def resolve_item_down_changed(self, item: QObject) -> None:
     """Put the same state for every child."""
     self.update_item_changed(item)
     state = item.checkState()
     for idx in range(item.rowCount()):
         child = item.child(idx)
         child.setCheckState(state)
         self.resolve_item_down_changed(child)
示例#2
0
 def resolve_item_down_changed(self, item: QObject) -> None:
     """ Put the same state for every child. """
     self.update_item_changed(item)
     state = item.checkState()
     for idx in range(item.rowCount()):
         child = item.child(idx)
         child.setCheckState(state)
         self.resolve_item_down_changed(child)
示例#3
0
    def update_item_changed(self, item: QObject) -> None:
        fs_info = item.data(Qt.UserRole)

        # Fake children have no data attached
        if not fs_info:
            return

        fs_info.state = item.checkState()
        is_in_dirty = fs_info in self.dirty_items
        is_dirty = fs_info.is_dirty()

        if is_dirty and not is_in_dirty:
            self.dirty_items.append(fs_info)
        elif not is_dirty and is_in_dirty:
            self.dirty_items.remove(fs_info)
示例#4
0
    def update_item_changed(self, item: QObject) -> None:
        fs_info = item.data(Qt.UserRole)

        # Fake children have no data attached
        if not fs_info:
            return

        fs_info.state = item.checkState()
        is_in_dirty = fs_info in self.dirty_items
        is_dirty = fs_info.is_dirty()

        if is_dirty and not is_in_dirty:
            self.dirty_items.append(fs_info)
        elif not is_dirty and is_in_dirty:
            self.dirty_items.remove(fs_info)
    def update_item_changed(self, item: QObject) -> None:
        """Append the item the the *.dirty_items* dict.
        That dict will be used by DocumentsDialog.apply_filters() tp update the view.
        """
        fs_info = item.data(Qt.UserRole)

        # Fake children have no data attached
        if not fs_info:
            return

        fs_info.state = item.checkState()
        is_in_dirty = fs_info in self.dirty_items
        is_dirty = fs_info.is_dirty()

        if is_dirty and not is_in_dirty:
            self.dirty_items.append(fs_info)
        elif not is_dirty and is_in_dirty:
            self.dirty_items.remove(fs_info)