示例#1
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    def _create_layout(source_key, color_scheme, lines, ncolumns):
        context = source_key.context
        frame_width = LayoutBuilderKeySequence._calc_frame_width(context)

        nrows = len(lines)
        spacing = (1, 1)

        # calc canvas size
        rect = source_key.get_canvas_border_rect()
        layout_canvas_rect = Rect(
            frame_width, frame_width,
            rect.w * ncolumns + spacing[0] * (ncolumns - 1),
            rect.h * nrows + spacing[1] * (nrows - 1))

        # subdive into logical rectangles for the keys
        layout_rect = context.canvas_to_log_rect(layout_canvas_rect)
        key_rects = layout_rect.subdivide(ncolumns, nrows, *spacing)

        # create keys, slots for empty labels are skipped
        keys = []
        for i, line in enumerate(lines):
            for j, item in enumerate(line):
                slot = i * ncolumns + j
                if item:
                    # control item?
                    key = item
                    key.set_border_rect(key_rects[slot])
                    key.group = "alternatives"
                    key.color_scheme = color_scheme
                    keys.append(key)

        item = LayoutPanel()
        item.border = 0
        item.set_items(keys)
        layout = LayoutRoot(item)

        layout.fit_inside_canvas(layout_canvas_rect)

        return layout, frame_width
示例#2
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    def _create_layout(source_key, color_scheme, lines, ncolumns):
        context = source_key.context
        frame_width = LayoutBuilderKeySequence._calc_frame_width(context)

        nrows = len(lines)
        spacing = (1, 1)

        # calc canvas size
        rect = source_key.get_canvas_border_rect()
        layout_canvas_rect = Rect(frame_width, frame_width,
                              rect.w * ncolumns + spacing[0] * (ncolumns - 1),
                              rect.h * nrows + spacing[1] * (nrows - 1))

        # subdive into logical rectangles for the keys
        layout_rect = context.canvas_to_log_rect(layout_canvas_rect)
        key_rects = layout_rect.subdivide(ncolumns, nrows, *spacing)

        # create keys, slots for empty labels are skipped
        keys = []
        for i, line in enumerate(lines):
            for j, item in enumerate(line):
                slot = i * ncolumns + j
                if item:
                    # control item?
                    key = item
                    key.set_border_rect(key_rects[slot])
                    key.group = "alternatives"
                    key.color_scheme = color_scheme
                    keys.append(key)

        item = LayoutPanel()
        item.border  = 0
        item.set_items(keys)
        layout = LayoutRoot(item)

        layout.fit_inside_canvas(layout_canvas_rect)

        return layout, frame_width
示例#3
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    def build(source_key, color_scheme, layout):
        context = source_key.context

        frame_width = LayoutBuilder._calc_frame_width(context)

        layout = LayoutRoot(layout)
        layout.update_log_rect()
        log_rect = layout.get_border_rect()
        canvas_rect = Rect(frame_width, frame_width,
                           log_rect.w * context.scale_log_to_canvas_x(1.0),
                           log_rect.h * context.scale_log_to_canvas_y(1.0))
        layout.fit_inside_canvas(canvas_rect)

        return layout, frame_width
示例#4
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    def load(self, vk, layout_filename, color_scheme):
        """ Load layout root file. """
        self._system_layout, self._system_variant = \
                                      self._get_system_keyboard_layout(vk)
        _logger.info("current system keyboard layout(variant): '{}'" \
                     .format(self._get_system_layout_string()))

        layout = self._load(vk, layout_filename, color_scheme,
                            os.path.dirname(layout_filename))
        if layout:
            # purge attributes only used during loading
            for item in layout.iter_items():
                item.templates = None
                item.keysym_rules = None

            # enable caching
            layout = LayoutRoot(layout)

        return layout
示例#5
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    def build(source_key, color_scheme, layout):
        context = source_key.context

        frame_width = LayoutBuilder._calc_frame_width(context)

        layout = LayoutRoot(layout)
        layout.update_log_rect()
        log_rect = layout.get_border_rect()
        canvas_rect = Rect(frame_width, frame_width,
                           log_rect.w * context.scale_log_to_canvas_x(1.0),
                           log_rect.h * context.scale_log_to_canvas_y(1.0))
        layout.fit_inside_canvas(canvas_rect)

        return layout, frame_width