示例#1
0
 def read(self, reader: ByteIO):
     entry = reader.tell()
     self.name = reader.read_ascii_string()
     reader.seek(entry + 36)
     self.format = DXGI_FORMAT(reader.read_int32())
     self.offset = reader.read_uint32()
     reader.skip(12)
示例#2
0
 def read(self, reader: ByteIO, block_info: InfoBlock = None):
     self.info_block = block_info
     entry = reader.tell()
     self.name_offset = reader.read_int32()
     self.name = reader.read_from_offset(entry + self.name_offset,
                                         reader.read_ascii_string)
     self.count = reader.read_int16()
     self.on_disc_size = reader.read_int16()
     entry = reader.tell()
     self.indirection_bytes_offset = reader.read_int32()
     self.indirection_level = reader.read_int32()
     with reader.save_current_pos():
         reader.seek(entry + self.indirection_bytes_offset)
         indir_level = self.indirection_level if self.indirection_level < 10 else 10
         for _ in range(indir_level):
             self.indirection_bytes.append(reader.read_int8())
     self.data_type = reader.read_int32()
     self.type = KeyValueDataType(reader.read_int16())
     reader.skip(2)
示例#3
0
    def read(self, frame_count, anim_section, mdl: SourceMdlFileData, reader: ByteIO):
        anim_entry = reader.tell()
        self.boneIndex = reader.read_uint8()
        print('BoneIndex:',self.boneIndex)
        try:
            self.bone_name = mdl.bones[self.boneIndex].name
        except:
            self.bone_name = "ERROR"
        print('BoneName:',self.bone_name)
        if self.boneIndex == 255:
            reader.skip(3)
            return self, 0
        if self.boneIndex >= mdl.bone_count:
            print('Bone index out of range {} - {}'.format(self.boneIndex, mdl.bone_count))
            return self, 0
        self.flags = reader.read_uint8()
        self.sflags = self.STUDIO_ANIM.get_flags(self.flags)
        self.nextSourceMdlAnimationOffset = reader.read_int16()
        pdata = reader.tell()
        print('Seq flag',self.flags,self.sflags)
        if (self.flags & self.STUDIO_ANIM.RAWROT2) > 0:
            with reader.save_current_pos():
                reader.seek(pdata)
                self.theRot64bits.read(reader)
                print('Rot 64',self.theRot64bits)

        if (self.flags & self.STUDIO_ANIM.RAWROT) > 0:
            with reader.save_current_pos():
                reader.seek(pdata)
                self.theRot48bits.read(reader)
                print('Rot 48', self.theRot48bits)

        if (self.flags & self.STUDIO_ANIM.RAWPOS) > 0:
            with reader.save_current_pos():
                reader.seek(pdata+(((self.flags & self.STUDIO_ANIM.RAWROT) != 0)*6) + ((self.flags & self.STUDIO_ANIM.RAWROT2) != 0)*8)
                self.thePos.read(reader)
                print('Pos', self.thePos)

        if (self.flags & self.STUDIO_ANIM.ANIMROT) > 0:
            with reader.save_current_pos():
                rotV_entry = reader.tell()
                reader.seek(pdata)
                self.theRotV.read(reader)
                self.theRotV.read_values(rotV_entry, frame_count, reader)
                print('Rot V', self.theRotV)

        if (self.flags & self.STUDIO_ANIM.ANIMPOS) > 0:
            with reader.save_current_pos():
                reader.seek(((self.flags & self.STUDIO_ANIM.ANIMPOS)!=0) + pdata)
                posV_entry = reader.tell()
                self.thePosV.read(reader)
                self.thePosV.read_values(posV_entry, frame_count, reader)
                print('Pos V', self.thePosV)
        print('\n')
        pprint(self.__dict__)
        print('\n')
        if self.nextSourceMdlAnimationOffset == 0:
            print('DONE WITH ANIMATIONS')
            reader.seek(pdata)
            return self, -1
        else:
            nextAnimationInputFileStreamPosition = anim_entry + self.nextSourceMdlAnimationOffset
            if nextAnimationInputFileStreamPosition < reader.tell():
                print('PROBLEM! Should not be going backwards in file.')
                # raise BufferError('PROBLEM! Should not be going backwards in file.')
            reader.seek(nextAnimationInputFileStreamPosition)

        anim_section.append(self)

        return self, 1