def __init__(self): super(CommSockets, self).__init__() self.ourSocket = QUdpSocket(self) self.ourSocket.bind(QHostAddress.LocalHost, self.SOCKET_NR_OUR) self.theirSocket = QUdpSocket(self) self.ourSocket.readyRead.connect(self.readPendingDatagrams)
def udp_slave(self, port1, port2): self.socket1 = QUdpSocket() self.socket2 = QUdpSocket() self.socket1.bind(QHostAddress(config.host), port1) self.socket2.bind(QHostAddress(config.host), port2) self.socket1.readyRead.connect(self.on_udp_receive1) self.socket2.readyRead.connect(self.on_udp_receive2)
def __init__(self, parent=None): super(MainWindow, self).__init__(parent) self.setupUi(self) self.password_ui = PasswordVerify(mainwindow=self) self.face_ui = FaceVerify(mainwindow=self) self.find_device = QUdpSocket() self.video_send = QUdpSocket() self.set_bind() self.showFullScreen() self.set_connect()
def __init__(self,port,service_id): self.multicastgroup = QHostAddress("224.0.1.232") self.mcast_port = 55421 self.port = port super().__init__() self.udpSocket = QUdpSocket(self) self.udpSocket.bind(QHostAddress.AnyIPv4,int(port)) self.udpSocket_multi = QUdpSocket(self) self.udpSocket_multi.bind(QHostAddress.AnyIPv4, self.mcast_port, QUdpSocket.ReuseAddressHint) self.udpSocket_multi.joinMulticastGroup(self.multicastgroup) self.udpSocket.readyRead.connect(self.processPendingDatagrams) self.udpSocket_multi.readyRead.connect(self.processPendingDatagrams_multi)
def __init__(self): super().__init__() self.config = Config("config.ini") # INIT Controls self.wheels = Wheels(self.config.steeringMid, self.config.steeringLeft, self.config.steeringRight) self.accelerator = Accelerator(self.config, self) self.__initUI() self.statusBar().showMessage("Board not connected") # Init uds listener self._log("Init udp at {}:{}".format( get_ip(), self.config.getOption('udp_port'))) self.udpSocket = QUdpSocket() self.udpSocket.setLocalAddress(QHostAddress(get_ip())) self.udpSocket.bind(self.config.getOption('udp_port')) self.udpSocket.readyRead.connect(self.udpHandler) # Init tcp server self.tcpServer = QTcpServer(self) self._log("Starting TCP at {}:{} ".format( get_ip(), str(self.config.getOption('tcp_port')))) self.tcpServer.listen(QHostAddress(get_ip()), self.config.getOption('tcp_port')) self.tcpServer.newConnection.connect(self.establishBoardConnection) self.show()
def __init__(self, parent=None): super(QObject, self).__init__(parent) self.udpSocket = QUdpSocket(self) self.udpSocket.readyRead.connect(self.data_received) self.__currentIndex = 0
def __init__(self): super(FileWindow, self).__init__() # 加载ui文件 loadUi('filepage.ui', self) # 关闭页面 就销毁对象 self.setAttribute(Qt.WA_DeleteOnClose) # 定义显示在TableWidget中的空对象 self.newItem0 = None self.newItem1 = None # 创建定时器对象 self.timer = QTimer() # 创建udp客户端socket self.udp_client_socket = QUdpSocket() # 上传路径+文件名 self.file_path_name = '' # 下载文件名 self.file_name = '' # 收到服务器消息链接到 receive_message槽函数 self.udp_client_socket.readyRead.connect(self.receiveMessage) # 上传文件按钮点击信号,连接到槽函数 self.up_btn.clicked.connect(self.pressUpLoadBtn) # 下载文件按钮点击信号,连接到槽函数 self.down_btn.clicked.connect(self.pressDownloadBtn) # 定时器超时信号,连接到槽函数 self.timer.timeout.connect(self.timeout) # 初始化TableWidget self.initTableWidget() # 启动定时器 self.timer.start(2000)
def __init__(self, sock_type='TCP Client', ip='127.0.0.1', port=2007): '''打开网络设备,建立连接 ## sock_type: - 'TCP Client' - 'TCP Server' - 'UDP' ''' self.sock_type = sock_type # self.ip = ip self.port = port if sock_type == 'TCP Client': tcp_client = QTcpSocket() tcp_client.connectToHost(ip, port) self.sock = tcp_client elif sock_type == 'TCP Server': tcp_server = QTcpServer() tcp_server.listen(QHostAddress(ip), port) self.sock = tcp_server elif sock_type == 'UDP': udp = QUdpSocket() udp.bind(QHostAddress(ip), port) self.sock = udp else: print('Unkonw sock_type=%r' % sock_type)
def __init__(self, ip, port): self.ip = ip self.port = port self.udpSocket = QUdpSocket() self.udpSocket.bind(self.port) self.udpSocket.readyRead.connect(self.handle_incoming)
