def loadMatchObject(self, filename): print "a0" if filename and filename != '': matchObj = MatcherObject(self.root, GeometryParser.loadGeomObject, filename, "Loading mesh") print "aa" while matchObj.name in self.objects: matchObj.rename(matchObj.name + '~') print "ab" #self.bridgeMenu.addchildren(matchObj.getMenuStr(),'manage') print "ac" self.objects[matchObj.name] = matchObj print "ad" self.selectMatchObject(matchObj.name)
def loadMatchObject(self, filename): print "a0" if filename and filename != '': matchObj = MatcherObject(self.root, GeometryParser.loadGeomObject, filename, "Loading mesh") print "aa" while matchObj.name in self.objects: matchObj.rename(matchObj.name+'~') print "ab" #self.bridgeMenu.addchildren(matchObj.getMenuStr(),'manage') print "ac" self.objects[matchObj.name] = matchObj print "ad" self.selectMatchObject(matchObj.name)
def __init__(self): #ShowBase.__init__(self) Utils.checkVersion() # Disable the camera trackball controls. base.disableMouse() self.render = base.render #create a list of debug points. These can be toggled ON/OFF self.debugPoints = [] #Disable moving stuff until all assets are loaded self.assetsLoaded = False #create my own "camera" self.rroot = self.render.attachNewNode('rroot') #Translational Root self.rroot.setPos(0.0, 0.0, 0.0) self.root = self.rroot.attachNewNode('root') #Rotational Root self.camPosTrackerUp = self.render.attachNewNode('camPosTrackerUp') self.camPosTrackerUp.setPos(0, 0, 1) self.z = self.root.attachNewNode('z') self.z.setPos(0, 0, 1) self.y = self.root.attachNewNode('y') self.y.setPos(0, 1, 0) self.x = self.root.attachNewNode('x') self.x.setPos(1, 0, 0) self.debugPoints.append(addDebugPoint(self.root, 1.0, 1.0, 1.0)) self.debugPoints.append(addDebugPoint(self.z, 0.0, 0.0, 1.0)) self.debugPoints.append(addDebugPoint(self.y, 0.0, 0.5, 0.5)) self.debugPoints.append(addDebugPoint(self.x, 0.5, 0.0, 0.5)) #Load matcher object #self.object = MatcherObject(self.root, GeometryParser.loadGeomObject) self.objects = {} self.selectedObject = None #Load point cloud self.pointcloud = MatcherObject(self.root, GeometryParser.loadPointCloud) self.pointcloud.setPointCloudThickness(4) self.accept('mouse1Delta', self.ldelta) self.accept('mouse2Delta', self.mdelta) self.accept('mouse3Delta', self.rdelta) self.accept('wheel_up', self.mscrollUp) self.accept('wheel_down', self.mscrollDown) self.accept(Settings.TOGGLE_DEBUG_HOTKEY, self.toggleDebug) self.accept(Settings.ICP_HOTKEY, self.runICP) #self.accept('q', self.testFunc) self.accept('object_click', self.selectObject) self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.hideDebugPoints() #Hide debug points self.debugPointsShown = False self.mouseCont = MCont.MouseControls() #MENU self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.bridgeMenu = HorizontalMenu(self, file('res/bridgeMenu.txt').read(), style='transparent.ccss', scale=.05) self.mini_img = MiniImage(self) self.accept(Settings.RRENDER_TOGGLE_HOTKEY, self.mini_img.appToggleHotkeyAction)
class MyApp(ShowBase): def __init__(self): #ShowBase.__init__(self) Utils.checkVersion() # Disable the camera trackball controls. base.disableMouse() self.render = base.render #create a list of debug points. These can be toggled ON/OFF self.debugPoints = [] #Disable moving stuff until all assets are loaded self.assetsLoaded = False #create my own "camera" self.rroot = self.render.attachNewNode('rroot') #Translational Root self.rroot.setPos(0.0, 0.0, 0.0) self.root = self.rroot.attachNewNode('root') #Rotational Root self.camPosTrackerUp = self.render.attachNewNode('camPosTrackerUp') self.camPosTrackerUp.setPos(0, 