GameOver, self).__init__(background=(255, 0, 0), gravity=10) Rectangle(shape=(600, 100), pos=(0, -200), theta=math.pi / 9, world=self, mass='inf', color=(255, 0, 0)) letters = add_word('game over', self, scale=5, pos=(-220, 50)) for l in letters: l.inertia *= 20 self.listen('key-down', 'enter', self.reinit)
def game_over(): '''Executed when the game finishes''' from FGAme.extra.letters import add_word Sx, Sy = 5, 2 world = World(background=(255, 0, 0), gravity=10) letters = add_word('game over', world, scale=5, pos=(180, 350)) for l in letters: l.omega = uniform(-0.1, 0.1) l.vel += uniform(-Sx, Sx), uniform(-Sy, Sy) l.inertia *= 20 world.run()
def game_over(): """Executed when the game finishes""" from FGAme.extra.letters import add_word Sx, Sy = 5, 2 world = World(background=(255, 0, 0), gravity=10) letters = add_word('game over', world, scale=5, pos=(180, 350)) for l in letters: l.omega = uniform(-0.1, 0.1) l.vel += uniform(-Sx, Sx), uniform(-Sy, Sy) l.inertia *= 20 world.run()