class ChooseName:
    def __init__(self, screen, background):
        self.width = screen.get_width()
        self.height = screen.get_height()
        self.textboxW = 300
        self.textboxH = 60
        self.tScreenCenterX = self.width / 2 - self.textboxW / 2
        self.tScreenCenterY = self.height / 2 - self.textboxH / 2
        self.image = background
        myfont = pygame.font.Font("prstartk.ttf", 40)
        self.input = Textbox(
            (self.tScreenCenterX, self.tScreenCenterY, self.textboxW, self.textboxH),
            clear_on_enter=True,
            inactive_on_enter=False,
        )
        self.label = myfont.render("Please Enter Your Name", 1, (0, 0, 0))
        self.textRect = self.label.get_rect()
        self.textRect.centerx = self.width / 2
        self.textRect.centery = self.height / 2.5

    def Run(self, screen):
        mainloop = True
        while mainloop:
            screen.blit(self.image, (0, 0))
            screen.blit(self.label, self.textRect)
            for event in pygame.event.get():
                if event.type == QUIT:
                    pygame.quit()
                    sys.exit()

                if event.type == pygame.KEYDOWN:
                    if event.key == K_q:
                        pygame.quit()
                        sys.exit()
                textboxEvents = self.input.getEvent(event)
                if textboxEvents is not None:
                    screen.blit(self.image, (0, 0))
                    mainloop = False
                    return textboxEvents
            self.input.update()
            self.input.draw(screen)
            pygame.display.update()
 def __init__(self, screen, background):
     self.width = screen.get_width()
     self.height = screen.get_height()
     self.textboxW = 300
     self.textboxH = 60
     self.tScreenCenterX = self.width / 2 - self.textboxW / 2
     self.tScreenCenterY = self.height / 2 - self.textboxH / 2
     self.image = background
     myfont = pygame.font.Font("prstartk.ttf", 40)
     self.input = Textbox(
         (self.tScreenCenterX, self.tScreenCenterY, self.textboxW, self.textboxH),
         clear_on_enter=True,
         inactive_on_enter=False,
     )
     self.label = myfont.render("Please Enter Your Name", 1, (0, 0, 0))
     self.textRect = self.label.get_rect()
     self.textRect.centerx = self.width / 2
     self.textRect.centery = self.height / 2.5