示例#1
0
    def __init__(self):

        #

        self.field = []
        self.bots = []
        self.mutator = Mutator()

        self.graphics = BotGraphics()
        self.generateMap()
        self.graphics.setStat(0, "ITERATION")
        self.graphics.setStat(2, "MOVE")
        self.graphics.setStat(4, "LAST BEST")
        self.stat = Stats()
示例#2
0
文件: client.py 项目: Liblor/fuzzer
    def finishSetup(self, ign):
        # we have all the pieces the mutator needs
        self.mutator = Mutator(
            self.original_file, self.mutation_types, self.original_file_name, self.factory.tmp_directory)

        # enter continuous loop
        self.lc = LoopingCall(self.getNextMutation)
        self.lc.start(0)
示例#3
0
    def start(self, command, original_file, timeout, temp_directory,
              mutation_type):
        # create the consumers
        for i in range(self.max_processes):
            process = Process(target=Executor,
                              args=(timeout, self.q_to, self.q_from))
            self.processes.append(process)
            process.start()

        # create the thread to get consumer output
        self.monitor_thread = Thread(target=self.monitor)
        self.monitor_thread.start()

        # create the mutator
        mutator = Mutator(original_file, temp_directory, mutation_type)

        # print some useful information, and figure out some relative percentages
        mutator.print_statistics()
        ten_percent = mutator.total_mutations / 10
        percent = 0

        for counter, (offset, value_index, value_type,
                      new_file) in enumerate(mutator.createNext()):
            while not self.q_to.empty():
                sleep(.1)

            # check if we hit a 10% mark
            if counter % ten_percent == 0:
                print '%02d%% - %s' % (percent, ctime())
                percent += 10

            # add the job to the queue
            self.q_to.put({
                'command': command,
                'args': '%s' % new_file,
                'offset': offset,
                'value_index': value_index,
                'value_type': value_type,
                'new_file': new_file
            })

        self.stop()
示例#4
0
    def start(self, command, original_file, timeout, temp_directory, mutation_type):
        # create the consumers
        for i in range(self.max_processes):
            process = Process(target=Executor, args=(timeout, self.q_to, self.q_from))
            self.processes.append(process)
            process.start()

            # create the thread to get consumer output
        self.monitor_thread = Thread(target=self.monitor)
        self.monitor_thread.start()

        # create the mutator
        mutator = Mutator(original_file, temp_directory, mutation_type)

        # print some useful information, and figure out some relative percentages
        mutator.print_statistics()
        ten_percent = mutator.total_mutations / 10
        percent = 0

        for counter, (offset, value_index, value_type, new_file) in enumerate(mutator.createNext()):
            while not self.q_to.empty():
                sleep(0.1)

                # check if we hit a 10% mark
            if counter % ten_percent == 0:
                print "%02d%% - %s" % (percent, ctime())
                percent += 10

                # add the job to the queue
            self.q_to.put(
                {
                    "command": command,
                    "args": "%s" % new_file,
                    "offset": offset,
                    "value_index": value_index,
                    "value_type": value_type,
                    "new_file": new_file,
                }
            )

        self.stop()
示例#5
0
    def __init__(self, program, original_file, log_file_name, mutation_type, directory):
        print 'FuzzerFactory(...) started'
        self.mutation_generator = MutationGenerator(mutation_type)  # create the list of mutations
        self.mutator            = None                              # to create the files that reportedly cause crashes
        self.mutations          = self.mutation_generator.getValues()
        self.mutations_range    = range(len(self.mutations))
        self.file_name          = split(original_file)[1]       # just the filename
        self.program            = program
        self.log_file_name      = log_file_name                 # just the name
        self.directory          = directory                     # directory to save crash causing files
        self.log_file           = None                          # the opened instance
        self.contents           = None
        self.contents_range     = None
        self.generator          = self.createGenerator()
        self.clients            = []                            # list of clients
        self.crashes            = []                            # list of crashes
        self.mutations_executed = 0                             # number of mutations executed so far
        self.paused             = False