0, 1) self.z = self.root.attachNewNode('z') self.z.setPos(0, 0, 1) self.y = self.root.attachNewNode('y') self.y.setPos(0, 1, 0) self.x = self.root.attachNewNode('x') self.x.setPos(1, 0, 0) self.debugPoints.append(addDebugPoint(self.root, 1.0, 1.0, 1.0)) self.debugPoints.append(addDebugPoint(self.z, 0.0, 0.0, 1.0)) self.debugPoints.append(addDebugPoint(self.y, 0.0, 0.5, 0.5)) self.debugPoints.append(addDebugPoint(self.x, 0.5, 0.0, 0.5)) #Load matcher object #self.object = MatcherObject(self.root, GeometryParser.loadGeomObject) self.objects = {} self.selectedObject = None #Load point cloud self.pointcloud = MatcherObject(self.root, GeometryParser.loadPointCloud) self.pointcloud.setPointCloudThickness(4) self.accept('mouse1Delta', self.ldelta) self.accept('mouse2Delta', self.mdelta) self.accept('mouse3Delta', self.rdelta) self.accept('wheel_up', self.mscrollUp) self.accept('wheel_down', self.mscrollDown) self.accept(Settings.TOGGLE_DEBUG_HOTKEY, self.toggleDebug) self.accept(Settings.ICP_HOTKEY, self.runICP) #self.accept('q', self.testFunc) self.accept('object_click', self.selectObject) self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.hideDebugPoints() #Hide debug points self.debugPointsShown = False self.mouseCont = MCont.MouseControls() #MENU self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.bridgeMenu = HorizontalMenu(self, file('res/bridgeMenu.txt').read(), style='transparent.ccss', scale=.05) self.mini_img = MiniImage(self) self.accept(Settings.RRENDER_TOGGLE_HOTKEY, self.mini_img.appToggleHotkeyAction) # # UTILITY METHODS # """ Get the up vector of the camera """ def getUpVec(self): up = self.camPosTrackerUp.getPos(self.root) - self.render.getPos( self.root) up.normalize() return up """ Get vector pointing from the camera to the center of the scene """ def getViewVec(self): v = -(self.render.getPos(self.root)) v.normalize() return v """ Helper function for translating objects """ def translObject(self, objR, objT, distx, disty, distz): xVec = Vec3(1, 0, 0) yVec = Vec3(0, 0, 1) #Y and Z got switched, because Panda treats Z as up zVec = Vec3(0, 1, 0) #and Y as in, whereas on the screen Y is up/down oldPos = objT.getPos(self.render) newPos = oldPos + (xVec * distx) + (yVec * disty) + (zVec * distz) objT.setPos(self.render, newPos[0], newPos[1], newPos[2]) """ Helper function for rotating objects """ def rotateObject(self, objR, objT, distx, disty): up = self.getUpVec() view = self.getViewVec() right = view.cross(up) rotVec = right * (-disty) + up * (distx) dist = sqrt((disty * disty) + (distx * distx)) rotmat = Mat4.rotateMat(dist, rotVec) transf = objR.getMat(objT) objR.setMat(objT, transf * rotmat) def zoomCamera(self, dist): #print "Up: %s, View: %s" % (str(self.getUpVec()), str(self.getViewVec())) pos = self.rroot.getPos() self.rroot.setPos(pos[0], pos[1] - dist, pos[2]) # # KEYBOARD/MOUSE LISTENERS # """ Action to take when left click is dragged: Translate """ def ldelta(self, distx, disty): if not self.assetsLoaded: return distx *= Settings.TRANSL_SENSITIVITY disty *= Settings.TRANSL_SENSITIVITY #Translate matcher object if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.translObject(self.selectedObject.R, self.selectedObject.T, distx, disty, 0) else: #Translate scene self.translObject(self.root, self.rroot, distx, disty, 0) """ Action to take when right click is dragged: Rotate """ def rdelta(self, distx, disty): if not self.assetsLoaded: return distx *= Settings.ROT_SENSITIVITY disty *= Settings.ROT_SENSITIVITY #Rotate matcher object