示例#1
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    def blendJoints(self):
        # for jointA, jointB, joint, count in zip(self.subIKA.jointSystem.pyJoints,
        #                                         self.subIKB.jointSystem.pyJoints,
        #                                         self.jointSystem.joints,
        #                                         range(len(self.jointSystem.joints))):
        jointRange = range(len(self.jointSystem.jointList[0:self.endJointNumber]))
        for count in jointRange:
            jointA = self.subIKA.jointSystem.pyJoints[count]
            jointB = self.subIKB.jointSystem.pyJoints[count]
            joint = self.jointSystem.joints[count]
            pairBlend = core.MetaRig(part=joint.part, side=self.side, endSuffix='PairBlend', nodeType='pairBlend')
            pairPyNode = pairBlend.pynode

            connectAttrs = ['Rotate', 'Translate']

            if count == jointRange[-1]:
                connectAttrs.remove('Rotate')

            for attr in connectAttrs:
                attrLower = attr.lower()
                jointA.attr(attrLower) >> pairPyNode.attr('in{}1'.format(attr))
                jointB.attr(attrLower) >> pairPyNode.attr('in{}2'.format(attr))
                pairPyNode.attr('out{}'.format(attr)) >> joint.pynode.attr(attrLower)

            self.blendAttr >> pairPyNode.weight
示例#2
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    def skinCtrlCurve(self):
        crvSkinJnts = []
        # Iterate through main controls
        if not self.mainCtrls:
            self.breakpoint("No Main controls found")
        for ctrl in self.mainCtrls:
            # Create Joint and snap and parent to the control
            curveJoint = joints.Joint(side=ctrl.side,
                                      part=ctrl.part,
                                      endSuffix="CurveJoint")
            curveJoint.rotateOrder = self.rotateOrder
            curveJoint.snap(ctrl.mNode)
            ctrl.addChild(curveJoint.mNode)
            ctrl.addSupportNode(curveJoint, "IkSkinJoint")
            # Connect as support joint
            crvSkinJnts.append(curveJoint)
        crvJoints = [jnt.pynode for jnt in crvSkinJnts]

        skinCluster = libUtilities.skinGeo(self.ikDriveCurve, crvJoints)
        skinClusterMeta = core.MetaRig(skinCluster.name())
        skinClusterMeta.part = self.part
        self.addSupportNode(skinClusterMeta, "IkSkin")
        self.transferPropertiesToChild(skinClusterMeta, "IkSkin")
        skinClusterMeta.resetName()

        # Help Joint system
        self.driveJointSystem = joints.JointSystem(side=self.side,
                                                   part="%sHelpJoints" %
                                                   self.part)
        self.driveJointSystem.rigType = "Help"
        self.driveJointSystem.joints = crvSkinJnts
        self.driveJointSystem.rebuild_joint_data()
示例#3
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 def joints(self, jointList):
     if not isinstance(jointList[0], basestring):
         jointList = [joint.mNode for joint in jointList]
     jointAttr = "SUP_Joints"
     self.connectChildren(jointList, jointAttr, cleanCurrent=True)
     if isinstance(jointList[0], core.MetaRig):
         self.metaCache[jointAttr] = jointList
     else:
         self.metaCache[jointAttr] = [
             core.MetaRig(joint) for joint in jointList
         ]
示例#4
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 def buildRoll(self, attr, jointTarget):
     rollName = "{}Roll".format(attr)
     roll = core.MovableSystem(part=self.part, side=self.side, endSuffix=rollName)
     roll.addParent(snap=False, endSuffix="{}Prnt".format(rollName))
     roll.snap(self.jointSystem.joints[jointTarget].mNode)
     self.RollSystem.addSupportNode(roll, rollName)
     inverseMeta = core.MetaRig(part="{}{}".format(self.part, attr),
                                side=self.side,
                                endSuffix="InverseMD",
                                nodeType="multiplyDivide")
     self.mainIK.pynode.attr(attr) >> inverseMeta.pynode.input1X
     inverseMeta.pynode.outputX >> roll.pynode.attr("r{}".format(self.bendAxis.lower()))
     self.RollSystem.addSupportNode(inverseMeta, "{}MD".format(attr))
     return roll
示例#5
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    def connectTwist(self):
        # Create plusMinusAverage which control the final twist
        twistPlusMinus = core.MetaRig(side=self.side,
                                      part="%sTwist" % self.part,
                                      endSuffix="PMA",
                                      nodeType="plusMinusAverage")

