def place_req(self, context, x, y):
     context.request.send_req(None, GameInstanceServerPDUCodec.place_pdu(x, y))
 def shutdown_req(self, context):
     context.request.send_req(None, GameInstanceServerPDUCodec.disconnect_pdu())
     context.request.shutdown_req()
 def disconnect_req(self, context):
     context.request.send_req(None, GameInstanceServerPDUCodec.disconnect_pdu())
     context.request.disconnect_req(None)
     context.state = context.DISCONNECTED