示例#1
0
 def __init__(self, callback):
     LoadUtility.__init__(self, callback)
     phasesToScan = ['models', 'phase_3/models']
     self.models = FileUtility.findAllModelFilesInVFS(phasesToScan)
     self.version_lbl = None
     self.clouds = None
     return
 def __pollTournyMusic(self, task):
     # Wait for the asynchronous load of tournament music to finish.
     if ccoginvasion.CTMusicManager.is_loaded():
         LoadUtility.done(self)
         loader.endBulkLoad('init')
         return task.done
     return task.cont
 def __init__(self, callback):
     LoadUtility.__init__(self, callback)
     phasesToScan = ["phase_3/models"]
     self.models = FileUtility.findAllModelFilesInVFS(phasesToScan)
     self.version_lbl = None
     self.clouds = None
     self.barShadow = None
示例#4
0
 def load(self):
     loader.progressScreen.bg_img.hide()
     loader.progressScreen.bgm.hide()
     loader.progressScreen.bg.hide()
     loader.progressScreen.toontipFrame.hide()
     loader.progressScreen.logoNode.setPos(0, 0, 0)
     loader.progressScreen.logoNode.setScale(1.5)
     self.createGui()
     loader.beginBulkLoad('init', 'init', len(self.models), 0, False)
     LoadUtility.load(self)
 def destroy(self):
     self.version_lbl.destroy()
     self.version_lbl = None
     self.clouds.destroy()
     self.clouds = None
     loader.progressScreen.bg_img.show()
     loader.progressScreen.bgm.show()
     loader.progressScreen.bg.show()
     loader.progressScreen.toontipFrame.show()
     loader.progressScreen.logoNode.setZ(loader.progressScreen.defaultLogoZ)
     loader.progressScreen.logoNode.setScale(loader.progressScreen.defaultLogoScale)
     LoadUtility.destroy(self)
示例#6
0
 def done(self):
     LoadUtility.done(self)
     loader.endBulkLoad('localAvatarEnterGame')
示例#7
0
 def load(self):
     loader.beginBulkLoad('localAvatarEnterGame', 'localAvatarEnterGame', len(self.models), 0, False)
     LoadUtility.load(self)
示例#8
0
 def __init__(self, callback):
     LoadUtility.__init__(self, callback)
     phasesToScan = ['phase_3.5/models']
     self.models = FileUtility.findAllModelFilesInVFS(phasesToScan)
 def __init__(self, callback):
     LoadUtility.__init__(self, callback)
     phasesToScan = ['phase_3.5/models']
     self.models = FileUtility.findAllModelFilesInVFS(phasesToScan)
 def done(self):
     LoadUtility.done(self)
     loader.endBulkLoad('localAvatarEnterGame')
 def load(self):
     loader.beginBulkLoad('localAvatarEnterGame', 'localAvatarEnterGame', len(self.models), 0, False)
     LoadUtility.load(self)
示例#12
0
 def done(self):
     LoadUtility.done(self)
     loader.endBulkLoad('init')
示例#13
0
 def destroy(self):
     self.version_lbl.destroy()
     self.version_lbl = None
     LoadUtility.destroy(self)
     return
示例#14
0
 def done(self):
     LoadUtility.done(self)
     loader.endBulkLoad('init')
示例#15
0
 def load(self):
     loader.beginBulkLoad('init', 'init', len(self.models), 0, False)
     self.createGui()
     LoadUtility.load(self)
示例#16
0
 def __init__(self, callback):
     LoadUtility.__init__(self, callback)
     phasesToScan = ['models', 'phase_3/models']
     self.models = FileUtility.findAllModelFilesInVFS(phasesToScan)
     self.version_lbl = None
     return