        # Create multiplyDivide which would counter twist for the top control
        multiplyDivide = core.MetaRig(side=self.side,
                                      part="%sCounterTwist" % self.part,
                                      endSuffix="MD",
                                      nodeType="multiplyDivide")
        multiplyDivide.input2X = -1

        if self.mirrorBehaviour:
            # This will add one extra MD. So just keep it for now
            self.mainCtrls[0].addCounterTwist()
            self.mainCtrls[2].addCounterTwist()

        # Connect the top control to the twist
        self.mainCtrls[2].getTwistDriver(
            self.twistAxis) >> twistPlusMinus.pynode.input1D[0]

        # Connect to the bottom controller to the counter twist and roll
        self.mainCtrls[0].getTwistDriver(
            self.twistAxis) >> multiplyDivide.pynode.input1X
        multiplyDivide.pynode.outputX >> twistPlusMinus.pynode.input1D[1]

        # Connect IK Handle twist and roll
        twistPlusMinus.pynode.output1D >> self.ikHandle.pynode.twist
        self.mainCtrls[0].getTwistDriver(
            self.twistAxis) >> self.ikHandle.pynode.roll

        # Add PMA and MD as supprt node
        self.ikHandle.rootTwistMode = True
        self.ikHandle.addSupportNode(twistPlusMinus, "Twist")
        self.ikHandle.addSupportNode(multiplyDivide, "CounterTwist")
示例#6
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 def buildSolver(self):
     jntSystem = self.ikJointSystem
     # Build the main single degree curve
     baseCurve = utils.createCurve(jntSystem.positions, degree=1)
     baseCurve.rename(utils.nameMe(self.side, self.part, "CtrlCurve"))
     self.controlCurve = core.MovableSystem(baseCurve.name())
     self.controlCurve.part = self.part
     self.transferPropertiesToChild(self.controlCurve, "CtrlCurve")
     self.controlCurve.resetName()
     # Build the bspline ik curve
     curve_name = utils.nameMe(self.side, self.part, "BaseCurve")
     # Sometimes bSpline might generate less CVs as the source....Investigate
     ikCurve, fitNode = pm.fitBspline(baseCurve,
                                      ch=1,
                                      tol=0.01,
                                      n=curve_name)
     if len(ikCurve.getCVs()) != len(jntSystem.positions):
         pm.delete(ikCurve)
         ikCurve = utils.createCurve(jntSystem.positions)
         ikCurve.rename(curve_name)
         self.bSpline = False
     self.ikCurve = core.MovableSystem(ikCurve.name())
     self.ikCurve.part = self.part
     self.transferPropertiesToChild(self.ikCurve, "BaseCurve")
     if self.bSpline:
         fitNodeMeta = core.MetaRig(fitNode.name())
         fitNodeMeta.part = self.part
         self.ikCurve.addSupportNode(fitNodeMeta, "BaseDriver")
         self.ikCurve.transferPropertiesToChild(fitNodeMeta, "FitNode")
         fitNodeMeta.resetName()
     # Build the spline IK
     name = utils.nameMe(self.side, self.part, "IkHandle")
     startJoint = jntSystem.joints[0].shortName()
     endJoint = jntSystem.joints[-1].shortName()
     # noinspection PyArgumentList
     ikHandle = pm.ikHandle(name=name,
                            sj=startJoint,
                            ee=endJoint,
                            sol="ikSplineSolver",
                            curve=ikCurve,
                            createCurve=False,
                            freezeJoints=False,
                            rootOnCurve=True)[0]
     ikHandleMeta = core.MovableSystem(ikHandle.name(), nodeType="IkHandle")
     self.transferPropertiesToChild(ikHandleMeta, "IkHandle")
     ikHandleMeta.part = "IkHandle"
     ikHandleMeta.v = False
     ikHandleMeta.addParent()
     self.ikHandle = ikHandleMeta
示例#7
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def buildTemplates(templateData):
    builderDict = {}
    for info in templateData:
        info = Info(info)
        builder = Builder(part=info.part, side=info.side)
        builder.importData = info
        builder.rebuild()
        builderDict[info.part] = builder