        # make sure we can read the original target file
        try:
            self.contents = open(original_file, 'rb').read()
            self.contents_range = range(len(self.contents))
        except Exception as e:
            quit('Unable to open "%s" and read the contents. Error: %s' % (original_file, e))
    
        # make sure we can write to the logfile
        try:
            self.log_file = open(self.log_file_name, 'w')
        except Exception as e:
            quit('Unable to open logfile "%s". Error: %s' % (self.log_file_name, self.log_file))

        # we have all the pieces for the mutator now
        self.mutator = Mutator(self.contents, self.mutations, self.file_name, self.directory)

        # a thread to handle user input and print statistics
        menu_thread = Thread(target=self.menu)
        menu_thread.start()
 def mutate( self ):
     randVal = uniform( 0 , 1 )
     if ( randVal <= GeneticCode.MUTATION_PROBABILITY ):
         Mutator.mutate( self )
示例#7
0
 def StartFuzzer(self):
     # Main fuzzing loop
     print '[+]', datetime.now().strftime(
         "%Y:%m:%d::%H:%M:%S"), 'Using debugger : ', self.conf.DEBUGGER
     popup = PopUpKiller()
     thread.start_new_thread(popup.POPUpKillerThread, ())
     thread.start_new_thread(self.TempDirCleanThread, ())
     sleep(1)
     if self.OpenXMLFormat:
         print '[+]', datetime.now().strftime(
             "%Y:%m:%d::%H:%M:%S"
         ), 'Loading base files in memory from : ', self.conf.open_xml_office_files
         off = OfficeFileProcessor(
             UNPACKED_OFFICE_PATH=self.conf.open_xml_office_files,
             TEMP_PATH=self.conf.fuzztempfolder,
             oxml=True,
             PACKED_OFFICE_PATH=self.conf.packed_open_xml_office_files)
         ALL_DOCS_IN_MEMORY = off.LoadFilesInMemory()
         if (len(ALL_DOCS_IN_MEMORY)) == 0:
             print '[+]', datetime.now().strftime(
                 "%Y:%m:%d::%H:%M:%S"
             ), 'No Open XML files provided as base file @', self.conf.open_xml_office_files
             exit()
         mut = Mutator(
             OpenXML=True,
             handlers=self.conf.FILE_FORMAT_HANDLERS,
             files_to_be_fuzzed=self.conf.FILES_TO_BE_FUZZED,
             no_of_files_to_be_fuzzed=self.conf.NUMBER_OF_FILES_TO_MUTATE,
             auto_id_file_type=self.conf.AUTO_IDENTIFY_INTERNAL_FILE_FORAMT,
             all_handlers=self.conf.ALL_MUTATION_SCRIPTS,
             all_inmem_docs=ALL_DOCS_IN_MEMORY
         )  # Passing file format handler and type
         print '[+]', datetime.now().strftime(
             "%Y:%m:%d::%H:%M:%S"), 'Starting Fuzzing'
         while 1:
             self.CurrentTestCaseName = choice(ALL_DOCS_IN_MEMORY.keys(
             ))  # randomly select one office file loaded in memory.
             fuzzed_office_dict = mut.Mutate(
                 ALL_DOCS_IN_MEMORY[self.CurrentTestCaseName],
                 self.CurrentTestCaseName
             )  # fuzzed_office_dict only have xml strings in it.
             off.Pack2OfficeDoc2(
                 self.CurrentTestCaseName, fuzzed_office_dict
             )  # Packed the fuzzed file back to wordfile.
             # TODO : One check can be implemented whether the files provided has proper handler application
             PROG_NAME = self.conf.APP_LIST[self.CurrentTestCaseName.split(
                 '.')[-1]]  # Find the program name
             arg = os.getcwd(
             ) + '\\' + self.conf.fuzztempfolder + '\\' + self.CurrentTestCaseName  #
             if self.debugger == 'pydbg':
                 dbg = pydbg()
                 dbg.set_callback(
                     EXCEPTION_ACCESS_VIOLATION,
                     self.AccessViolationHandlerPYDBG)  # AV handler
                 dbg.set_callback(EXCEPTION_GUARD_PAGE,
                                  self.AccessViolationHandlerPYDBG
                                  )  # Guard Page AV handler
                 thread.start_new_thread(self.StillRunningPYDBG,
                                         (dbg, ))  # Killer Thread Started
                 extra_arg = " ".join(self.extra_cmd_arg)
                 dbg.load(PROG_NAME,
                          extra_arg + ' ' + arg,