def __init__(self): super(AudioWindow, self).__init__() # 加载ui文件 loadUi('audioPage.ui', self) self.my_count = '' self.friend_count = '' # 创建socket对象 self.audio_socket = QUdpSocket() # 收到服务器消息链接到 receive_message槽函数 self.audio_socket.readyRead.connect(self.receiveMessage) # 创建audio_data对象 self.audio_data = AudioStruct() # 创建两个线程对象 self.audio_client = AudioClient() self.audio_server = AudioServer() # 接受语音消息 self.recvBtn.clicked.connect(self.pressAcceptBtn) # 拒绝语音消息 self.rejectBtn.clicked.connect(self.pressRejectBtn) # 关闭 self.closeBtn.clicked.connect(self.pressCloseBtn) self.set_count_server.connect(self.audio_server.setCount) self.set_count_client.connect(self.audio_client.setCount)
def connectToSensorPublisher(self): self.sensorpubSocket = QUdpSocket() self.sensorpubSocket.bind(QHostAddress.AnyIPv4, self.sensorBroadcastPort, QUdpSocket.ShareAddress) self.sensorpubSocket.joinMulticastGroup(self.sensorBroadcastAddress) self.lastSensorBroadcastAddress = self.sensorBroadcastAddress
def start_trans(self, pipe): if self.pipe != pipe: return print('start_trans %d' % self.pipe) if self.SocketClient: self.SocketClient.readyRead.disconnect(self.on_readyRead) self.SocketClient.connected.disconnect(self.on_connected) self.SocketClient.disconnected.disconnect(self.on_disconnected) self.SocketClient.error.disconnect(self.on_error) self.SocketClient.close() self.SocketClient.deleteLater() self.SocketClient = None if appsetting.trans_protocol(pipe) == 'tcp': self.SocketClient = QTcpSocket() else: self.SocketClient = QUdpSocket() self.SocketClient.readyRead.connect(self.on_readyRead) self.SocketClient.connected.connect(self.on_connected) self.SocketClient.disconnected.connect(self.on_disconnected) self.SocketClient.error.connect(self.on_error) self.SocketClient.bind(QHostAddress(appsetting.trans_localip(pipe))) self.sig_Transing_state.emit(self.pipe, False) if appsetting.trans_enable(self.pipe) != '0': self.SocketClient.connectToHost(appsetting.trans_ip(pipe), int(appsetting.trans_port(pipe)))
def network(self): #若接收数据正常,udpsocket->bytesAvailable()的值将为0,接收不到数据则为非零值,这样就可用个定时器,是不是的检测下,若不为零,将SOCKET重启即可。 self.udpSocket = QUdpSocket(self) self.port = 12345 self.udpSocket.bind( self.port, QUdpSocket.ShareAddress | QUdpSocket.ReuseAddressHint) self.udpSocket.readyRead.connect(self.processPendingDatagrams)
def __init__(self): super(LoginWindow, self).__init__() # 加载ui文件 loadUi('loginPage.ui', self) # 关闭页面 就销毁对象 self.setAttribute(Qt.WA_DeleteOnClose) # 创建udp socket self.udp_client_socket = QUdpSocket() # 收发数据对象 self.data = LoginStruct() # 注册界面空对象 self.register_window = None # 聊天界面空对象 self.chat_window = None # 后台界面空对象 self.houtai_window = None # 设置背景图片 background = QPixmap("img/login_background.jpeg") # 图片缩放 background = background.scaled(self.background_label.width(), self.background_label.width()) self.background_label.setPixmap(background) # 设置输入密码框 self.passwd_lineEdit.setEchoMode(QLineEdit.Password) # 登录按钮接到press_login_btn槽函数 self.login_Btn.clicked.connect(self.pressLoginBtn) # 注册按钮接到press_rgs_btn槽函数 self.rgs_Btn.clicked.connect(self.pressRgsBtn) # 收到服务器消息链接到 receive_message槽函数 self.udp_client_socket.readyRead.connect(self.receiveMessage)
def __init__(self, parent=None): super(Sender, self).__init__(parent) self.statusLabel = QLabel("Ready to broadcast datagrams on port 45454") self.startButton = QPushButton("&Start") quitButton = QPushButton("&Quit") buttonBox = QDialogButtonBox() buttonBox.addButton(self.startButton, QDialogButtonBox.ActionRole) buttonBox.addButton(quitButton, QDialogButtonBox.RejectRole) self.timer = QTimer(self) self.udpSocket = QUdpSocket(self) self.messageNo = 1 self.startButton.clicked.connect(self.startBroadcasting) quitButton.clicked.connect(self.close) self.timer.timeout.connect(self.broadcastDatagramm) mainLayout = QVBoxLayout() mainLayout.addWidget(self.statusLabel) mainLayout.addWidget(buttonBox) self.setLayout(mainLayout) self.setWindowTitle("Broadcast Sender")
