def scout(self, obs): ArmyControl.scout(self, obs)
def attack_bg(self, obs): ArmyControl.attack(self, obs, location=[18, 53])
def attack_cc(self, obs): ArmyControl.attack(self, obs, location=[25, 26])
def attack_ad(self, obs): ArmyControl.attack(self, obs, location=[11, 33])
def attack_be(self, obs): ArmyControl.attack(self, obs, location=[18, 39])
def retreat_gg(self, obs): ArmyControl.retreat(self, obs, location=[52, 53])
def attack_ab(self, obs): ArmyControl.attack(self, obs, location=[11, 19])
def retreat_ee(self, obs): ArmyControl.retreat(self, obs, location=[38, 39])
def retreat_ef(self, obs): ArmyControl.retreat(self, obs, location=[38, 46])
def retreat_ea(self, obs): ArmyControl.retreat(self, obs, location=[38, 12])
def transform_vikings_to_ground(self, obs): ArmyControl.transform_vikings_to_ground(self, obs)
def retreat_dd(self, obs): ArmyControl.retreat(self, obs, location=[32, 33])
def retreat_dc(self, obs): ArmyControl.retreat(self, obs, location=[32, 26])
def retreat_db(self, obs): ArmyControl.retreat(self, obs, location=[32, 19])
def retreat_ge(self, obs): ArmyControl.retreat(self, obs, location=[52, 39])
def retreat_eg(self, obs): ArmyControl.retreat(self, obs, location=[38, 53])
def retreat_gf(self, obs): ArmyControl.retreat(self, obs, location=[52, 46])
def retreat_fa(self, obs): ArmyControl.retreat(self, obs, location=[45, 12])
def count_army(self, obs): ArmyControl.count_army(self, obs)
def retreat_fe(self, obs): ArmyControl.retreat(self, obs, location=[45, 39])
def attack_ac(self, obs): ArmyControl.attack(self, obs, location=[11, 26])
def transform_vikings_to_air(self, obs): ArmyControl.transform_vikings_to_air(self, obs)
def attack_ba(self, obs): ArmyControl.attack(self, obs, location=[18, 12])
def retreat_ff(self, obs): ArmyControl.retreat(self, obs, location=[45, 46])
def attack_bf(self, obs): ArmyControl.attack(self, obs, location=[18, 46])
def retreat_fg(self, obs): ArmyControl.retreat(self, obs, location=[45, 53])
def attack_ca(self, obs): ArmyControl.attack(self, obs, location=[25, 12])
def retreat_ga(self, obs): ArmyControl.retreat(self, obs, location=[52, 12])
def attack_ce(self, obs): ArmyControl.attack(self, obs, location=[25, 39])
def retreat_cd(self, obs): ArmyControl.retreat(self, obs, location=[25, 33])