if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.rotateObject(self.selectedObject.R, self.selectedObject.T, distx, disty) #Rotate scene else: transf = self.root.getMat(self.rroot) dist = sqrt((disty * disty) + (distx * distx)) rotmat = Mat4.rotateMat(dist, Vec3(-disty, 0, distx)) self.root.setMat(self.rroot, transf * rotmat) """ Action to take when mouse wheel click is dragged: Nothing yet """ def mdelta(self, distx, disty): pass """ Zoom camera in when mouse wheel is scrolled up """ def mscrollUp(self): if not self.assetsLoaded: return if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.translObject(self.selectedObject.R, self.selectedObject.T, 0, 0, 0.5 * Settings.ZOOM_SENSITIVITY) else: self.zoomCamera(Settings.ZOOM_SENSITIVITY) """ Zoom camera out when mouse wheel is scrolled down """ def mscrollDown(self): if not self.assetsLoaded: return if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.translObject(self.selectedObject.R, self.selectedObject.T, 0, 0, -0.5 * Settings.ZOOM_SENSITIVITY) else: self.zoomCamera(-Settings.ZOOM_SENSITIVITY) """ Action to take when an object is clicked: Select it. """ def selectObject(self, objname): if not self.assetsLoaded: return if Settings.VERBOSE: print "Clicked object: ", objname if objname in self.objects: self.selectMatchObject(objname) def runICP(self): print "RUNNING ICP" """ if not self.assetsLoaded: print "Assets unloaded" return """ if self.pointcloud == None or self.pointcloud.isEmpty(): if Settings.VERBOSE: print "Cannot run ICP: No pointcloud loaded" return if self.selectedObject == None: if Settings.VERBOSE: print "Cannot run ICP: No selected object" return print "0" bnds = self.selectedObject.getBounds() print "1" pc_pts = ICP.convertKD(self.pointcloud.getPointsBounded(bnds)) print "2" for i in xrange(0, Settings.ICP_MAX_ITERS): objPoints = self.selectedObject.getPoints() R, t = ICP.ICPiter(objPoints, pc_pts) self.selectedObject.translV3(t) self.selectedObject.rotateM4(R) if (i % 5 == 0): #refresh bounds bnds = self.selectedObject.getBounds() pc_pts = ICP.convertKD(self.pointcloud.getPointsBounded(bnds)) if (ICP.converged(R, t)): if Settings.VERBOSE: print "ICP Converged!" break if (i == Settings.ICP_MAX_ITERS - 1): if Settings.VERBOSE: print "Max iterations reached (Did not converge)" def toggleRerender(self): if not self.assetsLoaded: return if self.pointcloud == None or self.pointcloud.isEmpty(): if Settings.VERBOSE: print "Cannot run rerender: No pointcloud loaded" return if self.selectedObject == None: if Settings.VERBOSE: print "Cannot run rerender: No selected object" return success = self.mini_img.setImage(Settings.RRENDER_INPUT_IMG) if (success): self.mini_img.toggleVisibility() """ Toggle the showing of debug points """ def toggleDebug(self): if not self.assetsLoaded: return if self.debugPointsShown: self.selectedObject.hideBounds() self.hideDebugPoints() else: self.selectedObject.showBounds() #self.selectedObject.R.showTightBounds() self.showDebugPoints() def showDebugPoints(self): for d in self.debugPoints: d.unstash() self.debugPointsShown = True def hideDebugPoints(self): for d in self.debugPoints: d.stash() self.debugPointsShown = False """ Keep menu on upper-left corner when window is resized """ def onWindowEvent(self, window): self.bridgeMenu.setPos((-base.getAspectRatio() + .02, 0, .925)) def selectMatchObject(self, objname): if self.selectedObject: self.selectedObject.onUnselect() self.selectedObject = self.objects[objname] self.selectedObject.onSelect() if self.debugPointsShown: self.selectedObject.showBounds() def loadMatchObject(self, filename): print "a0" if filename and filename != '': matchObj = MatcherObject(self.root, GeometryParser.loadGeomObject, filename, "Loading mesh") print "aa" while matchObj.name in self.objects: matchObj.rename(matchObj.name + '~') print "ab" #self.bridgeMenu.addchildren(matchObj.getMenuStr(),'manage') print "ac" self.objects[matchObj.name] = matchObj print "ad" self.selectMatchObject(matchObj.name) def loadPointCloud(self, filename): if filename and filename != '': self.pointcloud.changeObject(filename, "Loading point cloud") #Utils.runInThread(self.pointcloud.changeObject, (filename,)) self.pointcloud.setPointCloudThickness(4) self.pointcloud.repositionCamera(self.render, self.rroot) def loadFromConfigURL(self, confurl): self.assetsLoaded = False try: import numpy as np conf = Utils.evalConfig(Utils.fetchFromURL(confurl, 'r')) if (conf is None): return #print conf self.resetScene() self.loadPointCloud(conf['point_cloud']) Settings.RRENDER_INPUT_IMG = conf['ref_image'] Settings.MATCH_FUN = conf['match_fun'] objects = conf['objects'] print "OBJECTS:", objects for o in objects: self.loadMatchObject(o) print "1" Settings.RRENDER_DISTORT = np.array(conf['distort']) print "2" Settings.RRENDER_K = np.array(conf['rgb_K']) print "3" self.assetsLoaded = True except Exception as e: Utils.logError(e) Utils.errorDialog(e) def removeMatchObject(self, matchObjName): if (matchObjName in self.objects): obj = self.objects[matchObjName] del self.objects[matchObjName] if not (obj is None): obj.remove() self.bridgeMenu.delete(obj.getMenuName()) if obj == self.selectedObject: self.selectedObject = None def resetScene(self): while len(self.objects) > 0: self.removeMatchObject(self.objects.keys()[0]) # # Menu Button Listeners # def menu_loadPC(self, it): #print 'ldPC' try: Tk().withdraw() filename = askopenfilename() self.loadPointCloud(filename) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_loadObject(self, it): #print 'ldObject' try: Tk().withdraw() filename = askopenfilename() self.loadMatchObject(filename) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_changeUser(self, it): try: #callback function to set text def setText(textEntered): Settings.USERNAME = textEntered b.destroy() #clear the text def clearText(): b.enterText('') #add button b = DirectEntry(text="", scale=.06, command=setText, initialText="Enter Scene URL", numLines=5, focus=1, focusInCommand=clearText) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_finalizeMatch(self, it): #Print matcher object's position relative to point cloud try: if self.assetsLoaded != True: return if Settings.VERBOSE: print "Finalizing match" for objname in self.objects: obj = self.objects[objname] #netTransf = self.selectedObject.TruPos.getMat(self.pointcloud.TruPos) netTransf = obj.TruPos.getMat(self.pointcloud.TruPos) netTransf.transposeInPlace() if Settings.VERBOSE: print "\tPointCloud->ROOT:", str( self.pointcloud.TruPos.getPos(self.root)) print "\t" + objname + "->ROOT:", str( self.selectedObject.TruPos.getPos(self.root)) if Settings.MATCH_FUN: success = Settings.MATCH_FUN(self.pointcloud.name, obj.name, netTransf, Settings.USERNAME) if Settings.VERBOSE: print "Succesful upload?", success except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_clickObj(self, it, obj): try: print '---MENU CLICK OBJ: ', obj self.removeMatchObject(obj) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_setOpt(self, it, opt): #TODO: make a popup where you can enter values. print "Options are not implemented yet! Edit Settings.py directly for now" def menu_resetView(self, it): self.pointcloud.repositionCamera(self.render, self.rroot) def menu_autoConfig(self, it): self.loadFromConfigURL(Settings.AUTOCONFIG_URL) def menu_manualConfig(self, it): try: #callback function to set text def setText(textEntered): self.loadFromConfigURL(textEntered) b.destroy() #clear the text def clearText(): b.enterText('') #add button b = DirectEntry(text="", scale=.06, command=setText, initialText="Enter Scene URL", numLines=5, focus=1, focusInCommand=clearText) except Exception as e: Utils.logError(e) Utils.errorDialog(e)
