def network_player(self): self.close() self.game_window = NetworkConfig(main_window=self) self.game_window.show()
def network(self): self.game_window = NetworkConfig(main_window=self) # self.game_window.backSignal.connect(self.back) self.game_window.show() self.close()
def network(self): self.close() self.gameWindow = NetworkConfig(main_win=self, addr=ADDR) self.gameWindow.show()