async def on_ready(): global state try: Log.i("[" + client.user.name + "]", end="") Log.i(" Logged In") Log.line() Log.i("Servers:") for server in client.servers: serverDatas[server.name] = ServerData(server) Log.i(" [" + str(server.name) + "]") Log.i(" Channels:") try: for channel in server.channels: if (channel.type == 4): continue Log.i(" [" + str(channel.type) + "]") if (channel.type == discord.ChannelType.voice): await client.join_voice_channel(channel) except Exception as e: Log.e("Exception: " + str(e)) Log.line() state.ready = True await checkPlayer() except Exception as e: Log.e("Exception: " + str(e))
def login(index): Log.line() Log.i("Bot : " + TOKEN[index]["name"]) Log.i("Try to login.") client.run(TOKEN[index]["token"])