def initGame(self, game): GameObject.initGame(self, game) self.snd_play = False
def initGame(self, game): GameObject.initGame(self, game) self.active = False self.countdown = 0 self.animation = random.randint(0,300)*.01 self.anim_size = 0
def initGame(self, game): GameObject.initGame(self, game) self.snd_play = False
def initGame(self, game): GameObject.initGame(self, game) self.active = False self.countdown = 0 self.animation = random.randint(0,300)*.01 self.anim_size = 0