def __init__(self): #ShowBase.__init__(self) Utils.checkVersion() # Disable the camera trackball controls. base.disableMouse() self.render = base.render #create a list of debug points. These can be toggled ON/OFF self.debugPoints = [] #Disable moving stuff until all assets are loaded self.assetsLoaded = False #create my own "camera" self.rroot = self.render.attachNewNode('rroot') #Translational Root self.rroot.setPos(0.0,0.0,0.0) self.root = self.rroot.attachNewNode('root') #Rotational Root self.camPosTrackerUp = self.render.attachNewNode('camPosTrackerUp') self.camPosTrackerUp.setPos(0,0,1) self.z = self.root.attachNewNode('z') self.z.setPos(0,0,1) self.y = self.root.attachNewNode('y') self.y.setPos(0,1,0) self.x = self.root.attachNewNode('x') self.x.setPos(1,0,0) self.debugPoints.append(addDebugPoint(self.root, 1.0, 1.0, 1.0)) self.debugPoints.append(addDebugPoint(self.z, 0.0, 0.0, 1.0)) self.debugPoints.append(addDebugPoint(self.y, 0.0, 0.5, 0.5)) self.debugPoints.append(addDebugPoint(self.x, 0.5, 0.0, 0.5)) #Load matcher object #self.object = MatcherObject(self.root, GeometryParser.loadGeomObject) self.objects = {} self.selectedObject = None #Load point cloud self.pointcloud = MatcherObject(self.root, GeometryParser.loadPointCloud) self.pointcloud.setPointCloudThickness(4) self.accept('mouse1Delta',self.ldelta) self.accept('mouse2Delta',self.mdelta) self.accept('mouse3Delta',self.rdelta) self.accept('wheel_up',self.mscrollUp) self.accept('wheel_down',self.mscrollDown) self.accept(Settings.TOGGLE_DEBUG_HOTKEY, self.toggleDebug) self.accept(Settings.ICP_HOTKEY, self.runICP) #self.accept('q', self.testFunc) self.accept('object_click', self.selectObject) self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.hideDebugPoints() #Hide debug points self.debugPointsShown = False self.mouseCont = MCont.MouseControls() #MENU self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.bridgeMenu=HorizontalMenu(self, file('res/bridgeMenu.txt').read(), style = 'transparent.ccss', scale=.05) self.mini_img = MiniImage(self) self.accept(Settings.RRENDER_TOGGLE_HOTKEY, self.mini_img.appToggleHotkeyAction)
class MyApp(ShowBase): def __init__(self): #ShowBase.__init__(self) Utils.checkVersion() # Disable the camera trackball controls. base.disableMouse() self.render = base.render #create a list of debug points. These can be toggled ON/OFF self.debugPoints = [] #Disable moving stuff until all assets are loaded self.assetsLoaded = False #create my own "camera" self.rroot = self.render.attachNewNode('rroot') #Translational Root self.rroot.setPos(0.0,0.0,0.0) self.root = self.rroot.attachNewNode('root') #Rotational Root self.camPosTrackerUp = self.render.attachNewNode('camPosTrackerUp') self.camPosTrackerUp.setPos(0,0,1) self.z = self.root.attachNewNode('z') self.z.setPos(0,0,1) self.y = self.root.attachNewNode('y') self.y.setPos(0,1,0) self.x = self.root.attachNewNode('x') self.x.setPos(1,0,0) self.debugPoints.append(addDebugPoint(self.root, 1.0, 1.0, 1.0)) self.debugPoints.append(addDebugPoint(self.z, 0.0, 0.0, 1.0)) self.debugPoints.append(addDebugPoint(self.y, 0.0, 0.5, 0.5)) self.debugPoints.append(addDebugPoint(self.x, 