                          show_window=True)
                 dbg.run()
             if self.debugger == 'winappdbg':
                 self.extra_cmd_arg = list(
                     self.basic_cmd_arg)  # Reset it to basic
                 self.extra_cmd_arg.insert(0, PROG_NAME)
                 self.extra_cmd_arg.insert(len(self.extra_cmd_arg), arg)
                 debug = Debug(self.AccessViolationHandlerWINAPPDBG,
                               bKillOnExit=True)
                 proc = debug.execv(self.extra_cmd_arg)
                 thread.start_new_thread(self.StillRunningWINAPPDBG,
                                         (proc, ))
                 debug.loop()
             sleep(self.conf.FUZZ_LOOP_DELAY)
     else:
         print '[+] ' + datetime.now().strftime(
             "%Y:%m:%d::%H:%M:%S"
         ) + ' Loading Binary files files in memory from : ', self.conf.binary_office_files
         off = OfficeFileProcessor(
             UNPACKED_OFFICE_PATH=self.conf.binary_office_files,
             TEMP_PATH=self.conf.fuzztempfolder,
             oxml=False,
             PACKED_OFFICE_PATH=self.conf.packed_open_xml_office_files)
         ALL_DOCS_IN_MEMORY = off.LoadFilesInMemory()
         if (len(ALL_DOCS_IN_MEMORY)) == 0:
             print '[+]', datetime.now().strftime(
                 "%Y:%m:%d::%H:%M:%S"
             ), ' No Binary files provided as base file @', self.conf.binary_office_files
             exit()
         mut = Mutator(
             OpenXML=False,
             handlers=self.conf.FILE_FORMAT_HANDLERS,
             files_to_be_fuzzed=self.conf.FILES_TO_BE_FUZZED,
             no_of_files_to_be_fuzzed=self.conf.NUMBER_OF_FILES_TO_MUTATE,
             auto_id_file_type=self.conf.AUTO_IDENTIFY_INTERNAL_FILE_FORAMT,
             all_handlers=self.conf.ALL_MUTATION_SCRIPTS,
             all_inmem_docs=ALL_DOCS_IN_MEMORY)
         print '[+]', datetime.now().strftime(
             "%Y:%m:%d::%H:%M:%S"), 'Starting Fuzzing'
         while 1:
             #print 'loop start '
             self.CurrentTestCaseName = choice(ALL_DOCS_IN_MEMORY.keys(
             ))  # randomly select one office file loaded in memory.
             fuzzed_office_bin = mut.Mutate(
                 ALL_DOCS_IN_MEMORY[self.CurrentTestCaseName],
                 self.CurrentTestCaseName
             )  # fuzzed_office_dict only have xml strings in it.
             off.Pack2OfficeDoc2(self.CurrentTestCaseName,
                                 fuzzed_office_bin)
             PROG_NAME = self.conf.APP_LIST[self.CurrentTestCaseName.split(
                 '.')[-1]]  # FInd the program name
             arg = os.getcwd(
             ) + '\\' + self.conf.fuzztempfolder + '\\' + self.CurrentTestCaseName  #
             if self.debugger == 'pydbg':
                 dbg = pydbg()
                 dbg.set_callback(
                     EXCEPTION_ACCESS_VIOLATION,
                     self.AccessViolationHandlerPYDBG)  # AV handler
                 dbg.set_callback(EXCEPTION_GUARD_PAGE,
                                  self.AccessViolationHandlerPYDBG
                                  )  # Guard Page AV handler
                 thread.start_new_thread(self.StillRunningPYDBG,
                                         (dbg, ))  # Killer Thread Started
                 extra_arg = " ".join(self.extra_cmd_arg)
                 dbg.load(PROG_NAME,
                          extra_arg + ' ' + arg,
                          show_window=True)
                 dbg.run()
             if self.debugger == 'winappdbg':
                 self.extra_cmd_arg = list(
                     self.basic_cmd_arg)  # Reset it to basic
                 self.extra_cmd_arg.insert(0, PROG_NAME)  # Add progname
                 self.extra_cmd_arg.insert(len(self.extra_cmd_arg), arg)
                 debug = Debug(self.AccessViolationHandlerWINAPPDBG,
                               bKillOnExit=True)
                 proc = debug.execv(self.extra_cmd_arg)
                 thread.start_new_thread(self.StillRunningWINAPPDBG,
                                         (proc, ))
                 debug.loop()
             sleep(self.conf.FUZZ_LOOP_DELAY)
示例#8
0
class GameLogic:
    def __init__(self):

