def queue(self, view, preemptive=True, timeout=0.5): if not RendererManager.has_renderer_enabled_in_view(view): return view_id = view.id() now = time.time() with self.mutex: if view_id in self.delayed_views: if now - self.last_signaled <= 0.01: # Too fast, cancel this operation return if preemptive: # Cancel pending actions with self.cond: if view_id in self.delayed_views: del self.delayed_views[view_id] self.cond.notify() RendererManager.queue_view(view, only_exists=True) self.last_signaled = now else: with self.cond: filename = view.file_name() if view_id not in self.delayed_views: self.delayed_views[view_id] = self.Entry( view, filename, timeout) else: entry = self.delayed_views[view_id] entry.view = view entry.filename = filename entry.timeout = timeout self.cond.notify()
def queue(self, view, preemptive=True, timeout=0.5): if not RendererManager.has_renderer_enabled_in_view(view): return view_id = view.id() now = time.time() with self.mutex: if view_id in self.delayed_views: if now - self.last_signaled <= 0.01: # Too fast, cancel this operation return if preemptive: # Cancel pending actions with self.cond: if view_id in self.delayed_views: del self.delayed_views[view_id] self.cond.notify() RendererManager.queue_view(view, only_exists=True) self.last_signaled = now else: with self.cond: filename = view.file_name() if view_id not in self.delayed_views: self.delayed_views[view_id] = self.Entry(view, filename, timeout) else: entry = self.delayed_views[view_id] entry.view = view entry.filename = filename entry.timeout = timeout self.cond.notify()
def queue_to_renderer_manager(self, view, filename): view_id = view.id() valid_view = False for window in sublime.windows(): if valid_view: break for v in window.views(): if v.id() == view_id: # Got view valid_view = True break if not valid_view or view.is_loading() or view.file_name() != filename: return if RendererManager.has_renderer_enabled_in_view(view): RendererManager.queue_view(view, only_exists=True) self.last_signaled = time.time()
def queue_to_renderer_manager(self, view, filename): view_id = view.id() valid_view = False for window in sublime.windows(): if valid_view: break for v in window.views(): if v.id() == view_id: # Got view valid_view = True break if not valid_view or view.is_loading() or view.file_name() != filename: return if RendererManager.has_renderer_enabled_in_view(view): RendererManager.queue_view(view, only_exists=True) self.last_signaled = time.time()
def on_query_context(self, view, key, operator, operand, match_all): # omp_is_enabled is here for backwards compatibility if key == 'omnimarkup_is_enabled' or key == 'omp_is_enabled': return RendererManager.has_renderer_enabled_in_view(view) return None
def is_enabled(self): return RendererManager.has_renderer_enabled_in_view(self.view)
def on_query_context(self, view, key, operator, operand, match_all): # omp_is_enabled is here for backwards compatibility if key == 'omnimarkup_is_enabled' or key == 'omp_is_enabled': return RendererManager.has_renderer_enabled_in_view(view) return None
def is_enabled(self): return RendererManager.has_renderer_enabled_in_view(self.view)