0.5, 0.0, 0.5)) #Load matcher object #self.object = MatcherObject(self.root, GeometryParser.loadGeomObject) self.objects = {} self.selectedObject = None #Load point cloud self.pointcloud = MatcherObject(self.root, GeometryParser.loadPointCloud) self.pointcloud.setPointCloudThickness(4) self.accept('mouse1Delta',self.ldelta) self.accept('mouse2Delta',self.mdelta) self.accept('mouse3Delta',self.rdelta) self.accept('wheel_up',self.mscrollUp) self.accept('wheel_down',self.mscrollDown) self.accept(Settings.TOGGLE_DEBUG_HOTKEY, self.toggleDebug) self.accept(Settings.ICP_HOTKEY, self.runICP) #self.accept('q', self.testFunc) self.accept('object_click', self.selectObject) self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.hideDebugPoints() #Hide debug points self.debugPointsShown = False self.mouseCont = MCont.MouseControls() #MENU self.accept(base.win.getWindowEvent(), self.onWindowEvent) self.bridgeMenu=HorizontalMenu(self, file('res/bridgeMenu.txt').read(), style = 'transparent.ccss', scale=.05) self.mini_img = MiniImage(self) self.accept(Settings.RRENDER_TOGGLE_HOTKEY, self.mini_img.appToggleHotkeyAction) # # UTILITY METHODS # """ Get the up vector of the camera """ def getUpVec(self): up = self.camPosTrackerUp.getPos(self.root)-self.render.getPos(self.root) up.normalize() return up """ Get vector pointing from the camera to the center of the scene """ def getViewVec(self): v = -(self.render.getPos(self.root)) v.normalize() return v """ Helper function for translating objects """ def translObject(self, objR, objT, distx, disty, distz): xVec = Vec3(1,0,0) yVec = Vec3(0,0,1) #Y and Z got switched, because Panda treats Z as up zVec = Vec3(0,1,0) #and Y as in, whereas on the screen Y is up/down oldPos = objT.getPos(self.render); newPos = oldPos + (xVec*distx)+(yVec*disty)+(zVec*distz) objT.setPos(self.render, newPos[0],newPos[1],newPos[2]); """ Helper function for rotating objects """ def rotateObject(self, objR, objT, distx, disty): up = self.getUpVec() view = self.getViewVec() right = view.cross(up) rotVec = right*(-disty)+up*(distx) dist = sqrt((disty*disty)+(distx*distx)) rotmat = Mat4.rotateMat(dist, rotVec) transf = objR.getMat(objT); objR.setMat(objT, transf*rotmat) def zoomCamera(self, dist): #print "Up: %s, View: %s" % (str(self.getUpVec()), str(self.getViewVec())) pos = self.rroot.getPos(); self.rroot.setPos(pos[0],pos[1]-dist, pos[2]) # # KEYBOARD/MOUSE LISTENERS # """ Action to take when left click is dragged: Translate """ def ldelta(self, distx, disty): if not self.assetsLoaded: return distx *=Settings.TRANSL_SENSITIVITY; disty *=Settings.TRANSL_SENSITIVITY; #Translate matcher object if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.translObject(self.selectedObject.R, self.selectedObject.T, distx,disty,0) else: #Translate scene self.translObject(self.root, self.rroot, distx,disty,0) """ Action to take when right click is dragged: Rotate """ def rdelta(self, distx, disty): if not self.assetsLoaded: return distx *=Settings.ROT_SENSITIVITY; disty *=Settings.ROT_SENSITIVITY; #Rotate matcher object if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.rotateObject(self.selectedObject.R, self.selectedObject.T, distx, disty) #Rotate scene else: transf = self.root.getMat(self.rroot); dist = sqrt((disty*disty)+(distx*distx)) rotmat = Mat4.rotateMat(dist, Vec3(-disty, 0, distx)) self.root.setMat(self.rroot, transf*rotmat) """ Action to take when mouse wheel click is dragged: Nothing yet """ def mdelta(self, distx, disty): pass """ Zoom camera in when mouse wheel is scrolled up """ def mscrollUp(self): if not