def RateLimitedPlayback(frame): fps = frame["frame_rate"] x, y = tuple(frame["size"]) print "Frames per second:", fps print "(width,height):", (x, y) pgd = PygameDisplay(width=x, height=y).activate() PygameDisplay.setDisplayService(pgd) return Graphline( \ LIMIT = PromptedTurnstile(), RATE = ByteRate_RequestControl(rate=fps, chunksize=1.0, allowchunkaggregation=False), PLAY = player, linkages = { ("", "inbox" ) : ("LIMIT", "inbox"), ("LIMIT", "outbox") : ("PLAY", "inbox"), ("PLAY", "outbox") : ("", "outbox"), ("RATE", "outbox" ) : ("LIMIT", "next"), ("", "control") : ("RATE", "control"), ("RATE", "signal" ) : ("LIMIT", "control"), ("LIMIT", "signal" ) : ("PLAY", "control"), ("PLAY", "signal" ) : ("", "signal"), }, boxsizes = { ("LIMIT","inbox") : 2, }, )
def main(self): from Kamaelia.UI.Pygame.Display import PygameDisplay from Kamaelia.UI.Pygame.MagnaDoodle import MagnaDoodle X = PygameDisplay(width=200, height=200).activate() PygameDisplay.setDisplayService(X) MagnaDoodle().run()
("ANALYSE", "outbox"): ("GRAMMAR", "inbox"), ("GRAMMAR", "outbox"): ("self", "outbox"), ("QUANTISE", "drawing"): ("self", "drawing"), ("ANALYSE", "drawing"): ("self", "drawing"), }) if __name__ == "__main__": from Kamaelia.UI.Pygame.Display import PygameDisplay from Kamaelia.Util.Console import ConsoleEchoer width = 1024 height = 384 pgd = PygameDisplay(width=width, height=height).activate() PygameDisplay.setDisplayService(pgd) Graphline( CANVAS=Canvas(position=(0, 0), size=(width, height)), PEN=Pen(), STROKER=StrokeRecogniser(), OUTPUT=ConsoleEchoer(), linkages={ ("CANVAS", "eventsOut"): ("PEN", "inbox"), ("PEN", "outbox"): ("CANVAS", "inbox"), ("PEN", "points"): ("STROKER", "inbox"), ("STROKER", "outbox"): ("OUTPUT", "inbox"), ("STROKER", "drawing"): ("CANVAS", "inbox"), }, ).run()
def main(self): pgd = PygameDisplay(width=self.width, height=self.height).activate() PygameDisplay.setDisplayService(pgd) yield 1
from Kamaelia.Chassis.Graphline import Graphline from Kamaelia.File.UnixProcess import UnixProcess from Kamaelia.UI.Pygame.Display import PygameDisplay from Kamaelia.UI.Pygame.Image import Image from Kamaelia.UI.Pygame.Text import TextDisplayer, Textbox from Kamaelia.Util.Console import ConsoleEchoer, ConsoleReader from Kamaelia.Apps.Whiteboard.Canvas import Canvas from Kamaelia.Apps.SpeakNWrite.Gestures.StrokeRecogniser import StrokeRecogniser from Kamaelia.Apps.SpeakNWrite.Gestures.Pen import Pen from Kamaelia.Visualisation.Axon.AxonVisualiserServer import AxonVisualiser, text_to_token_lists pgd = PygameDisplay(width=1024, height=500).activate() PygameDisplay.setDisplayService(pgd) Backplane("STROKES").activate() Backplane("CONSOLE").activate() Backplane("AXONVIS").activate() Backplane("AXONEVENTS").activate() bgcolour = (255, 255, 180) node_add_template = \ """ADD NODE %(nodeid)s non_config randompos component ADD NODE %(nodeid)s.o.outbox "outbox" randompos outbox ADD NODE %(nodeid)s.o.signal "signal" randompos outbox ADD NODE %(nodeid)s.i.inbox "inbox" randompos inbox ADD NODE %(nodeid)s.i.control "control" randompos inbox ADD LINK %(nodeid)s %(nodeid)s.o.outbox
self.send(' '.join(data), "outbox") if not self.anyReady(): pass yield 1 from Kamaelia.Apps.Whiteboard.Routers import TwoWaySplitter from Kamaelia.Chassis.Pipeline import Pipeline from Kamaelia.File.UnixProcess import UnixProcess from Kamaelia.UI.Pygame.Image import Image from Kamaelia.UI.Pygame.Display import PygameDisplay from Kamaelia.Util.Console import ConsoleEchoer pgd = PygameDisplay( width=800, height=480 ).activate() PygameDisplay.setDisplayService(pgd) Backplane("SPEECH").activate() Pipeline( SubscribeTo("SPEECH"), Repeater(), Reorderer(), ConsoleEchoer(1), UnixProcess("while read word; do echo $word | espeak -w foo.wav --stdin ; aplay foo.wav ; done"), ).activate() bgcolour = (255,255,180)
#!/usr/bin/python from Kamaelia.UI.Pygame.Display import PygameDisplay from Kamaelia.Chassis.Pipeline import Pipeline from Kamaelia.Util.Console import ConsoleEchoer from Kamaelia.UI.Pygame.Text import Textbox, TextDisplayer X = PygameDisplay(background_colour=(224, 224, 255), width=1000, height=400).activate() PygameDisplay.setDisplayService(X) Pipeline( Textbox(size=(800, 150), position=(100, 230), font_file="/home/michaels/.fonts/MichaelHW.ttf", padding=20, border_size=10, border_colour=(128, 0, 0)), TextDisplayer(size=(800, 150), position=(100, 40), font_file="/home/michaels/.fonts/GillSans.ttf", padding=20, border_size=10, border_colour=(0, 0, 128))).run()