        #

        self.field = []
        self.bots = []
        self.mutator = Mutator()

        self.graphics = BotGraphics()
        self.generateMap()
        self.graphics.setStat(0, "ITERATION")
        self.graphics.setStat(2, "MOVE")
        self.graphics.setStat(4, "LAST BEST")
        self.stat = Stats()

#Building map object

    def generateMap(self):
        for i in range(WIDTH):
            line = []
            for j in range(HEIGHT):
                line.append(EMPTY)
            self.field.append(line)

#Add given amount of food randomly to the field

    def addFood(self, times):
        for i in range(times):
            y = random.randint(0, HEIGHT - 1)
            x = random.randint(0, WIDTH - 1)
            self.field[x][y] = FOOD
            self.graphics.setFood(x, y)

# Add given amount of poison randomly to the field

    def addPoison(self, times):
        for i in range(times):
            y = random.randint(0, HEIGHT - 1)
            x = random.randint(0, WIDTH - 1)
            self.field[x][y] = POISON
            self.graphics.setPoison(x, y)

# Delete all information from square on the  map

    def remove(self, x, y):
        self.field[x][y] = EMPTY
        self.graphics.destroy(x, y)

    def newBots(self):
        for i in range(BOTS):
            y = random.randint(0, HEIGHT - 1)
            x = random.randint(0, WIDTH - 1)
            self.bots.append(Bot(x, y, i))
            self.graphics.newBot(x, y, 0)
            self.graphics.update()

    def randomisePositions(self):
        for bot in self.bots:
            y = random.randint(0, HEIGHT - 1)
            x = random.randint(0, WIDTH - 1)
            bot.setX(x)
            bot.setY(y)
            self.graphics.newBot(x, y, 0)
            self.graphics.update()

    def Mutate(self):
        self.bots = self.mutator.mutation(self.bots, 5, 2, 15)
        self.randomisePositions()

    def moveBot(self, xi, yi, xf, yf, counter):

        self.graphics.moveBot(xi, yi, xf, yf, counter)
        if self.field[xi][yi] == FOOD:
            self.graphics.setFood(xi, yi)
        if self.field[xi][yi] == POISON:
            self.graphics.setPoison(xi, yi)

    def killBot(self, bot):
        bot.kill()
        self.stat.addTop(bot.getIndex())

#Run one round of simulation
#If bot doesnt eat enought or eats poison it dies

    def runRound(self):
        i = 0

        while (i < 50):
            deads = 0
            # print(deads)
            for bot in self.bots:
                bot.resetCounter()
                #bot.resetPointer()
                while (bot.getCounter() != 0):
                    if bot.getEnergy() == 0:
                        self.killBot(bot)
                    if bot.isAlive():
                        action = bot.action()
                        self.interpritate(action, bot)
                        self.graphics.setText(bot.getX(), bot.getY(),
                                              bot.getEnergy())
                        if (action > 0 and action <= 8):
                            break
                    else:
                        deads += 1
                        self.graphics.destroy(bot.getX(), bot.getY())
                        break
            if (deads == BOTS):
                self.graphics.setStat(5, self.stat.getMove())
                print("Round is done")
                break
            self.stat.addMove()
            self.graphics.setStat(1, self.stat.getMove())
            self.graphics.update()