    for builder in builderDict.values():
        if builder.importData.parent:
            if pm.objExists(builder.importData.parent):
                metaLoc = core.MetaRig(builder.importData.parent)
                builder.setBuildParent(metaLoc)
    return builderDict
示例#8
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    def buildBlendCtrl(self):
        # Build Blendcontrol
        self.blender = self.createCtrlObj('{}Blend'.format(self.part), createXtra=False, addGimbal=False)
        self.blender.lockDefaultAttributes()

        # Create reverse node
        self.inverse = core.MetaRig(side=self.side, part=self.part, endSuffix="Inverse", nodeType="reverse")

        # Attribute based on the system type
        libUtilities.addFloatAttr(self.blender.pynode, self.subSystems)

        # Connect the inverse node
        self.blendAttr >> self.inverse.pynode.inputX

        # Add the constraint blend type attr
        libUtilities.addDivAttr(self.blender.pynode, "Interpolation", "interpType")
        self.blender.addAttr("type", attrType='enum', enumName="Average:Shortest:Longest:")

        interpADL = core.MetaRig(side=self.side, part=self.part, endSuffix="InterpADL", nodeType="addDoubleLinear")

        interpADL.pynode.input2.set(1)
        self.blender.pynode.attr("type") >> interpADL.pynode.input1

        self.blender.addSupportNode(interpADL, "InterpADL")
示例#9
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        def _get_joint_twist_average_(jointMeta, axis):
            pmaHelp = jointMeta.getSupportNode("rotateAverage")
            # If none are found
            if not pmaHelp:
                pmaHelp = core.MetaRig(side=self.side,
                                       part=jointMeta.part,
                                       endSuffix="RotateAverage",
                                       nodeType="plusMinusAverage")
                jointMeta.addSupportNode(pmaHelp, "rotateAverage")
                pmaHelp.pynode.attr(
                    "output3D%s" % axis.lower()) >> jointMeta.pynode.attr(
                        "rotate%s" % axis.upper())

            currentConnect = pmaHelp.pynode.input3D.numConnectedElements()

            return pmaHelp.pynode.input3D[currentConnect].attr("input3D%s" %
                                                               axis.lower())
示例#10
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 def buildDevSolver(self):
     super(SubControlSpine, self).buildSolver()
     # Blendshape
     self.controlCurve.select()
     self.ikCurve.select(add=True)
     # Give a temporary name as this interferes with the metaConnections
     currentName = self.controlCurve.shortName()
     self.ikDriveCurve.rename("SpineDriver")
     # Blendshape
     blendShape = pm.blendShape(
         name=utils.nameMe(self.side, self.part, "BlendShape"))[0]
     blendShape.setWeight(0, 1)
     # Rename the control back
     self.ikDriveCurve.rename(currentName)
     # Convert a blendnode to meta
     blendNodeMeta = core.MetaRig(blendShape.name())
     self.controlCurve.addSupportNode(blendNodeMeta, "baseDriver")
     self.controlCurve.transferPropertiesToChild(blendNodeMeta,
                                                 "BlendShape")
示例#11
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    def blendJoints(self):
        # Replicate the joint based off A
        self.jointSystem = self.subSystemA.jointSystem.replicate(part=self.part, side=self.side, endSuffix=self.rigType)
        # Constraints System
        for i in range(len(self.jointSystem) - 1):
            # Joint Aliases
            joint = self.jointSystem.joints[i]
            jointA = self.subSystemA.jointSystem.joints[i]
            jointB = self.subSystemB.jointSystem.joints[i]

            # Hide the SubJoints
            jointA.v = 0
            jointB.v = 0

            if i:
                pairConstraint = pm.PyNode(
                    joint.addConstraint(jointA, "orient", zeroOut=False))
                joint.addConstraint(jointB,  "orient", zeroOut=False)
            else:
                # Constraints the first node
                pairConstraint = pm.PyNode(joint.addConstraint(jointA, zeroOut=False))
                joint.addConstraint(jointB, zeroOut=False)