self.assetsLoaded: return if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.translObject(self.selectedObject.R, self.selectedObject.T, 0,0,0.5*Settings.ZOOM_SENSITIVITY) else: self.zoomCamera(Settings.ZOOM_SENSITIVITY) """ Zoom camera out when mouse wheel is scrolled down """ def mscrollDown(self): if not self.assetsLoaded: return if self.mouseCont.keys[Settings.MATCH_OBJ_HOTKEY] == MCont.BUTTON_DOWN: if self.selectedObject: self.translObject(self.selectedObject.R, self.selectedObject.T, 0,0,-0.5*Settings.ZOOM_SENSITIVITY) else: self.zoomCamera(-Settings.ZOOM_SENSITIVITY) """ Action to take when an object is clicked: Select it. """ def selectObject(self, objname): if not self.assetsLoaded: return if Settings.VERBOSE: print "Clicked object: ",objname if objname in self.objects: self.selectMatchObject(objname) def runICP(self): print "RUNNING ICP" """ if not self.assetsLoaded: print "Assets unloaded" return """ if self.pointcloud == None or self.pointcloud.isEmpty(): if Settings.VERBOSE: print "Cannot run ICP: No pointcloud loaded" return if self.selectedObject == None: if Settings.VERBOSE: print "Cannot run ICP: No selected object" return print "0" bnds = self.selectedObject.getBounds() print "1" pc_pts = ICP.convertKD(self.pointcloud.getPointsBounded(bnds)) print "2" for i in xrange(0,Settings.ICP_MAX_ITERS): objPoints = self.selectedObject.getPoints() R, t = ICP.ICPiter( objPoints, pc_pts) self.selectedObject.translV3(t) self.selectedObject.rotateM4(R) if (i%5==0): #refresh bounds bnds = self.selectedObject.getBounds() pc_pts = ICP.convertKD(self.pointcloud.getPointsBounded(bnds)) if( ICP.converged(R,t)): if Settings.VERBOSE: print "ICP Converged!" break if( i == Settings.ICP_MAX_ITERS-1): if Settings.VERBOSE: print "Max iterations reached (Did not converge)" def toggleRerender(self): if not self.assetsLoaded: return if self.pointcloud == None or self.pointcloud.isEmpty(): if Settings.VERBOSE: print "Cannot run rerender: No pointcloud loaded" return if self.selectedObject == None: if Settings.VERBOSE: print "Cannot run rerender: No selected object" return success = self.mini_img.setImage(Settings.RRENDER_INPUT_IMG) if( success): self.mini_img.toggleVisibility() """ Toggle the showing of debug points """ def toggleDebug(self): if not self.assetsLoaded: return if self.debugPointsShown: self.selectedObject.hideBounds() self.hideDebugPoints() else: self.selectedObject.showBounds() #self.selectedObject.R.showTightBounds() self.showDebugPoints() def showDebugPoints(self): for d in self.debugPoints: d.unstash() self.debugPointsShown = True def hideDebugPoints(self): for d in self.debugPoints: d.stash() self.debugPointsShown = False """ Keep menu on upper-left corner when window is resized """ def onWindowEvent(self, window): self.bridgeMenu.setPos((-base.getAspectRatio()+.02, 0, .925)) def selectMatchObject(self, objname): if self.selectedObject: self.selectedObject.onUnselect() self.selectedObject= self.objects[objname] self.selectedObject.onSelect() if self.debugPointsShown: self.selectedObject.showBounds() def loadMatchObject(self, filename): print "a0" if filename and filename != '': matchObj = MatcherObject(self.root, GeometryParser.loadGeomObject, filename, "Loading mesh") print "aa" while matchObj.name in self.objects: matchObj.rename(matchObj.name+'~') print "ab" #self.bridgeMenu.addchildren(matchObj.getMenuStr(),'manage') print "ac" self.objects[matchObj.name] = matchObj print "ad" self.selectMatchObject(matchObj.name) def loadPointCloud(self, filename): if filename and filename != '': self.pointcloud.changeObject(filename, "Loading