def __init__(self, *sources, **kwargs): """Arguments: sources: paths of QML component sources kwargs: passed on to PreviewTab """ super().__init__() self._tab_kwargs = kwargs self.setWindowTitle("pqp") self.tab_widget = QTabWidget() self.tab_widget.setTabsClosable(True) self._populate_tab_widget(*sources) self.load_button = QPushButton("Load...") layout = QVBoxLayout() layout.addWidget(self.tab_widget) layout.addWidget(self.load_button) widget = QWidget() widget.setLayout(layout) self.setCentralWidget(widget) self.udp_socket = QUdpSocket() self.udp_socket.bind(QHostAddress.LocalHost, UDP_PORT) self.load_button.clicked.connect(self.show_dialog) self.udp_socket.readyRead.connect(self.read_from_udp_client) self.tab_widget.tabCloseRequested.connect(self.shutdown_tab)
def __init__(self, host=None, port=None, type=None, parent=None): super(UDPClient, self).__init__(parent) mcast_addr = host mcast_port = port type = type self.statusLabel = QLabel("Listening for broadcasted messages") quitButton = QPushButton("&Quit") self.udpSocket = QUdpSocket(self) dstAddress = QHostAddress() dstAddress.setAddress(mcast_addr) self.udpSocket.bind(dstAddress, mcast_port) self.udpSocket.readyRead.connect(self.processPendingDatagrams) quitButton.clicked.connect(self.close) buttonLayout = QHBoxLayout() buttonLayout.addStretch(1) buttonLayout.addWidget(quitButton) buttonLayout.addStretch(1) mainLayout = QVBoxLayout() mainLayout.addWidget(self.statusLabel) mainLayout.addLayout(buttonLayout) self.setLayout(mainLayout) self.setWindowTitle("Broadcast Receiver")
def __init__(self, ip_addr, temp_gcode_file, log_enabled=False): super().__init__() self._ip = QHostAddress(ip_addr) self._localTempGcode = temp_gcode_file self._port = 3000 self.BUFSIZE = 1280 self._file_encode = 'utf-8' self._abort = False self._filename = None self._log_enabled = log_enabled self._connected = False self._socket = QUdpSocket(self) self._last_reply = None self._isPrinting = False self._isIdle = False self._print_now = 0 self._print_total = 0 self._busy = False self._printing_filename = "" self._firmware_ver = "" self._printing_time = 0 self._update_fail_cnt = 0 self._last_times = [] self._status = {} self._mutex = Lock() self._config = {'e_mm_per_step': '0.0', 's_machine_type': '0', 's_x_max': '0.0', 's_y_max': '0.0', 's_z_max': '0.0', 'x_mm_per_step': '0.0', 'y_mm_per_step': '0.0', 'z_mm_per_step': '0.0'} self.__log("d", "LocalPort: {}", self._socket.localPort())
def __init__(self): super(UdpCore, self).__init__() self.initUI() ''' disconnectFromHost, close, abort好像都可以中断udp bind状态 ''' self.udpSocket = QUdpSocket(self) self.signalSlot()
def __init__(self, input_ipAdress, input_port): self.host_ip = QHostAddress(input_ipAdress) self.port = input_port self.udp_socket = QUdpSocket() # udp_socket.bind(QHostAddress('192.168.43.126'),port) print(self.udp_socket.bind(QHostAddress('localhost'), self.port))
def __init__(self, game_port, login, peer_id, recv): QObject.__init__(self) self._logger.info("Allocating local relay for {}, {}".format(login, peer_id)) self._socket = QUdpSocket() self._socket.stateChanged.connect(self._state_changed) self._socket.readyRead.connect(self._ready_read) self.game_port = game_port self.login, self.peer_id = login, peer_id self.recv = recv
def __init__(self, my_count): super(ChatWindow, self).__init__() # 关闭页面 就销毁对象 self.setAttribute(Qt.WA_DeleteOnClose) # 加载界面文件 loadUi("chatPage.ui", self) self.my_count = my_count self.myname_label.setText(self.my_count) # 定时器对象 self.timer = QTimer() # 创建udp客户端socket self.udp_client_socket = QUdpSocket() # 收发数据对象 self.data = ChatStruct() # 用户列表 self.user_list = [] # 聊天记录界面空对象 self.chat_record_page = None # 文件传输界面空对象 self.file_window = None # 设置背景图片 background = QPixmap("img/chat_background.jpg") background = background.scaled(self.back_label.width(), self.back_label.width()) self.back_label.setPixmap(background) # 设置只读 self.show_msg_textEdit.setReadOnly(True) # 定时器初始化 