            # Reverse node in first
            self.inverse.pynode.outputX >> pairConstraint.w0

            # Connect the interpType
            self.interpAttr >> pairConstraint.interpType

            # Direct connection in second
            self.blendAttr >> pairConstraint.w1

            if self.subSystemA.isDeformable:
                pairBlend = core.MetaRig(part=joint.part, side=self.side,
                                         endSuffix='PairBlend',
                                         nodeType='pairBlend')
                pairPyNode = pairBlend.pynode
                jointA.pynode.attr("scale") >> pairPyNode.attr('inTranslate1')
                jointB.pynode.attr("scale") >> pairPyNode.attr('inTranslate2')
                pairPyNode.attr('outTranslate') >> joint.pynode.attr("scale")

                self.blendAttr >> pairPyNode.weight
示例#12
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    def addStretch(self):
        super(IkSpine, self).addStretch()
        """
        arcMainNode = mc.rename(mc.arclen(IKCrvLenMain, ch=1), self.name + "_" + self.sfx + "_arcLenMain")
        mc.connectAttr(arcMainNode + ".arcLength", stMD + ".input2X")
        """
        arcLen = pm.arclen(self.mainCurve.pynode, constructionHistory=True)
        arcLenMeta = core.MetaRig(arcLen)
        arcLenMeta.part = self.part
        self.transferPropertiesToChild(arcLenMeta, "ArcLen")
        arcLenMeta.resetName()
        self.stretchSystem.setInitialValue(arcLenMeta.pynode.arcLength.get())
        self.stretchSystem.connectTrigger(arcLenMeta.pynode.arcLength)

        # Connect Stretch Joint
        self.connectStretchJoints()

        self.mainCtrls[0].addDivAttr("stretch", "strDiv")
        self.mainCtrls[0].addFloatAttr("Amount", sn="amount")
        amountAttr = self.mainCtrls[0].pynode.amount
        self.stretchSystem.connectAmount(amountAttr)
        amountAttr.set(1)
示例#13
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    def connectTwist(self):
        self.calculateTwistWeights()

        # JointMeta
        def _get_joint_twist_average_(jointMeta, axis):
            pmaHelp = jointMeta.getSupportNode("rotateAverage")
            # If none are found
            if not pmaHelp:
                pmaHelp = core.MetaRig(side=self.side,
                                       part=jointMeta.part,
                                       endSuffix="RotateAverage",
                                       nodeType="plusMinusAverage")
                jointMeta.addSupportNode(pmaHelp, "rotateAverage")
                pmaHelp.pynode.attr(
                    "output3D%s" % axis.lower()) >> jointMeta.pynode.attr(
                        "rotate%s" % axis.upper())

            currentConnect = pmaHelp.pynode.input3D.numConnectedElements()

            return pmaHelp.pynode.input3D[currentConnect].attr("input3D%s" %
                                                               axis.lower())

        # Skiplist
        # skipAxis = [self.rollAxis, self.bendAxis]
        # for axis in ["x", "y", "z"]:
        #     if axis != self.primaryAxis[0]:
        #         skipAxis.append(axis)

        # Iterate through the weightMap/Joints
        for weightMap, joint in zip(
                self.twistMap,
                range(len(self.jointSystem) -
                      int(self.evaluateLastJointBool))):
            # Do not add weight
            for singleWeight, ctrl in zip(weightMap, self.mainCtrls):
                if singleWeight == 1:
                    rotateDriver = ctrl.getRotateDriver(self.twistAxis)
                    rotateDriver >> self.jointSystem.joints[joint].pynode.attr(
                        "rotate%s" % self.twistAxis.upper())
                elif singleWeight != 0.0:
                    # Get the input PMA for the joint
                    rotateAverage = _get_joint_twist_average_(
                        self.jointSystem.joints[joint], self.twistAxis)