point cloud") #Utils.runInThread(self.pointcloud.changeObject, (filename,)) self.pointcloud.setPointCloudThickness(4) self.pointcloud.repositionCamera(self.render, self.rroot) def loadFromConfigURL(self, confurl): self.assetsLoaded = False try: import numpy as np conf = Utils.evalConfig( Utils.fetchFromURL(confurl, 'r')) if( conf is None): return #print conf self.resetScene() self.loadPointCloud(conf['point_cloud']) Settings.RRENDER_INPUT_IMG = conf['ref_image'] Settings.MATCH_FUN = conf['match_fun'] objects = conf['objects'] print "OBJECTS:",objects for o in objects: self.loadMatchObject(o) print "1" Settings.RRENDER_DISTORT = np.array(conf['distort']) print "2" Settings.RRENDER_K = np.array(conf['rgb_K']) print "3" self.assetsLoaded = True except Exception as e: Utils.logError(e) Utils.errorDialog(e) def removeMatchObject(self, matchObjName): if( matchObjName in self.objects): obj = self.objects[matchObjName] del self.objects[matchObjName] if not (obj is None): obj.remove() self.bridgeMenu.delete(obj.getMenuName()) if obj == self.selectedObject: self.selectedObject = None def resetScene(self): while len(self.objects)>0: self.removeMatchObject(self.objects.keys()[0]) # # Menu Button Listeners # def menu_loadPC(self, it): #print 'ldPC' try: Tk().withdraw() filename = askopenfilename() self.loadPointCloud(filename) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_loadObject(self,it): #print 'ldObject' try: Tk().withdraw() filename = askopenfilename() self.loadMatchObject(filename) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_changeUser(self,it): try: #callback function to set text def setText(textEntered): Settings.USERNAME = textEntered b.destroy() #clear the text def clearText(): b.enterText('') #add button b = DirectEntry(text = "" ,scale=.06,command=setText, initialText="Enter Scene URL", numLines = 5,focus=1,focusInCommand=clearText) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_finalizeMatch(self, it): #Print matcher object's position relative to point cloud try: if self.assetsLoaded != True: return if Settings.VERBOSE: print "Finalizing match" for objname in self.objects: obj = self.objects[objname] #netTransf = self.selectedObject.TruPos.getMat(self.pointcloud.TruPos) netTransf = obj.TruPos.getMat(self.pointcloud.TruPos) netTransf.transposeInPlace() if Settings.VERBOSE: print "\tPointCloud->ROOT:",str(self.pointcloud.TruPos.getPos(self.root)) print "\t"+objname+"->ROOT:",str(self.selectedObject.TruPos.getPos(self.root)) if Settings.MATCH_FUN: success = Settings.MATCH_FUN(self.pointcloud.name, obj.name, netTransf, Settings.USERNAME) if Settings.VERBOSE: print "Succesful upload?", success except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_clickObj(self, it, obj): try: print '---MENU CLICK OBJ: ', obj self.removeMatchObject(obj) except Exception as e: Utils.logError(e) Utils.errorDialog(e) def menu_setOpt(self, it, opt): #TODO: make a popup where you can enter values. print "Options are not implemented yet! Edit Settings.py directly for now" def menu_resetView(self, it): self.pointcloud.repositionCamera(self.render, self.rroot) def menu_autoConfig(self, it): self.loadFromConfigURL(Settings.AUTOCONFIG_URL) def menu_manualConfig(self, it): try: #callback function to set text def setText(textEntered): self.loadFromConfigURL(textEntered) b.destroy() #clear the text def clearText(): b.enterText('') #add button b = DirectEntry(text = "" ,scale=.06,command=setText, initialText="Enter Scene URL", numLines = 5,focus=1,focusInCommand=clearText) except Exception as e: Utils.logError(e) Utils.errorDialog(e)