    #Bot class returns an action code, which is interprited here

    def run(self, times):
        for i in range(0, times):
            self.runRound()
            self.Mutate()

    def interpritate(self, action, bot):
        if (action > 0 and action <= 8):
            self.move(action, bot)
            bot.increasepointer(1)
        if (action > 8 and action <= 16):
            self.eat(action, bot)
            bot.increasepointer(1)
        if (action > 16 and action <= 24):
            self.convertPoison(action, bot)
            bot.increasepointer(1)
        if (action > 24 and action <= 32):
            self.scan(action, bot)
        if (action > 32):
            self.pointerJump(bot, action)

    #fOR EACH ACTION CODE THERE ARE INSTRUCTIONS WHAT TO DO

    def move(self, place, bot):
        if (place == 1):

            targX = bot.getX() - 1
            targY = bot.getY() - 1
            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 2):

            targX = bot.getX()
            targY = bot.getY() - 1
            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 3):

            targX = bot.getX() + 1
            targY = bot.getY() - 1
            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 4):

            targX = bot.getX() + 1
            targY = bot.getY()
            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 5):

            targX = bot.getX() + 1
            targY = bot.getY() + 1
            if (tryCordinates(targX, targY)):

                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 6):

            targX = bot.getX()
            targY = bot.getY() + 1
            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 7):

            targX = bot.getX() - 1
            targY = bot.getY() + 1
            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)

                self.moveBot(X, Y, targX, targY, bot.getEnergy())

        if (place == 8):

            targX = bot.getX() - 1
            targY = bot.getY()

            if (tryCordinates(targX, targY)):
                X = bot.getX()
                Y = bot.getY()
                bot.setY(targY)
                bot.setX(targX)
                self.moveBot(X, Y, targX, targY, bot.getEnergy())

    def pointerJump(self, bot, address):
        bot.jumpPointer(address)

    def eat(self, target, bot):
        if (target == 9):
            targX = bot.getX() - 1
            targY = bot.getY() - 1
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 10):
            targX = bot.getX()
            targY = bot.getY() - 1
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 11):
            targX = bot.getX() + 1
            targY = bot.getY() - 1
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 12):
            targX = bot.getX() + 1
            targY = bot.getY()
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 13):
            targX = bot.getX() + 1
            targY = bot.getY() + 1
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 14):
            targX = bot.getX()
            targY = bot.getY() + 1
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 15):
            targX = bot.getX() - 1
            targY = bot.getY() + 1
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 16):
            targX = bot.getX() - 1
            targY = bot.getY()
            try:
                if (self.field[targX][targY] == FOOD):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)

                if (self.field[targX][targY] == POISON):
                    self.killBot(bot)
                    self.remove(targX, targY)
            except:
                pass

    def convertPoison(self, target, bot):
        if (target == 17):
            targX = bot.getX() - 1
            targY = bot.getY() - 1
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 18):
            targX = bot.getX()
            targY = bot.getY() - 1
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 19):
            targX = bot.getX() + 1
            targY = bot.getY() - 1
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 20):
            targX = bot.getX() + 1
            targY = bot.getY()
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 21):
            targX = bot.getX() + 1
            targY = bot.getY() + 1
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 22):
            targX = bot.getX()
            targY = bot.getY() + 1
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 23):
            targX = bot.getX() - 1
            targY = bot.getY() + 1
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass
        if (target == 24):
            targX = bot.getX() - 1
            targY = bot.getY()
            try:
                if (self.field[targX][targY] == POISON):
                    bot.addEnergy(FOODENERGY)
                    self.remove(targX, targY)
            except:
                pass

