def execute_operation(operation, struck_type): num = 0 if operation == "Add" or operation == "Delete": num = get_input() if operation == "Add": print(str(Manager.add_item(num, struck_type))) else: print(str(Manager.delete_item(num, struck_type))) else: print(str(Manager.show_item(struck_type)))
def execute_operation(operation, struck_type): num = 0 if operation == "Add" or operation == "Delete" or operation == "Move": if operation == "Add": num = get_input() print(str(Manager.add_item(num, struck_type))) elif operation == "Move": movement_op(struck_type) else: if struck_type == "lista" or struck_type == "arbol binario" or struck_type == "arbol AVL": num = get_input() print(str(Manager.delete_item(num, struck_type))) else: num = 0 print(str(Manager.delete_item(num, struck_type))) else: print(str(Manager.show_item(struck_type)))