                    # Get Rotate Driver
                    rotateDriver = ctrl.getRotateDriver(self.twistAxis)

                    wm_name = "WeightManager{}".format(self.twistAxis)
                    # Create a Weight MD
                    weightManager = core.MetaRig(
                        side=ctrl.side,
                        part="{0}{1}".format(
                            self.jointSystem.joints[joint].part.capitalize(),
                            ctrl.part.capitalize()),
                        endSuffix=wm_name,
                        nodeType="multiplyDivide")

                    # Add it as support node to joint
                    self.jointSystem.joints[joint].getSupportNode(
                        "rotateAverage").addSupportNode(
                            weightManager, wm_name)

                    # Connect the Rotate Driver
                    rotateDriver >> weightManager.pynode.input1X

                    # Set the weight
                    weightManager.pynode.input2X.set(singleWeight)

                    # Connect to the rotateAverage
                    weightManager.pynode.outputX >> rotateAverage
示例#14
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    def buildSubControls(self):
        if self.devSpine:
            return
        subCtrls = []

        npc = libUtilities.create_npc_node(self.ikDriveCurve)

        # Initialise the groups that will stay at the base and metaise them
        subCtrlGrp = None

        for newGrp in ["subCtrlGrp", "rideOnLocGrp"]:
            newGrpMeta = core.MovableSystem(side=self.side,
                                            part=self.part,
                                            endSuffix=newGrp.capitalize())
            newGrpMeta.rotateOrder = self.rotateOrder
            self.addSupportNode(newGrpMeta, newGrp.capitalize())
            newGrpMeta.setParent(self.infoGrp)
            exec("{} = newGrpMeta".format(newGrp))

        # Iterate through all the control curve
        for i in range(self.ikDriveCurve.numCVs()):
            ikCV = self.ikCurve.pynode.cv[i]
            # Set the subpart name
            SubPart = "{}Sub{}".format(self.part, i)
            # Get the CV position
            joint = self.jointSystem.joints[i].pynode
            npc.inPosition.set(libUtilities.get_world_space_pos(joint))

            # Create a new control object
            subCtrl = self.createCtrlObj(SubPart,
                                         shape="Ball",
                                         createXtra=False,
                                         addGimbal=False)
            subCtrls.append(subCtrl)
            # Add a ctrl locator
            subCtrl.addSpaceLocator(parent=True)
            subCtrl.locator.v = False
            subCtrl.addZeroPrnt()

            # Create the point on curve node
            poc = core.MetaRig(part=SubPart,
                               side=self.side,
                               endSuffix="POC",
                               nodeType="pointOnCurveInfo")
            subCtrl.addSupportNode(poc, "PointOnCurve")
            poc.parameter = npc.parameter.get()

            self.ikDriveCurve.worldSpace >> poc.pynode.inputCurve

            poc.pynode.position >> subCtrl.zeroPrnt.pynode.translate

            # Control to the CV
            subCtrl.zeroPrnt.snap(self.jointSystem.joints[i], True, False)
            subCtrl.prnt.snap(self.jointSystem.joints[i], False)
            # # Apply a cheap point constraint
            # libUtilities.cheap_point_constraint(rideOnloc.pynode, subCtrl.zeroPrnt.pynode)

            # Connect the space locator to the IK Curve
            libUtilities.snap(subCtrl.locator.pynode, ikCV, rotate=False)
            libUtilities.cheap_point_constraint(subCtrl.locator.pynode, ikCV)

            # Lock the rotate and scale
            subCtrl.lockRotate()
            subCtrl.lockScale()
            # Add to parent
            subCtrl.setParent(subCtrlGrp)

        # Delete the nearest point on curve
        pm.delete(npc)
        # Append the control
        self.subCtrls = subCtrls
示例#15
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    def buildHipSpaceSwitch(self, aimJoint):
        # Create a helper joint
        pm.select(cl=1)
        self.aimHelper = core.MovableSystem(part=aimJoint.part, side=self.side, endSuffix="AimHelper")
        # self.aimHelper.jointOrient = firstJoint.jointOrient
        self.aimHelper.rotateOrder = aimJoint.rotateOrder
        # Align with the first joint
        self.aimHelper.snap(aimJoint.pynode)