    def scan(self, target, bot):
        if (target == 25):
            targX = bot.getX() - 1
            targY = bot.getY() - 1
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 26):
            targX = bot.getX()
            targY = bot.getY() - 1
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 27):
            targX = bot.getX() + 1
            targY = bot.getY() - 1
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 28):
            targX = bot.getX() + 1
            targY = bot.getY()
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 29):
            targX = bot.getX() + 1
            targY = bot.getY() + 1
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 30):
            targX = bot.getX()
            targY = bot.getY() + 1
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 31):
            targX = bot.getX() - 1
            targY = bot.getY() + 1
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
        if (target == 32):
            targX = bot.getX() - 1
            targY = bot.getY()
            if (tryCordinates(targX, targY)):
                if (self.field[targX][targY] == POISON):
                    bot.increasepointer(2)
                if (self.field[targX][targY] == FOOD):
                    bot.increasepointer(3)
                if (self.field[targX][targY] == EMPTY):
                    bot.increasepointer(4)
                if (self.field[targX][targY] == WALL):
                    bot.increasepointer(5)

            else:
                bot.increasepointer(1)
示例#9
0
文件: client.py 项目: Liblor/fuzzer
class FuzzerClientProtocol(amp.AMP):

    def __init__(self):
        self.executor = Executor()
        self.original_file = None
        self.original_file_name = None
        self.mutation_types = None
        self.program = None
        self.mutator = None

    def connectionMade(self):
        setupDeferreds = [self.getOriginalFile(), self.getProgram(), self.getMutationTypes()]
        defer.gatherResults(setupDeferreds).addCallback(self.finishSetup).addErrback(stop)

    def finishSetup(self, ign):
        # we have all the pieces the mutator needs
        self.mutator = Mutator(
            self.original_file, self.mutation_types, self.original_file_name, self.factory.tmp_directory)

        # enter continuous loop
        self.lc = LoopingCall(self.getNextMutation)
        self.lc.start(0)

    def getNextMutation(self):
        ''' Ask the server for the next mutation '''
        return (self.callRemote(commands.GetNextMutation) # return deferred
                .addCallback(self.executeNextMutation)
                .addErrback(stop))

    def executeNextMutation(self, mutation):
        if mutation['stop']:
            stop("Server said to stop")
            return False

        if mutation['pause']:
            print 'Sever said to pause - sleeping for 60 seconds'
            sleep(60)
            return True

        # create the mutated file
        new_file_name = self.mutator.createMutatedFile(mutation['offset'], mutation['mutation_index'])

        # execute it
        print '(%d,%d)' % (mutation['offset'], mutation['mutation_index']),
        output = self.executor.execute(self.program, new_file_name)
        if output:
            print 'Got output, Offset = %d, Mutation_Index = %d, File = %s' % (mutation['offset'], mutation['mutation_index'], new_file_name)
            self.callRemote( commands.LogResults, mutation_index=mutation['mutation_index'], offset=mutation['offset'], output=output, filename=new_file_name )
            # copy the file - it caused a crash
            copy("%s"%new_file_name, "%s"%join(self.factory.save_directory, split(new_file_name)[-1]))

        # remove the file
        remove("%s"%new_file_name)

    @defer.inlineCallbacks
    def getOriginalFile(self):
        ''' get original file and file name'''
        response = yield self.callRemote(commands.GetOriginalFile)
        print '[*] Got original_file :', response['original_file_name']
        self.original_file = response['original_file']
        self.original_file_name = response['original_file_name']

    @defer.inlineCallbacks
    def getMutationTypes(self):
        ''' get list of mutations that will be used '''
        response = yield self.callRemote(commands.GetMutationTypes)
        print '[*] Got mutation types'
        self.mutation_types = response['mutation_types']

    @defer.inlineCallbacks
    def getProgram(self):
        ''' get target program that will be executed '''
        response = yield self.callRemote(commands.GetProgram)
        print '[*] Got program :', response['program']
        self.program = response['program']
示例#10
0
 def mutate(self):
     randVal = uniform(0, 1)
     if (randVal <= GeneticCode.MUTATION_PROBABILITY):
         Mutator.mutate(self)