self.timer.start(1000) # 定时器超时信号,连接到槽函数 self.timer.timeout.connect(self.timeout) # 双击好友treeWidget self.friends_treeWidget.doubleClicked.connect( self.on_treeWidget_doubleClicked) # 发送消息按钮,连接到槽函数 self.send_Btn.clicked.connect(self.pressSendBtn) # 查看聊天记录按钮,连接到槽函数 self.msg_log_Btn.clicked.connect(self.pressMsgBtn) # 文件按钮信号,连接到槽函数 self.file_up_Btn.clicked.connect(self.pressFileBtn) # 收到服务器消息链接到 receiveMessage槽函数 self.udp_client_socket.readyRead.connect(self.receiveMessage) # 语音界面 self.audio_window = None # 语音消息按钮 self.audio_Btn.clicked.connect(self.pressAudioBtn) # 更新ip 和 端口 self.update_ip_port() # 获取好友列表 self.updateUserList()
def __init__(self): super(UdpCommunication, self).__init__() self.ui = Ui_Form() self.ui.setupUi(self) self.udpSocket = QUdpSocket() #socket self.udpSocket.bind(9999) self.ui.pushButton_send.clicked.connect(self.handleSend) self.udpSocket.readyRead.connect(self.handleRecv)
def __init__(self, udpc, logger: Logger, name="Ana", parent=None): super().__init__(logger=logger, parent=parent) self.udpc = udpc self.addr = QHostAddress(udpc.addr) self.port = udpc.port self.transport = Transport() self.socket = QUdpSocket(self) self.socket.bind(QHostAddress(udpc.local_addr), udpc.local_port) self.rid = udpc.rid self.add_rid(udpc.rid) self.name = name
def __init__(self, parent=None): super(Control, self).__init__(parent) self.setupUi(self) self.function = "manual_driver" self.ip = "" self.port = 0 self.forward_or_back = None self.left_or_right = None self.holder = None self.car_socket = QTcpSocket(self) self.monitoring_socket = QUdpSocket(self) self.monitoring_socket.bind(QHostAddress("10.42.0.1"), 8889) self.connect_to_car() self.set_connect()
def run(self): Monitor.send_video = QUdpSocket() while 1: _, frame = Monitor.cap.read() Monitor.frame = cv2.resize(frame, (100, 100)) time.sleep(2) if Monitor.flag: enfra = cv2.imencode('.jpg', Monitor.frame)[1] data = zlib.compress(enfra, zlib.Z_BEST_COMPRESSION) data_encode = np.array(data) str_encode = data_encode.tostring() Monitor.send_video.writeDatagram(str_encode, Monitor.ip, Monitor.port) Monitor.send_video.flush() else: pass
def main(): # conn = connection.Connection('localhost', 100) udp_socket = QUdpSocket() time.sleep(3) s = 'test/n' b = QtCore.QByteArray() b.append(s.encode()) udp_socket.connectToHost(QHostAddress.LocalHost, 100) while True: udp_socket.writeData(b) time.sleep(1)
def run(self): """ create and init a socket and enter into an event loop """ # udp server socket self.__socket = QUdpSocket() # bind socket to all interfaces and port 4000 self.__socket.bind(QHostAddress.Any, 4000) self.__socket.readyRead.connect(self.read_msg, Qt.DirectConnection) # start another worker to process messages self.__proc_worker = threading.Thread(target=self.process_msgs) self.__proc_worker.setDaemon(True) self.__proc_worker.start() self.exec()
def __init__(self, ip, parent=None): super().__init__(parent) self.ip = ip self.socket_ = QUdpSocket() self.detail_device = None self.verticalLayout = QVBoxLayout() self.label = QLabel(parent) self.label.setMinimumSize(QSize(300, 200)) self.label.setMaximumSize(QSize(300, 200)) self.label.setScaledContents(True) self.verticalLayout.addWidget(self.label) self.monitor = QPushButton(parent) self.monitor.setMinimumSize(QSize(300, 20)) self.monitor.setMaximumSize(QSize(300, 20)) self.verticalLayout.addWidget(self.monitor) self.hide_item() self.set_connect()
def __init__(self, parent=None): super(MainWindow, self).__init__(parent) self.setupUi(self) self.ip = self.get_ip() self.socket_1 = Monitor(self.ip, self.ui_scroll_area) self.socket_2 = Monitor(self.ip, self.ui_scroll_area) self.socket_3 = Monitor(self.ip, self.ui_scroll_area) self.socket_4 = Monitor(self.ip, self.ui_scroll_area) self.ports = Queue() self.find_device = QUdpSocket() self.set_find_device_bind() self.add_monitor() self.add_ports() self.set_connect() self.current_device_num = 0 self.sign_in = Sign(mainwindow=self) self.sign_in.show()