def main(): glutInit(sys.argv) glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH) glutInitWindowSize(640, 480) glutInitWindowPosition(0, 0) window = glutCreateWindow("Framebuffer bug demo") for i in range( 200 ): fbo = EXT.glGenFramebuffersEXT(1) print "FBO = ", fbo EXT.glDeleteFramebuffersEXT (int(fbo)) fbo = ARB.glGenFramebuffers(1) print "FBO = ", fbo ARB.glDeleteFramebuffers(int(fbo)) glFlush()
def main(): glutInit(sys.argv) glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH) glutInitWindowSize(640, 480) glutInitWindowPosition(0, 0) window = glutCreateWindow("Framebuffer bug demo") for i in range(200): fbo = EXT.glGenFramebuffersEXT(1) print "FBO = ", fbo EXT.glDeleteFramebuffersEXT(int(fbo)) fbo = ARB.glGenFramebuffers(1) print "FBO = ", fbo ARB.glDeleteFramebuffers(int(fbo)) glFlush()
def main(): glutInit(sys.argv) glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH) glutInitWindowSize(640, 480) glutInitWindowPosition(0, 0) glutCreateWindow("Framebuffer bug demo") for i in range( 200 ): fbo = EXT.glGenFramebuffersEXT(1) print("FBO = ", fbo) EXT.glDeleteFramebuffersEXT (int(fbo)) fbo = ARB.glGenFramebuffers(1) print("FBO = ", fbo) ARB.glDeleteFramebuffers(int(fbo)) glFlush() try: if fgDeinitialize: fgDeinitialize(False) except NameError: pass # Older PyOpenGL, you may see a seg-fault here...
def main(): glutInit(sys.argv) glutInitDisplayMode(GLUT_RGBA | GLUT_DOUBLE | GLUT_DEPTH) glutInitWindowSize(640, 480) glutInitWindowPosition(0, 0) window = glutCreateWindow("Framebuffer bug demo") for i in range( 200 ): fbo = EXT.glGenFramebuffersEXT(1) print("FBO = ", fbo) EXT.glDeleteFramebuffersEXT (int(fbo)) fbo = ARB.glGenFramebuffers(1) print("FBO = ", fbo) ARB.glDeleteFramebuffers(int(fbo)) glFlush() try: if fgDeinitialize: fgDeinitialize(False) except NameError as err: pass # Older PyOpenGL, you may see a seg-fault here...
def glDeleteFramebuffers(buffers): if not hasattr(buffers, '__len__'): # Support single int argument buffers = [buffers] length = len(buffers) _FBO.glDeleteFramebuffers(length, (c_uint * length)(*buffers))
def glDeleteFramebuffers(buffers): if not hasattr(buffers, '__len__'): # Support single int argument buffers = [buffers] length = len(buffers) _FBO.glDeleteFramebuffers(length, (c_uint * length)(*buffers))