        # Figure out the up vector position.
        second_joint_position = self.jointSystem.positions[self.hipEndJointNumber]
        hipIkPoleVector = self.hipIKHandle.poleVector if self.hipIkSolver == "RotatePlane" else None
        default_pole_vector = libVector.vector(list(hipIkPoleVector or self.ikHandle.poleVector))
        # noinspection PyTypeChecker
        aimPosition = list(((default_pole_vector * [30, 30, 30] * ([self.scaleFactor] * 3)) + second_joint_position))
        if hipIkPoleVector:
            upVector = core.Ctrl(part="{}PV".format(aimJoint.part),
                                 side=self.side,
                                 endSuffix="HipPV",
                                 shape="Locator")
            upVector.build()
            self.addRigCtrl(upVector, "HipPV")
            upVector.constrainedNode.pynode.setTranslation(aimPosition)
            pvCon = pm.poleVectorConstraint(upVector.mNode, self.hipIKHandle.mNode, weight=1)
            self.constraintToMetaConstraint(pvCon, "HipPVCon", "poleVectorConstraint")
            self.secondHipIK.addDivAttr("Show", "showPV")
            self.secondHipIK.addBoolAttr("PoleVector", "pvVis")
            self.secondHipIK.pynode.pvVis >> upVector.pynode.getShape().visibility
            upVector.lockRotate()
            upVector.lockScale()

        else:
            upVector = core.MovableSystem(part=aimJoint.part, side=self.side, endSuffix="UpVector")
            self.aimHelper.addSupportNode(upVector, "UpVector")
            upVector.constrainedNode.pynode.setTranslation(aimPosition)

        # Aim Constraint at mainIk Handle
        aimConArgs = [self.mainIK.pynode, self.aimHelper.pynode]
        aimConKwgs = {"mo": False, "wut": "object", "wuo": upVector.mNode}
        pm.delete(pm.aimConstraint(*aimConArgs, **aimConKwgs))
        self.aimHelper.addParent(endSuffix="AimHelperPrnt")
        aimCon = pm.aimConstraint(*aimConArgs, **aimConKwgs)
        self.constraintToMetaConstraint(aimCon, "HipAimCon", "HipAim")

        # Setup the space switching
        constraintType = 'orient'
        if self.hipIkSolver != "Single":
            constraintType = "parent"
        self.aimHelper.prnt.v = False

        # Orient Constraint the Hip Constraint
        ikJoint = joints.Joint(part=self.part, side=self.side, endSuffix="HipIkFollow")
        ikJoint.v = False
        ikJoint.rotateOrder = self.rotateOrder
        ikJoint.setParent(aimJoint)
        ikJoint.snap(aimJoint)
        libUtilities.freeze_rotation(ikJoint.pynode)
        ikJoint.setParent(self.aimHelper)
        self.hipIK.addConstraint(ikJoint.pynode, constraintType, mo=True, weightAlias="IK")
        # Create a base joint
        hipIKCon = getattr(self.hipIK, "{}Constraint".format(constraintType))
        hipIKCon.pynode.w0.set(0)

        homeJoint = joints.Joint(part=self.part, side=self.side, endSuffix="HomeJnt")
        homeJoint.v = False
        homeJoint.rotateOrder = self.rotateOrder
        homeJoint.setParent(aimJoint)
        homeJoint.snap(aimJoint)
        libUtilities.freeze_rotation(homeJoint.pynode)
        homeJoint.setParent(self)
        # Add another contraint
        self.hipIK.addConstraint(homeJoint, constraintType, mo=True, weightAlias=self.part)

        # Blend between the two constraint
        self.inverse = core.MetaRig(side=self.side, part=self.part, endSuffix="Inverse", nodeType="reverse")

        # Attribute based on the system type
        libUtilities.addDivAttr(self.hipIK.pynode, "SpaceSwitch")
        attrName = "IK_Parent"
        libUtilities.addFloatAttr(self.hipIK.pynode, attrName)
        blendAttr = self.hipIK.pynode.attr(attrName)
        # Connect the inverse node
        blendAttr >> self.inverse.pynode.inputX
        self.inverse.pynode.outputX >> hipIKCon.pynode.w0
        blendAttr >> hipIKCon.pynode.w1

        # Point constrain the first joint
        aimJoint.addConstraint(self.hipIK, 'point')
        return upVector