def setupConnections(self): logging.debug('USRegistrationGuidelet.setupConnections') Guidelet.setupConnections(self) # panels self.ui.captureCollapsibleButton.connect('toggled(bool)', self.onCapturePanelToggled) self.ui.registerCollapsibleButton.connect('toggled(bool)', self.onRegisterPanelToggled) self.ui.segmentCollapsibleButton.connect('toggled(bool)', self.onSegmentPanelToggled) # load & segment panel self.ui.loadPatientDataButton.connect('clicked(bool)', self.onLoadPatientDataClicked) self.ui.createModelButton.connect('clicked(bool)', self.onCreateModelClicked) # capture panel self.ui.deleteSeqButton.connect('clicked(bool)', self.onDeleteSeqClicked) self.ui.loadTFModelButton.connect('clicked(bool)', self.onLoadTFModelClicked) self.ui.pauseRecButton.connect('clicked(bool)', self.onPauseRecClicked) self.ui.startStopRecButton.connect('clicked(bool)', self.onStartStopRec) # register panel self.ui.performRegButton.connect('clicked(bool)', self.onPerformRegClicked)
def setupConnections(self): logging.debug('ScoliUs.setupConnections()') Guidelet.setupConnections(self) self.calibrationCollapsibleButton.connect( 'toggled(bool)', self.onPatientSetupPanelToggled) self.exampleButton.connect('clicked(bool)', self.onExampleButtonClicked)
def setupConnections(self): logging.debug('EpiGuide.setupConnections()') Guidelet.setupConnections(self) self.navigationCollapsibleButton.connect('toggled(bool)', self.onNavigationPanelToggled) # Add our own behaviour (in addition to the default behavior) of the Ultrasound record button self.ultrasound.startStopRecordingButton.connect( 'clicked(bool)', self.onStartStopRecordingButtonClicked)
def setupConnections(self): logging.debug('ScoliUs.setupConnections()') Guidelet.setupConnections(self) self.calibrationCollapsibleButton.connect('toggled(bool)', self.onPatientSetupPanelToggled) self.exampleButton.connect('clicked(bool)', self.onExampleButtonClicked)
def setupConnections(self): logging.debug('UltrasoundTrainingSystem.setupConnections()') Guidelet.setupConnections(self) self.LoadSceneButton.connect('clicked()', self.openLoadSceneDialog)
def setupConnections(self): logging.debug('UsSimulatorTraining.setupConnections()') Guidelet.setupConnections(self) self.LoadSceneButton.connect('clicked()', self.openLoadSceneDialog)